Player Matchup

Tiamat
Tiamat
BravoMX_5
Tiamat
Level 74
God Stats
8W - 3L
1,627 SR
Queue Stats
239W - 232L
1,460 Elo+
Party 1
Cupid
Cupid
Gerraheim
Cupid
Level 17
God Stats
9W - 1L
1,581 SR
Queue Stats
90W - 69L
1,574 Elo+
Solo
Kukulkan
Kukulkan
JuniorGR_1997
Kukulkan
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,445 Elo+
Solo
Bellona
Bellona
Rochi5221
Bellona
Level 8
God Stats
1W - 3L
1,269 SR
Queue Stats
9W - 17L
1,484 Elo+
Party 1
Loki
Loki
SGK x Reaper
Loki
Level 28
God Stats
2W - 2L
1,437 SR
Queue Stats
6W - 7L
1,573 Elo+
Solo
Team Averages
Level 28
1,483 SR
1,507 Elo+

VS

Team Averages
Level 21
1,620 SR
1,516 Elo+
Tiamat
Tiamat
FaZe_Blazer_OG
Tiamat
Level 25
God Stats
1W - 2L
1,485 SR
Queue Stats
96W - 111L
1,433 Elo+
Party 2
Ares
Ares
RoseisRoyalty_-_
Ares
Level 3
God Stats
1W - 1L
1,706 SR
Queue Stats
2W - 2L
1,614 Elo+
Party 2
Bellona
Bellona
TrashhhPanda_92
Bellona
Level 17
God Stats
16W - 16L
1,863 SR
Queue Stats
30W - 33L
1,501 Elo+
Solo
Medusa
Medusa
WetWetShmuel
Medusa
Level 29
God Stats
83W - 64L
1,555 SR
Queue Stats
604W - 534L
1,491 Elo+
Solo
Arachne
Arachne
blakef15
Arachne
Level 29
God Stats
26W - 34L
1,488 SR
Queue Stats
234W - 263L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BravoMX_5
Tiamat
10
3 / 0 / 8
6,206
621
6,708
4,013
2,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cupid
Gerraheim
Cupid
12
6 / 2 / 0
6,875
688
4,517
7,364
1,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
JuniorGR_1997
Kukulkan
7
3 / 4 / 2
5,151
515
1,755
4,224
1,070
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bellona
Rochi5221
Bellona
8
3 / 2 / 0
5,257
526
1,621
4,392
2,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
7 / 1 / 3
6,123
612
4,267
4,500
1,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 5 / 1
3,642
364
536
3,347
751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 8 / 2
4,072
407
1,202
7,760
2,657
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
5 / 4 / 0
5,813
581
5,477
6,986
5,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
8
2 / 4 / 0
5,217
522
3,644
6,067
1,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
blakef15
Arachne
8
1 / 2 / 1
4,911
491
2,643
8,473
2,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
22
Kills
8
9
Deaths
23
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tiamat
BravoMX_5
Tiamat
3
0
8
7
L
0
5
1
0.1
W
Cupid
Gerraheim
Cupid
6
2
0
3
W
Kukulkan
JuniorGR_1997
Kukulkan
3
4
2
1
W
Bellona
Rochi5221
Bellona
3
2
0
1.5
L
0
8
2
0.13
W
7
1
3
8.5
L
5
4
0
1.25
L
Medusa
2
4
0
0.5
L
Arachne
blakef15
Arachne
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,868
Damage
13,502
24,493
Taken
32,633
9,843
Mitigated
12,668
6,986
Healing
6,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
BravoMX_5
Tiamat
6,708
1,411
0
1,799
4,013
2,849
155
591
3,115
27,433
0
L
536
95
0
426
3,347
751
0
194
3,077
4,774
0
W
Cupid
Gerraheim
Cupid
4,517
2,055
0
3,701
7,364
1,872
792
0
7,364
0
36,614
W
Kukulkan
JuniorGR_1997
Kukulkan
1,755
207
0
0
4,224
1,070
0
85
4,139
11,528
0
W
Bellona
Rochi5221
Bellona
1,621
749
0
450
4,392
2,829
39
390
3,938
0
11,534
L
1,202
522
0
218
7,760
2,657
0
3,635
3,856
6,100
0
W
4,267
1,696
0
1,036
4,500
1,223
0
282
4,199
0
19,611
L
5,477
1,637
0
940
6,986
5,287
29
2,534
4,286
0
27,904
L
Medusa
3,644
1,241
0
1,358
6,067
1,537
436
0
6,067
0
24,217
L
Arachne
blakef15
Arachne
2,643
1,677
0
3,246
8,473
2,436
0
1,650
6,708
0
17,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,612
Gold Earned
23,655
210
Minions Killed
138
0
Camps Cleared
0
879,350
Distance Traveled
804,556
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,206
621
59
6
0
187,166
2
L
Tiamat
3,642
364
3
0
0
106,776
0
W
Cupid
6,875
688
63
6
0
171,932
2
W
Kukulkan
5,151
515
27
3
0
173,207
0
W
Bellona
5,257
526
27
3
0
132,069
2
L
Ares
4,072
407
6
1
0
163,696
0
W
Loki
6,123
612
34
3
0
214,976
1
L
Bellona
5,813
581
50
5
0
188,160
1
L
Medusa
5,217
522
37
4
0
152,509
2
L
Arachne
4,911
491
42
4
0
193,415
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role