Player Matchup

Jing Wei
Jing Wei
Silver III
LeoxViper
Jing Wei
Silver III
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 91L
1,223 MMR
Party 2
Sylvanus
Sylvanus
Silver III
OFamosoGebADC
Sylvanus
Silver III
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,400 MMR
Solo
Scylla
Scylla
Silver III
SkysPablo
Scylla
Silver III
Level 130
God Stats
0W - 1L
1,668 SR
Queue Stats
74W - 79L
1,223 MMR
Party 2
Tyr
Tyr
Gold III
Zeenkz
Tyr
Gold III
Level 117
God Stats
6W - 7L
1,708 SR
Queue Stats
156W - 162L
1,421 MMR
Solo
Ravana
Ravana
Silver III
яyzєη
Ravana
Silver III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 119
1,575 SR
1,353 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 111
1,558 SR
1,278 MMR
Fenrir
Fenrir
Silver IV
FedeatedeEsta
Fenrir
Silver IV
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 20L
1,182 MMR
Solo
Janus
Janus
Gold V
Ulquiorrakiller
Janus
Gold V
Level 152
God Stats
5W - 5L
1,692 SR
Queue Stats
204W - 218L
1,445 MMR
Solo
Neith
Neith
Gold V
rivercopa
Neith
Gold V
Level 60
God Stats
11W - 12L
1,486 SR
Queue Stats
155W - 178L
1,377 MMR
Solo
Artio
Artio
Silver II
zInterestellar
Artio
Silver II
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
594W - 560L
950 MMR
Party 1
Guan Yu
Guan Yu
Gold III
Ċhicho
Guan Yu
Gold III
Level 151
God Stats
10W - 5L
1,613 SR
Queue Stats
87W - 89L
1,436 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
LeoxViper
Jing Wei
19
1 / 3 / 1
10,696
509
4,646
10,785
3,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
OFamosoGebADC
Sylvanus
14
1 / 3 / 2
9,154
436
6,837
16,094
13,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
SkysPablo
Scylla
15
1 / 4 / 1
9,060
431
11,640
11,739
4,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tyr
Zeenkz
Tyr
15
5 / 7 / 2
10,100
481
11,444
24,170
21,183
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ravana
яyzєη
Ravana
15
1 / 6 / 5
9,298
443
7,753
15,315
6,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
DanzaburouTsukuyomiNemesisNu Wa

VS

Bans
ApolloPersephoneSetCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 13
10,968
522
7,845
15,344
7,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
6 / 1 / 9
12,771
608
15,210
10,759
4,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
rivercopa
Neith
20
3 / 1 / 9
12,797
609
9,194
10,979
4,704
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 0 / 5
10,774
513
4,297
19,966
20,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
Ċhicho
Guan Yu
18
7 / 4 / 9
12,092
576
21,579
24,566
22,386
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
67
9
Kills
22
23
Deaths
9
11
Assists
45
Player
Kills
Deaths
Assists
KDA
W
3
3
13
3.17
L
Jing Wei
LeoxViper
Jing Wei
1
3
1
0.5
L
Sylvanus
OFamosoGebADC
Sylvanus
1
3
2
0.67
L
Scylla
SkysPablo
Scylla
1
4
1
0.38
W
6
1
9
10.5
L
Tyr
Zeenkz
Tyr
5
7
2
0.86
W
Neith
rivercopa
Neith
3
1
9
7.5
W
3
0
5
5.5
W
Guan Yu
Ċhicho
Guan Yu
7
4
9
2.88
L
Ravana
яyzєη
Ravana
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,320
Damage
58,125
78,103
Taken
81,614
49,043
Mitigated
59,242
26,433
Healing
29,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,845
1,391
0
4,950
15,344
7,705
652
1,974
13,346
0
58,136
L
Jing Wei
LeoxViper
Jing Wei
4,646
3,168
0
4,720
10,785
3,058
440
1,983
8,802
0
75,976
L
Sylvanus
OFamosoGebADC
Sylvanus
6,837
1,033
3,332
6,169
16,094
13,962
24
5,247
10,847
26,221
0
L
Scylla
SkysPablo
Scylla
11,640
1,294
0
1,860
11,739
4,131
82
3,479
8,260
63,733
0
W
15,210
1,111
0
405
10,759
4,125
1,165
2,189
8,432
110,000
0
L
Tyr
Zeenkz
Tyr
11,444
2,299
0
7,012
24,170
21,183
0
7,308
16,862
0
59,642
W
Neith
rivercopa
Neith
9,194
4,817
0
2,025
10,979
4,704
4,608
2,509
8,432
0
104,877
W
4,297
219
849
6,829
19,966
20,322
424
4,812
14,996
39,717
0
W
Guan Yu
Ċhicho
Guan Yu
21,579
3,323
4,631
9,946
24,566
22,386
823
6,335
17,931
10,760
75,399
L
Ravana
яyzєη
Ravana
7,753
1,959
0
3,340
15,315
6,709
0
5,490
9,825
0
57,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,308
Gold Earned
59,402
520
Minions Killed
636
0
Camps Cleared
0
1,954,868
Distance Traveled
2,204,621
31
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,968
522
82
4
0
436,613
7
L
Jing Wei
10,696
509
157
7
0
392,948
8
L
Sylvanus
9,154
436
31
1
0
351,174
9
L
Scylla
9,060
431
115
5
0
387,890
4
W
Janus
12,771
608
188
9
0
466,901
7
L
Tyr
10,100
481
113
5
0
396,994
7
W
Neith
12,797
609
194
9
0
392,385
8
W
Artio
10,774
513
57
3
0
449,948
5
W
Guan Yu
12,092
576
115
5
0
458,774
5
L
Ravana
9,298
443
104
5
0
425,862
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role