Player Matchup

Da Ji
Da Ji
GroviIe
Da Ji
Level 106
God Stats
8W - 8L
1,387 SR
Queue Stats
472W - 448L
1,498 Elo+
Party 1
Sun Wukong
Sun Wukong
Jaimebeflexin
Sun Wukong
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Scylla
Scylla
TukShade
Scylla
Level 62
God Stats
2W - 6L
1,500 SR
Queue Stats
153W - 189L
1,332 Elo+
Solo
Geb
Geb
iSkiinny
Geb
Level 67
God Stats
7W - 6L
1,701 SR
Queue Stats
165W - 178L
1,495 Elo+
Party 1
Danzaburou
Danzaburou
post_stalone
Danzaburou
Level 64
God Stats
21W - 13L
1,565 SR
Queue Stats
350W - 313L
1,490 Elo+
Party 1
Team Averages
Level 69
1,530 SR
1,463 Elo+

VS

Team Averages
Level 75
1,599 SR
1,336 Elo+
Ao Kuang
Ao Kuang
ArgusVane
Ao Kuang
Level 49
God Stats
6W - 8L
1,439 SR
Queue Stats
90W - 102L
1,405 Elo+
Solo
Cu Chulainn
Cu Chulainn
Lil_Noahz
Cu Chulainn
Level 99
God Stats
1W - 1L
1,805 SR
Queue Stats
34W - 37L
1,237 Elo+
Party 2
Sobek
Sobek
Recursivey
Sobek
Level 6
God Stats
11W - 5L
1,500 SR
Queue Stats
11W - 11L
1,066 Elo+
Party 2
Kukulkan
Kukulkan
ShizukoNeko
Kukulkan
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 44L
1,491 Elo+
Party 2
Apollo
Apollo
TheIceCreamButt
Apollo
Level 154
God Stats
5W - 6L
1,750 SR
Queue Stats
195W - 197L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
GroviIe
Da Ji
13
2 / 2 / 2
7,712
482
7,244
9,127
5,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Jaimebeflexin
Sun Wukong
11
0 / 2 / 0
6,281
393
2,022
7,692
4,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
TukShade
Scylla
11
1 / 6 / 1
6,944
434
3,739
7,546
2,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 6 / 4
7,856
491
5,641
13,493
7,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
post_stalone
Danzaburou
13
4 / 4 / 1
8,117
507
13,017
11,401
3,927
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ArgusVane
Ao Kuang
14
5 / 1 / 3
8,490
531
3,464
12,065
3,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cu Chulainn
Lil_Noahz
Cu Chulainn
14
3 / 0 / 7
8,487
530
10,690
9,963
8,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sobek
12
2 / 3 / 9
7,610
476
3,133
11,940
8,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
ShizukoNeko
Kukulkan
14
5 / 3 / 4
8,420
526
6,253
8,304
3,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
4 / 2 / 7
7,940
496
8,140
12,947
4,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
49
9
Kills
19
20
Deaths
9
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
ArgusVane
Ao Kuang
5
1
3
6.5
L
Da Ji
GroviIe
Da Ji
2
2
2
1.5
L
Sun Wukong
Jaimebeflexin
Sun Wukong
0
2
0
0
W
Cu Chulainn
Lil_Noahz
Cu Chulainn
3
0
7
6.5
W
Sobek
2
3
9
2.17
W
Kukulkan
ShizukoNeko
Kukulkan
5
3
4
2.33
W
4
2
7
3.75
L
Scylla
TukShade
Scylla
1
6
1
0.25
L
2
6
4
0.67
L
Danzaburou
post_stalone
Danzaburou
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,663
Damage
31,680
49,259
Taken
55,219
23,723
Mitigated
28,424
7,310
Healing
19,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
ArgusVane
Ao Kuang
3,464
736
0
6,551
12,065
3,900
0
592
11,413
47,301
0
L
Da Ji
GroviIe
Da Ji
7,244
2,025
0
250
9,127
5,582
0
1,852
7,187
0
47,656
L
Sun Wukong
Jaimebeflexin
Sun Wukong
2,022
135
0
1,585
7,692
4,448
0
570
6,697
0
25,141
W
Cu Chulainn
Lil_Noahz
Cu Chulainn
10,690
1,106
0
3,414
9,963
8,985
222
910
8,813
1,450
52,229
W
Sobek
3,133
346
0
4,067
11,940
8,178
0
2,666
9,199
11,053
0
W
Kukulkan
ShizukoNeko
Kukulkan
6,253
752
0
735
8,304
3,290
928
2,089
6,117
43,732
0
W
8,140
4,465
0
4,622
12,947
4,071
0
2,865
10,072
0
50,232
L
Scylla
TukShade
Scylla
3,739
340
0
448
7,546
2,651
610
3,755
3,762
27,113
0
L
5,641
121
0
1,203
13,493
7,115
0
4,006
9,487
28,068
0
L
Danzaburou
post_stalone
Danzaburou
13,017
4,689
0
3,824
11,401
3,927
834
3,098
8,253
0
56,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,910
Gold Earned
40,947
316
Minions Killed
347
0
Camps Cleared
0
1,338,519
Distance Traveled
1,534,746
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,490
531
85
5
0
306,725
3
L
Da Ji
7,712
482
80
5
0
319,733
3
L
Sun Wukong
6,281
393
49
3
0
249,366
1
W
Cu Chulainn
8,487
530
77
5
0
320,873
0
W
Sobek
7,610
476
13
1
0
323,038
0
W
Kukulkan
8,420
526
78
5
0
282,165
2
W
Apollo
7,940
496
94
6
0
301,945
0
L
Scylla
6,944
434
62
4
0
235,324
1
L
Geb
7,856
491
33
2
0
285,485
2
L
Danzaburou
8,117
507
92
6
0
248,611
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role