Player Matchup

Bakasura
Bakasura
badboysrwild911
Bakasura
Level 26
God Stats
7W - 1L
1,730 SR
Queue Stats
119W - 99L
1,436 Elo+
Party 1
Merlin
Merlin
bloodthirsty_319
Merlin
Level 21
God Stats
3W - 0L
1,500 SR
Queue Stats
39W - 32L
1,572 Elo+
Party 1
Cthulhu
Cthulhu
somethingcool200
Cthulhu
Level 21
God Stats
5W - 1L
1,889 SR
Queue Stats
50W - 35L
1,487 Elo+
Party 1
Team Averages
Level 23
1,706 SR
1,498 Elo+

VS

Team Averages
Level 13
1,434 SR
1,400 Elo+
Discordia
Discordia
Mark_Zukenmbert
Discordia
Level 29
God Stats
0W - 5L
1,511 SR
Queue Stats
166W - 156L
1,516 Elo+
Solo
Ares
Ares
dieselstyle
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
olykings4
Baron Samedi
Level 7
God Stats
0W - 2L
1,292 SR
Queue Stats
2W - 6L
1,185 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
14
11 / 1 / 5
10,579
814
10,657
11,219
4,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
8 / 5 / 10
10,604
816
9,926
8,631
2,934
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 2 / 16
10,523
809
9,567
10,814
7,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Mark_Zukenmbert
Discordia
13
6 / 3 / 1
9,526
733
15,954
8,826
3,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 9 / 3
7,472
575
1,793
16,356
10,428
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
olykings4
Baron Samedi
10
1 / 11 / 2
7,805
600
4,913
12,235
6,994
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
13
23
Kills
7
8
Deaths
23
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Discordia
Mark_Zukenmbert
Discordia
6
3
1
2.17
W
Bakasura
11
1
5
13.5
W
8
5
10
2.6
L
0
9
3
0.17
L
Baron Samedi
olykings4
Baron Samedi
1
11
2
0.18
W
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,150
Damage
22,660
30,664
Taken
37,417
14,094
Mitigated
20,550
11,619
Healing
1,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Mark_Zukenmbert
Discordia
15,954
581
135
1,000
8,826
3,128
0
4,623
3,991
35,982
0
W
Bakasura
10,657
8,895
0
6,071
11,219
4,057
646
7,732
3,183
0
37,099
W
9,926
1,152
0
1,910
8,631
2,934
192
6,074
2,221
34,808
0
L
1,793
660
0
0
16,356
10,428
0
9,221
5,985
9,450
0
L
Baron Samedi
olykings4
Baron Samedi
4,913
751
199
530
12,235
6,994
0
5,649
6,186
19,226
0
W
9,567
514
152
3,486
10,814
7,103
338
8,112
2,282
24,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,706
Gold Earned
24,803
150
Minions Killed
74
0
Camps Cleared
0
762,910
Distance Traveled
619,670
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,526
733
51
4
0
200,859
3
W
Bakasura
10,579
814
75
6
0
287,183
2
W
Merlin
10,604
816
49
4
0
213,133
2
L
Ares
7,472
575
6
0
0
231,253
0
L
Baron Samedi
7,805
600
17
1
0
187,558
2
W
Cthulhu
10,523
809
26
2
0
262,594
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role