Player Matchup

Fenrir
Fenrir
Diosdesantiago
Fenrir
Level 79
God Stats
6W - 10L
1,452 SR
Queue Stats
193W - 177L
1,526 Elo+
Party 4
Sun Wukong
Sun Wukong
JMauHG
Sun Wukong
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
174W - 173L
1,474 Elo+
Solo
Zeus
Zeus
REIZN
Zeus
Level 125
God Stats
0W - 3L
1,500 SR
Queue Stats
169W - 161L
1,479 Elo+
Party 4
Sobek
Sobek
flocool
Sobek
Level 88
God Stats
4W - 6L
1,267 SR
Queue Stats
188W - 195L
1,511 Elo+
Party 2
Cupid
Cupid
tomthegrinder
Cupid
Level 67
God Stats
3W - 8L
1,460 SR
Queue Stats
270W - 275L
1,524 Elo+
Party 2
Team Averages
Level 91
1,436 SR
1,503 Elo+

VS

Team Averages
Level 101
1,558 SR
1,629 Elo+
Tiamat
Tiamat
DrewUSN
Tiamat
Level 69
God Stats
6W - 3L
1,892 SR
Queue Stats
458W - 424L
1,673 Elo+
Party 3
Cthulhu
Cthulhu
Flashyie
Cthulhu
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,799 Elo+
Party 3
The Morrigan
The Morrigan
FragileJony
The Morrigan
Level 141
God Stats
5W - 6L
1,393 SR
Queue Stats
248W - 225L
1,558 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Skartass
Cu Chulainn
Level 119
God Stats
8W - 4L
1,505 SR
Queue Stats
240W - 219L
1,558 Elo+
Party 1
Bakasura
Bakasura
ªGhostªDrixª
Bakasura
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 138L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 4
7,862
491
9,882
12,257
4,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
JMauHG
Sun Wukong
13
2 / 3 / 1
7,887
493
8,129
11,580
7,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zeus
REIZN
Zeus
14
5 / 4 / 4
8,622
539
6,412
7,894
2,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
flocool
Sobek
13
4 / 3 / 4
8,368
523
6,057
14,392
12,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 7 / 3
7,923
495
4,130
10,086
2,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DrewUSN
Tiamat
17
10 / 4 / 2
10,404
650
18,338
12,653
9,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
Flashyie
Cthulhu
13
2 / 4 / 9
8,435
527
6,443
15,018
11,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Morrigan
FragileJony
The Morrigan
14
3 / 5 / 1
8,219
514
5,592
7,703
2,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cu Chulainn
Skartass
Cu Chulainn
14
2 / 1 / 1
7,954
497
5,678
10,244
6,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
15
5 / 2 / 4
8,875
555
5,914
10,534
3,979
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
39
16
Kills
22
22
Deaths
16
16
Assists
17
Player
Kills
Deaths
Assists
KDA
L
4
5
4
1.2
W
Tiamat
DrewUSN
Tiamat
10
4
2
2.75
W
Cthulhu
Flashyie
Cthulhu
2
4
9
1.63
W
The Morrigan
FragileJony
The Morrigan
3
5
1
0.7
L
Sun Wukong
JMauHG
Sun Wukong
2
3
1
0.83
L
Zeus
REIZN
Zeus
5
4
4
1.75
W
Cu Chulainn
Skartass
Cu Chulainn
2
1
1
2.5
L
Sobek
flocool
Sobek
4
3
4
2
L
1
7
3
0.36
W
Bakasura
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,610
Damage
41,965
56,209
Taken
56,152
30,300
Mitigated
33,326
15,745
Healing
15,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,882
3,305
0
3,162
12,257
4,735
0
5,508
6,508
0
45,151
W
Tiamat
DrewUSN
Tiamat
18,338
2,482
0
5,964
12,653
9,100
585
4,068
8,585
71,698
0
W
Cthulhu
Flashyie
Cthulhu
6,443
631
259
1,155
15,018
11,272
0
4,876
10,142
23,158
0
W
The Morrigan
FragileJony
The Morrigan
5,592
917
0
737
7,703
2,813
0
2,504
4,918
51,062
2,260
L
Sun Wukong
JMauHG
Sun Wukong
8,129
1,748
0
4,145
11,580
7,560
0
2,089
8,778
323
43,465
L
Zeus
REIZN
Zeus
6,412
550
0
1,737
7,894
2,585
0
3,425
4,310
51,632
0
W
Cu Chulainn
Skartass
Cu Chulainn
5,678
978
0
4,892
10,244
6,162
303
93
9,626
261
34,669
L
Sobek
flocool
Sobek
6,057
1,164
0
5,309
14,392
12,623
0
8,854
5,108
29,877
0
L
4,130
2,467
65
1,327
10,086
2,797
0
7,863
1,811
0
35,448
W
Bakasura
5,914
4,457
0
2,774
10,534
3,979
2,085
1,235
9,224
0
42,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,662
Gold Earned
43,887
390
Minions Killed
436
0
Camps Cleared
0
1,431,578
Distance Traveled
1,549,513
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,862
491
76
5
0
318,270
2
W
Tiamat
10,404
650
121
8
0
297,234
1
W
Cthulhu
8,435
527
32
2
0
316,459
4
W
The Morrigan
8,219
514
112
7
0
295,465
1
L
Sun Wukong
7,887
493
77
5
0
302,164
3
L
Zeus
8,622
539
95
6
0
262,324
6
W
Cu Chulainn
7,954
497
72
5
0
311,725
1
L
Sobek
8,368
523
55
3
0
300,440
3
L
Cupid
7,923
495
87
5
0
248,380
2
W
Bakasura
8,875
555
99
6
0
328,630
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role