Player Matchup

Eset
Eset
KrystleHeart22
Eset
Level 12
God Stats
3W - 3L
1,654 SR
Queue Stats
32W - 38L
1,499 Elo+
Party 1
Izanami
Izanami
MilkyBongLoads
Izanami
Level 17
God Stats
52W - 31L
1,667 SR
Queue Stats
73W - 50L
1,454 Elo+
Party 3
Neith
Neith
SlappinSammy92
Neith
Level 48
God Stats
2W - 3L
1,474 SR
Queue Stats
18W - 22L
1,547 Elo+
Party 1
Zeus
Zeus
Turbofaq
Zeus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,278 Elo+
Party 1
Cthulhu
Cthulhu
xRhec
Cthulhu
Level 6
God Stats
19W - 9L
1,731 SR
Queue Stats
51W - 65L
1,530 Elo+
Party 3
Team Averages
Level 19
1,605 SR
1,462 Elo+

VS

Team Averages
Level 28
1,683 SR
1,578 Elo+
Chang'e
Chang'e
BiennialBiscuit
Chang'e
Level 26
God Stats
17W - 11L
1,688 SR
Queue Stats
175W - 195L
1,520 Elo+
Solo
Khepri
Khepri
DINOTHUNDAR
Khepri
Level 66
God Stats
22W - 12L
1,780 SR
Queue Stats
220W - 170L
1,572 Elo+
Party 2
Artemis
Artemis
Dornob
Artemis
Level 29
God Stats
7W - 2L
1,569 SR
Queue Stats
189W - 130L
1,665 Elo+
Party 2
Kukulkan
Kukulkan
Ramielmon
Kukulkan
Level 6
God Stats
5W - 3L
1,616 SR
Queue Stats
27W - 24L
1,613 Elo+
Party 2
Fafnir
Fafnir
Zelmoe
Fafnir
Level 11
God Stats
6W - 4L
1,761 SR
Queue Stats
34W - 35L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 12 / 0
9,801
817
11,227
21,452
7,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 9 / 0
9,650
804
9,321
18,704
6,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 1 / 0
10,059
838
11,947
14,979
5,983
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
16
0 / 9 / 0
9,859
822
23,112
12,494
4,341
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
xRhec
Cthulhu
15
0 / 7 / 0
9,580
798
6,375
15,534
16,379
Breastplate

Breastplate

+20
Physical Protection

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 0 / 23
11,238
937
6,604
9,907
8,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Khepri
19
2 / 0 / 32
12,740
1,062
9,394
18,162
28,737
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
Dornob
Artemis
20
22 / 0 / 13
13,936
1,161
44,029
13,109
8,622
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Ramielmon
Kukulkan
18
8 / 0 / 20
11,616
968
12,966
9,229
5,581
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Zelmoe
Fafnir
19
4 / 0 / 28
13,713
1,143
6,903
14,964
24,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
154
0
Kills
38
38
Deaths
0
0
Assists
116
Player
Kills
Deaths
Assists
KDA
W
2
0
23
13.5
W
Khepri
2
0
32
18
W
Artemis
Dornob
Artemis
22
0
13
28.5
L
0
12
0
0
L
0
9
0
0
W
Kukulkan
Ramielmon
Kukulkan
8
0
20
18
L
0
1
0
0
L
Zeus
0
9
0
0
W
Fafnir
Zelmoe
Fafnir
4
0
28
18
L
Cthulhu
xRhec
Cthulhu
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,982
Damage
79,896
83,163
Taken
65,371
40,763
Mitigated
76,368
6,298
Healing
23,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,604
337
10,349
4,609
9,907
8,774
0
6,727
3,180
40,278
0
W
Khepri
9,394
866
0
1,744
18,162
28,737
0
9,492
8,670
15,080
0
W
Artemis
Dornob
Artemis
44,029
29,958
0
3,792
13,109
8,622
0
8,637
4,472
0
69,870
L
11,227
482
1,144
934
21,452
7,926
0
11,286
10,166
30,092
0
L
9,321
7,689
0
1,571
18,704
6,134
0
7,367
11,337
0
25,374
W
Kukulkan
Ramielmon
Kukulkan
12,966
1,247
0
402
9,229
5,581
0
6,712
2,517
36,851
0
L
11,947
5,566
0
2,146
14,979
5,983
0
6,040
8,939
0
41,032
L
Zeus
23,112
1,382
0
274
12,494
4,341
0
4,914
7,580
39,041
0
W
Fafnir
Zelmoe
Fafnir
6,903
2,569
0
2,935
14,964
24,654
0
9,146
5,818
11,943
0
L
Cthulhu
xRhec
Cthulhu
6,375
176
164
65
15,534
16,379
0
6,260
9,274
18,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,949
Gold Earned
63,243
212
Minions Killed
236
7
Camps Cleared
4
928,399
Distance Traveled
1,149,208
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,238
937
62
5
2
229,561
1
W
Khepri
12,740
1,062
10
1
0
236,270
0
W
Artemis
13,936
1,161
81
7
1
215,344
0
L
Eset
9,801
817
55
5
0
222,935
0
L
Izanami
9,650
804
30
3
0
175,482
0
W
Kukulkan
11,616
968
70
6
0
221,706
0
L
Neith
10,059
838
54
5
3
198,152
0
L
Zeus
9,859
822
36
3
3
172,564
1
W
Fafnir
13,713
1,143
13
1
1
246,327
0
L
Cthulhu
9,580
798
37
3
1
159,266
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role