Player Matchup

Hades
Hades
IceMan854
Hades
Level 23
God Stats
10W - 10L
1,342 SR
Queue Stats
74W - 67L
1,309 Elo+
Party 1
Ullr
Ullr
Pickmin4
Ullr
Level 20
God Stats
5W - 2L
1,500 SR
Queue Stats
110W - 112L
1,516 Elo+
Party 1
Horus
Horus
bigflouger
Horus
Level 26
God Stats
22W - 17L
1,553 SR
Queue Stats
133W - 119L
1,536 Elo+
Party 1
Bastet
Bastet
flommox
Bastet
Level 32
God Stats
8W - 3L
1,500 SR
Queue Stats
136W - 136L
1,609 Elo+
Party 1
Ymir
Ymir
lilkermit123456
Ymir
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
34W - 31L
1,449 Elo+
Solo
Team Averages
Level 26
1,479 SR
1,484 Elo+

VS

Team Averages
Level 25
1,588 SR
1,426 Elo+
Discordia
Discordia
BernySands
Discordia
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 20L
1,426 Elo+
Solo
Artio
Artio
D0nkeyKing
Artio
Level 29
God Stats
6W - 3L
1,793 SR
Queue Stats
113W - 159L
1,405 Elo+
Party 3
Nemesis
Nemesis
DrGrudg3
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 75L
1,485 Elo+
Party 2
Ymir
Ymir
MERKA19
Ymir
Level 13
God Stats
9W - 8L
1,450 SR
Queue Stats
33W - 25L
1,411 Elo+
Party 2
Tiamat
Tiamat
fvelasqueze
Tiamat
Level 29
God Stats
10W - 14L
1,694 SR
Queue Stats
235W - 310L
1,406 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
IceMan854
Hades
12
5 / 2 / 4
7,209
555
6,012
6,511
2,690
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
10
3 / 2 / 3
6,620
509
7,338
7,700
2,348
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
12
5 / 1 / 5
7,341
565
7,221
9,547
4,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bastet
flommox
Bastet
12
7 / 2 / 6
7,720
594
7,000
9,226
2,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
3 / 4 / 4
6,633
510
4,933
9,241
7,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BernySands
Discordia
10
1 / 5 / 2
6,288
484
3,181
6,290
1,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artio
10
3 / 5 / 3
6,565
505
4,617
11,227
7,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
DrGrudg3
Nemesis
11
4 / 3 / 1
7,099
546
4,813
8,796
2,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
MERKA19
Ymir
11
2 / 4 / 2
6,676
514
4,929
8,744
4,387
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
8
0 / 6 / 2
5,017
386
5,058
8,465
3,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
23
Kills
10
11
Deaths
23
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Discordia
BernySands
Discordia
1
5
2
0.4
L
Artio
3
5
3
0.9
L
Nemesis
DrGrudg3
Nemesis
4
3
1
1.5
W
Hades
IceMan854
Hades
5
2
4
3.5
L
Ymir
MERKA19
Ymir
2
4
2
0.75
W
Ullr
3
2
3
2.25
W
Horus
5
1
5
7.5
W
Bastet
flommox
Bastet
7
2
6
5
L
Tiamat
0
6
2
0.17
W
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,504
Damage
22,598
42,225
Taken
43,522
19,580
Mitigated
18,947
15,979
Healing
9,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BernySands
Discordia
3,181
620
0
1,104
6,290
1,736
0
2,593
3,319
25,988
0
L
Artio
4,617
648
744
3,090
11,227
7,416
0
3,363
7,818
14,683
0
L
Nemesis
DrGrudg3
Nemesis
4,813
2,046
0
2,618
8,796
2,394
0
513
8,111
0
31,672
W
Hades
IceMan854
Hades
6,012
555
155
2,427
6,511
2,690
812
2,770
3,489
29,050
0
L
Ymir
MERKA19
Ymir
4,929
959
136
554
8,744
4,387
388
1,347
7,123
29,705
0
W
Ullr
7,338
4,062
0
3,051
7,700
2,348
556
4,136
3,377
0
34,493
W
Horus
7,221
2,995
332
4,761
9,547
4,712
0
4,054
5,361
0
31,714
W
Bastet
flommox
Bastet
7,000
2,392
0
3,294
9,226
2,822
67
1,485
7,677
0
34,151
L
Tiamat
5,058
754
0
1,680
8,465
3,014
0
2,640
5,793
15,473
0
W
4,933
470
296
1,663
9,241
7,008
389
4,192
4,536
24,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,523
Gold Earned
31,645
267
Minions Killed
208
0
Camps Cleared
0
1,232,086
Distance Traveled
1,116,784
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,288
484
48
4
0
223,153
0
L
Artio
6,565
505
26
2
0
228,503
2
L
Nemesis
7,099
546
58
4
0
243,236
1
W
Hades
7,209
555
58
4
0
211,773
2
L
Ymir
6,676
514
60
5
0
196,440
1
W
Ullr
6,620
509
59
5
0
228,660
2
W
Horus
7,341
565
66
5
0
258,451
0
W
Bastet
7,720
594
51
4
0
299,076
0
L
Tiamat
5,017
386
16
1
0
225,452
0
W
Ymir
6,633
510
33
3
0
234,126
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role