Player Matchup

Merlin
Merlin
NuubCentral
Merlin
Level 28
God Stats
6W - 8L
1,455 SR
Queue Stats
29W - 31L
1,344 Elo+
Solo
Neith
Neith
awitchyx
Neith
Level 14
God Stats
5W - 3L
1,500 SR
Queue Stats
83W - 80L
1,536 Elo+
Solo
Poseidon
Poseidon
britosolivalen
Poseidon
Level 17
God Stats
147W - 163L
1,396 SR
Queue Stats
267W - 321L
1,286 Elo+
Solo
Anubis
Anubis
joasinhogamer_ya
Anubis
Level 8
God Stats
4W - 5L
1,528 SR
Queue Stats
6W - 12L
1,234 Elo+
Solo
Izanami
Izanami
xXL3FTY_JXx
Izanami
Level 29
God Stats
6W - 6L
1,479 SR
Queue Stats
217W - 211L
1,424 Elo+
Solo
Team Averages
Level 19
1,472 SR
1,365 Elo+

VS

Team Averages
Level 15
1,497 SR
1,305 Elo+
Sylvanus
Sylvanus
Boy Man Baby 66
Sylvanus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,289 Elo+
Party 2
Set
Set
ButtDEMON69
Set
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Ra
Ra
CleverFoal23598
Ra
Level 10
God Stats
0W - 4L
1,124 SR
Queue Stats
0W - 4L
1,060 Elo+
Party 2
Fenrir
Fenrir
J-ROD31891
Fenrir
Level 22
God Stats
5W - 2L
1,671 SR
Queue Stats
102W - 107L
1,335 Elo+
Party 1
Baron Samedi
Baron Samedi
Sergeant-V-
Baron Samedi
Level 18
God Stats
4W - 2L
1,690 SR
Queue Stats
64W - 81L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
5 / 4 / 2
12,101
484
12,971
10,178
4,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
awitchyx
Neith
16
1 / 1 / 1
11,032
441
1,843
7,892
3,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poseidon
20
6 / 3 / 6
14,347
574
14,471
12,719
4,889
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

12
2 / 7 / 4
9,749
390
9,435
15,503
6,187
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Izanami
xXL3FTY_JXx
Izanami
20
10 / 3 / 3
13,964
559
18,281
17,710
7,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
2 / 4 / 5
9,040
362
3,359
18,363
7,550
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
3 / 4 / 0
8,946
358
3,944
9,324
2,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
2 / 7 / 3
10,594
424
7,443
16,354
6,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
J-ROD31891
Fenrir
15
5 / 5 / 1
10,851
434
8,096
17,198
6,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
Sergeant-V-
Baron Samedi
17
4 / 4 / 1
10,758
430
9,372
13,027
8,705
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
26
24
Kills
16
18
Deaths
24
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
2
4
5
1.13
L
3
4
0
0.75
L
2
7
3
0.5
L
Fenrir
J-ROD31891
Fenrir
5
5
1
1.1
W
Merlin
5
4
2
1.5
L
Baron Samedi
Sergeant-V-
Baron Samedi
4
4
1
1.13
W
Neith
awitchyx
Neith
1
1
1
1.5
W
Poseidon
6
3
6
3
W
2
7
4
0.57
W
Izanami
xXL3FTY_JXx
Izanami
10
3
3
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,001
Damage
32,214
64,002
Taken
74,266
26,044
Mitigated
32,249
22,180
Healing
14,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
3,359
1,009
1,942
2,476
18,363
7,550
283
11,765
6,318
15,572
0
L
3,944
2,080
0
2,048
9,324
2,681
781
3,272
6,002
0
37,287
L
7,443
1,062
340
1,662
16,354
6,663
2,336
8,503
7,445
67,890
0
L
Fenrir
J-ROD31891
Fenrir
8,096
3,019
0
1,613
17,198
6,650
0
7,467
9,539
0
41,361
W
Merlin
12,971
295
120
1,574
10,178
4,006
692
2,885
7,293
75,814
0
L
Baron Samedi
Sergeant-V-
Baron Samedi
9,372
921
464
3,691
13,027
8,705
883
4,737
8,085
58,573
0
W
Neith
awitchyx
Neith
1,843
625
0
3,549
7,892
3,122
2,056
1,390
6,502
0
59,821
W
Poseidon
14,471
1,737
315
5,768
12,719
4,889
5,309
3,387
9,332
108,401
0
W
9,435
100
0
3,174
15,503
6,187
595
6,546
8,957
27,543
0
W
Izanami
xXL3FTY_JXx
Izanami
18,281
11,192
0
7,680
17,710
7,840
6,320
5,966
11,744
0
116,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,193
Gold Earned
50,189
624
Minions Killed
388
0
Camps Cleared
0
2,132,168
Distance Traveled
1,931,682
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,040
362
32
1
0
392,977
1
L
Set
8,946
358
59
2
0
297,223
0
L
Ra
10,594
424
131
5
0
423,131
0
L
Fenrir
10,851
434
68
3
0
447,455
3
W
Merlin
12,101
484
120
5
0
455,124
7
L
Baron Samedi
10,758
430
98
4
0
370,896
1
W
Neith
11,032
441
92
4
0
438,384
2
W
Poseidon
14,347
574
194
8
0
452,377
1
W
Anubis
9,749
390
33
1
0
375,784
5
W
Izanami
13,964
559
185
7
0
410,499
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role