Player Matchup

Xing Tian
Xing Tian
ChaseArch77
Xing Tian
Level 80
God Stats
6W - 0L
1,732 SR
Queue Stats
73W - 72L
1,410 Elo+
Party 1
Guan Yu
Guan Yu
DandyWalk3r
Guan Yu
Level 98
God Stats
2W - 2L
1,500 SR
Queue Stats
78W - 70L
1,656 Elo+
Party 3
Anubis
Anubis
Kensuriu
Anubis
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 73L
1,550 Elo+
Party 3
Tiamat
Tiamat
TheMaenads
Tiamat
Level 99
God Stats
18W - 19L
1,707 SR
Queue Stats
58W - 60L
1,578 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
UrMuMGa7
Ah Muzen Cab
Level 85
God Stats
48W - 31L
1,620 SR
Queue Stats
71W - 62L
1,645 Elo+
Party 1
Team Averages
Level 90
1,612 SR
1,568 Elo+

VS

Team Averages
Level 110
1,591 SR
1,499 Elo+
Ganesha
Ganesha
AGNSteven
Ganesha
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
309W - 278L
1,548 Elo+
Solo
Set
Set
Doomhawks
Set
Level 90
God Stats
10W - 3L
1,500 SR
Queue Stats
31W - 26L
1,445 Elo+
Solo
Tsukuyomi
Tsukuyomi
HunterFox23
Tsukuyomi
Level 147
God Stats
3W - 4L
1,465 SR
Queue Stats
66W - 70L
1,552 Elo+
Party 2
Nu Wa
Nu Wa
MilesJAC
Nu Wa
Level 122
God Stats
1W - 1L
1,682 SR
Queue Stats
5W - 7L
1,525 Elo+
Party 2
Danzaburou
Danzaburou
Wolnir23
Danzaburou
Level 102
God Stats
2W - 2L
1,810 SR
Queue Stats
135W - 153L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ChaseArch77
Xing Tian
18
4 / 2 / 14
13,524
483
8,023
29,956
28,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
DandyWalk3r
Guan Yu
20
8 / 2 / 15
15,635
558
23,356
34,177
53,981
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
Kensuriu
Anubis
20
2 / 7 / 6
13,857
495
5,906
26,097
12,393
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiamat
TheMaenads
Tiamat
20
8 / 4 / 11
15,963
570
24,089
23,689
19,814
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Ah Muzen Cab
UrMuMGa7
Ah Muzen Cab
20
7 / 2 / 10
15,499
554
28,036
21,763
9,541
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AGNSteven
Ganesha
17
0 / 6 / 11
11,372
406
10,462
24,144
27,234
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
8 / 6 / 1
14,654
523
24,880
36,325
31,078
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Tsukuyomi
HunterFox23
Tsukuyomi
18
4 / 6 / 3
11,694
418
20,548
19,370
8,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
MilesJAC
Nu Wa
20
3 / 4 / 10
13,206
472
25,238
15,186
7,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
Wolnir23
Danzaburou
17
2 / 7 / 3
11,922
426
11,339
17,463
7,248
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
45
29
Kills
17
17
Deaths
29
56
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ganesha
AGNSteven
Ganesha
0
6
11
0.92
W
Xing Tian
ChaseArch77
Xing Tian
4
2
14
5.5
W
Guan Yu
DandyWalk3r
Guan Yu
8
2
15
7.75
L
8
6
1
1.42
L
Tsukuyomi
HunterFox23
Tsukuyomi
4
6
3
0.92
W
Anubis
Kensuriu
Anubis
2
7
6
0.71
L
Nu Wa
MilesJAC
Nu Wa
3
4
10
2
W
Tiamat
TheMaenads
Tiamat
8
4
11
3.38
W
Ah Muzen Cab
UrMuMGa7
Ah Muzen Cab
7
2
10
6
L
Danzaburou
Wolnir23
Danzaburou
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,410
Damage
92,467
135,682
Taken
112,488
124,428
Mitigated
81,336
68,932
Healing
24,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
AGNSteven
Ganesha
10,462
851
0
2,318
24,144
27,234
0
9,132
13,805
41,779
0
W
Xing Tian
ChaseArch77
Xing Tian
8,023
317
0
6,507
29,956
28,699
985
6,555
22,950
36,848
0
W
Guan Yu
DandyWalk3r
Guan Yu
23,356
3,975
8,537
21,125
34,177
53,981
1,180
7,883
25,748
0
103,341
L
24,880
12,808
0
10,220
36,325
31,078
0
9,413
25,377
1,736
114,257
L
Tsukuyomi
HunterFox23
Tsukuyomi
20,548
3,089
0
5,336
19,370
8,570
100
7,957
10,800
0
88,868
W
Anubis
Kensuriu
Anubis
5,906
314
0
12,442
26,097
12,393
1,145
7,312
18,272
98,972
0
L
Nu Wa
MilesJAC
Nu Wa
25,238
2,179
218
2,436
15,186
7,206
305
7,123
7,511
103,536
0
W
Tiamat
TheMaenads
Tiamat
24,089
3,168
0
6,943
23,689
19,814
544
8,106
15,130
123,263
0
W
Ah Muzen Cab
UrMuMGa7
Ah Muzen Cab
28,036
18,132
0
13,378
21,763
9,541
8,354
5,676
15,715
0
169,337
L
Danzaburou
Wolnir23
Danzaburou
11,339
3,133
0
3,615
17,463
7,248
0
3,152
14,098
0
71,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,478
Gold Earned
62,848
766
Minions Killed
728
0
Camps Cleared
0
2,595,078
Distance Traveled
2,598,545
40
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
11,372
406
26
1
0
520,514
4
W
Xing Tian
13,524
483
40
1
0
585,413
10
W
Guan Yu
15,635
558
197
7
0
553,107
9
L
Set
14,654
523
191
7
0
495,704
3
L
Tsukuyomi
11,694
418
120
4
0
569,596
2
W
Anubis
13,857
495
150
5
0
430,082
6
L
Nu Wa
13,206
472
203
7
0
488,061
5
W
Tiamat
15,963
570
171
6
0
510,423
13
W
Ah Muzen Cab
15,499
554
208
7
0
516,053
2
L
Danzaburou
11,922
426
188
7
0
524,670
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role