Player Matchup

Zeus
Zeus
 
Zeus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
 
Cerberus
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Ogodd
Freya
Level 88
God Stats
4W - 0L
1,702 SR
Queue Stats
187W - 212L
1,402 Elo+
Solo
Horus
Horus
kmf113
Horus
Level 69
God Stats
8W - 5L
1,500 SR
Queue Stats
228W - 242L
1,351 Elo+
Solo
Awilix
Awilix
palermo1792002
Awilix
Level 90
God Stats
37W - 44L
1,534 SR
Queue Stats
380W - 455L
1,418 Elo+
Party 2
Team Averages
Level 80
1,547 SR
1,434 Elo+

VS

Team Averages
Level 112
1,444 SR
1,428 Elo+
Hel
Hel
 
Hel
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Hisako500
Jing Wei
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 34L
1,474 Elo+
Solo
Set
Set
I3oosted-V
Set
Level 106
God Stats
3W - 6L
1,272 SR
Queue Stats
126W - 158L
1,379 Elo+
Party 1
Chang'e
Chang'e
jaycool707
Chang'e
Level 76
God Stats
28W - 17L
1,630 SR
Queue Stats
225W - 278L
1,344 Elo+
Party 1
Cthulhu
Cthulhu
swaggerink1991
Cthulhu
Level 129
God Stats
5W - 6L
1,318 SR
Queue Stats
299W - 313L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
8
4 / 1 / 0
4,487
748
2,276
2,253
549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
 
Cerberus
7
1 / 0 / 0
3,799
633
1,358
2,649
1,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Freya
Ogodd
Freya
4
0 / 2 / 2
3,240
540
3,288
3,897
1,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Horus
kmf113
Horus
5
1 / 1 / 1
3,762
627
1,642
5,300
1,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

6
1 / 0 / 2
3,837
640
1,060
2,530
637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
6
0 / 3 / 1
3,377
563
1,498
2,451
835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Jing Wei
Hisako500
Jing Wei
5
2 / 1 / 1
3,530
588
3,503
3,851
846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

2
0 / 2 / 0
2,791
465
84
1,743
335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
jaycool707
Chang'e
7
0 / 1 / 0
3,671
612
1,770
2,714
693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
1 / 0 / 2
3,798
633
2,355
2,419
990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
7
7
Kills
3
4
Deaths
7
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
4
1
0
4
W
Cerberus
 
Cerberus
1
0
0
1
L
Hel
 
Hel
0
3
1
0.17
L
Jing Wei
Hisako500
Jing Wei
2
1
1
2.5
L
0
2
0
0
W
Freya
Ogodd
Freya
0
2
2
0.5
L
Chang'e
jaycool707
Chang'e
0
1
0
0
W
Horus
kmf113
Horus
1
1
1
1.5
W
1
0
2
2
L
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,624
Damage
9,210
16,629
Taken
13,178
5,395
Mitigated
3,699
7,078
Healing
3,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
2,276
279
0
496
2,253
549
0
1,185
876
13,950
0
W
Cerberus
 
Cerberus
1,358
70
0
1,120
2,649
1,285
0
943
1,580
13,971
0
L
Hel
 
Hel
1,498
145
0
302
2,451
835
0
1,995
456
8,230
0
L
Jing Wei
Hisako500
Jing Wei
3,503
2,791
123
1,760
3,851
846
0
2,033
1,818
0
9,683
L
84
17
0
382
1,743
335
0
631
1,112
0
2,985
W
Freya
Ogodd
Freya
3,288
1,682
99
1,576
3,897
1,004
0
1,016
2,881
7,913
0
L
Chang'e
jaycool707
Chang'e
1,770
91
0
791
2,714
693
355
1,208
1,356
13,841
0
W
Horus
kmf113
Horus
1,642
853
422
2,188
5,300
1,920
0
1,339
3,961
0
7,315
W
1,060
546
0
1,177
2,530
637
0
736
1,708
0
13,900
L
2,355
338
0
312
2,419
990
0
905
1,514
9,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,125
Gold Earned
17,167
119
Minions Killed
85
0
Camps Cleared
0
544,651
Distance Traveled
447,925
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
4,487
748
40
7
0
96,624
1
W
Cerberus
3,799
633
28
5
0
102,154
0
L
Hel
3,377
563
12
2
0
97,304
0
L
Jing Wei
3,530
588
14
2
0
90,461
1
L
Set
2,791
465
8
1
0
53,651
0
W
Freya
3,240
540
9
2
0
100,587
2
L
Chang'e
3,671
612
31
5
0
88,320
2
W
Horus
3,762
627
8
1
0
113,604
0
W
Awilix
3,837
640
34
6
0
131,682
0
L
Cthulhu
3,798
633
20
3
0
118,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role