Player Matchup

Amaterasu
Amaterasu
GucciGargoyle
Amaterasu
Level 89
God Stats
3W - 8L
1,230 SR
Queue Stats
576W - 546L
1,484 Elo+
Solo
Ratatoskr
Ratatoskr
KnZHydro
Ratatoskr
Level 83
God Stats
4W - 6L
1,472 SR
Queue Stats
10W - 16L
1,427 Elo+
Party 1
Xing Tian
Xing Tian
NotForgotten V2
Xing Tian
Level 89
God Stats
15W - 8L
1,751 SR
Queue Stats
95W - 82L
1,573 Elo+
Party 3
Skadi
Skadi
TheMostEvil
Skadi
Level 83
God Stats
5W - 1L
1,980 SR
Queue Stats
53W - 45L
1,569 Elo+
Party 3
Tiamat
Tiamat
Zero1297
Tiamat
Level 112
God Stats
2W - 5L
1,500 SR
Queue Stats
141W - 164L
1,573 Elo+
Party 1
Team Averages
Level 91
1,587 SR
1,525 Elo+

VS

Team Averages
Level 83
1,598 SR
1,566 Elo+
Merlin
Merlin
 
Merlin
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
DomRM14
Olorun
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
168W - 142L
1,622 Elo+
Party 2
Mercury
Mercury
SSJaayyy
Mercury
Level 86
God Stats
4W - 1L
1,857 SR
Queue Stats
626W - 611L
1,536 Elo+
Solo
Mulan
Mulan
inF1NN
Mulan
Level 71
God Stats
10W - 6L
1,634 SR
Queue Stats
242W - 224L
1,563 Elo+
Solo
Odin
Odin
jamesy10
Odin
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 108L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
GucciGargoyle
Amaterasu
18
1 / 3 / 2
10,510
500
9,582
18,943
16,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ratatoskr
KnZHydro
Ratatoskr
15
4 / 6 / 2
9,707
462
7,824
13,170
4,807
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Xing Tian
NotForgotten V2
Xing Tian
12
0 / 2 / 0
7,112
339
3,354
9,537
7,018
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
2 / 2 / 2
10,690
509
12,764
11,582
3,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
Zero1297
Tiamat
16
2 / 5 / 0
10,056
479
9,833
12,427
9,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
1 / 4 / 4
10,673
508
7,800
9,835
3,864
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Olorun
DomRM14
Olorun
17
3 / 3 / 3
11,164
532
7,933
16,018
5,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
SSJaayyy
Mercury
20
5 / 0 / 5
11,946
569
10,918
15,230
7,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
inF1NN
Mulan
18
5 / 2 / 4
11,408
543
13,382
15,013
12,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Odin
17
4 / 0 / 8
11,159
531
6,808
12,235
9,289
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
9
Kills
18
18
Deaths
9
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
4
4
0.75
W
Olorun
DomRM14
Olorun
3
3
3
1.5
L
Amaterasu
GucciGargoyle
Amaterasu
1
3
2
0.67
L
Ratatoskr
KnZHydro
Ratatoskr
4
6
2
0.83
L
Xing Tian
NotForgotten V2
Xing Tian
0
2
0
0
W
Mercury
SSJaayyy
Mercury
5
0
5
7.5
L
2
2
2
1.5
L
Tiamat
Zero1297
Tiamat
2
5
0
0.4
W
Mulan
inF1NN
Mulan
5
2
4
3.5
W
Odin
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,357
Damage
46,841
65,659
Taken
68,331
41,102
Mitigated
39,481
16,820
Healing
20,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
7,800
285
0
1,032
9,835
3,864
459
3,132
6,299
89,837
0
W
Olorun
DomRM14
Olorun
7,933
3,531
985
10,184
16,018
5,928
2,126
311
15,707
86,543
0
L
Amaterasu
GucciGargoyle
Amaterasu
9,582
4,972
0
6,777
18,943
16,348
0
1,481
17,012
0
71,929
L
Ratatoskr
KnZHydro
Ratatoskr
7,824
1,321
0
3,657
13,170
4,807
0
2,953
10,167
0
50,516
L
Xing Tian
NotForgotten V2
Xing Tian
3,354
30
0
524
9,537
7,018
0
2,408
7,046
14,085
0
W
Mercury
SSJaayyy
Mercury
10,918
6,965
0
1,915
15,230
7,685
991
4,048
10,980
0
102,493
L
12,764
5,794
0
3,766
11,582
3,706
946
6,697
4,885
0
86,645
L
Tiamat
Zero1297
Tiamat
9,833
451
0
2,096
12,427
9,223
426
2,442
9,960
69,195
0
W
Mulan
inF1NN
Mulan
13,382
2,241
0
5,346
15,013
12,715
0
1,302
13,669
310
61,256
W
Odin
6,808
1,861
0
868
12,235
9,289
417
3,596
8,489
0
30,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,075
Gold Earned
56,350
558
Minions Killed
670
0
Camps Cleared
0
1,993,795
Distance Traveled
2,005,526
30
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,673
508
173
8
0
366,207
6
W
Olorun
11,164
532
155
7
0
353,444
12
L
Amaterasu
10,510
500
139
7
0
406,164
5
L
Ratatoskr
9,707
462
94
4
0
426,330
7
L
Xing Tian
7,112
339
26
1
0
407,100
10
W
Mercury
11,946
569
156
7
0
459,402
1
L
Skadi
10,690
509
146
7
0
402,709
3
L
Tiamat
10,056
479
153
7
0
351,492
5
W
Mulan
11,408
543
133
6
0
419,039
8
W
Odin
11,159
531
53
3
0
407,434
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role