Player Matchup

Vamana
Vamana
Direxi
Vamana
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Eset
Eset
Dyceman
Eset
Level 118
God Stats
0W - 1L
1,279 SR
Queue Stats
4W - 1L
1,857 Elo+
Party 2
Amaterasu
Amaterasu
JDovoRoo
Amaterasu
Level 111
God Stats
1W - 3L
1,504 SR
Queue Stats
260W - 257L
1,508 Elo+
Solo
Set
Set
Ronoc77
Set
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 45L
1,425 Elo+
Solo
Merlin
Merlin
Switouski
Merlin
Level 123
God Stats
2W - 5L
1,500 SR
Queue Stats
160W - 166L
1,530 Elo+
Solo
Team Averages
Level 114
1,457 SR
1,564 Elo+

VS

Team Averages
Level 113
1,486 SR
1,540 Elo+
Hercules
Hercules
 
Hercules
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
EastyBoy773
Mercury
Level 146
God Stats
4W - 8L
1,309 SR
Queue Stats
290W - 316L
1,484 Elo+
Solo
Artemis
Artemis
Qman652
Artemis
Level 78
God Stats
1W - 2L
1,500 SR
Queue Stats
187W - 168L
1,666 Elo+
Party 1
Nu Wa
Nu Wa
Somerandomguy30
Nu Wa
Level 89
God Stats
4W - 2L
1,622 SR
Queue Stats
143W - 124L
1,590 Elo+
Party 1
Cthulhu
Cthulhu
the13thWhisper
Cthulhu
Level 110
God Stats
10W - 10L
1,500 SR
Queue Stats
577W - 574L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Direxi
Vamana
13
0 / 8 / 5
8,785
732
8,426
19,140
13,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Eset
Dyceman
Eset
18
6 / 6 / 1
11,318
943
16,515
12,352
5,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
JDovoRoo
Amaterasu
13
1 / 6 / 6
8,475
706
7,196
14,542
12,425
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Set
14
0 / 5 / 6
8,806
734
3,399
12,280
6,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Switouski
Merlin
17
2 / 3 / 4
9,873
823
14,858
8,385
2,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
3 / 1 / 19
9,705
809
9,568
14,398
12,791
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
EastyBoy773
Mercury
17
9 / 2 / 14
10,875
906
8,809
9,455
4,674
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
Qman652
Artemis
17
3 / 3 / 20
9,955
830
10,574
14,063
6,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
11 / 2 / 15
11,087
924
16,717
10,944
5,438
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 2 / 20
9,894
825
10,891
13,152
14,883
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
116
9
Kills
28
28
Deaths
10
22
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
1
19
12.5
L
Vamana
Direxi
Vamana
0
8
5
0.31
L
Eset
Dyceman
Eset
6
6
1
1.08
W
Mercury
EastyBoy773
Mercury
9
2
14
8
L
Amaterasu
JDovoRoo
Amaterasu
1
6
6
0.67
W
Artemis
Qman652
Artemis
3
3
20
4.33
L
Set
0
5
6
0.6
W
11
2
15
9.25
L
Merlin
Switouski
Merlin
2
3
4
1.33
W
2
2
20
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,394
Damage
56,559
66,699
Taken
62,012
39,864
Mitigated
44,658
18,893
Healing
22,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
9,568
2,524
1,742
4,025
14,398
12,791
381
7,559
6,839
0
17,364
L
Vamana
Direxi
Vamana
8,426
3,232
68
2,576
19,140
13,390
354
7,413
11,461
0
17,833
L
Eset
Dyceman
Eset
16,515
459
3,128
2,869
12,352
5,066
1,399
4,767
7,367
41,932
0
W
Mercury
EastyBoy773
Mercury
8,809
2,715
1,837
1,772
9,455
4,674
1,189
4,103
5,242
0
15,143
L
Amaterasu
JDovoRoo
Amaterasu
7,196
2,529
509
2,544
14,542
12,425
0
4,103
10,272
0
13,404
W
Artemis
Qman652
Artemis
10,574
3,908
2,210
3,640
14,063
6,872
3,392
7,787
6,276
0
24,080
L
Set
3,399
1,310
361
3,135
12,280
6,207
627
5,605
6,440
0
10,726
W
16,717
5,451
1,788
1,852
10,944
5,438
1,186
4,973
5,971
35,317
0
L
Merlin
Switouski
Merlin
14,858
284
1,475
2,228
8,385
2,776
910
4,594
3,551
44,560
0
W
10,891
1,011
2,102
1,071
13,152
14,883
1,004
6,951
6,201
21,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,257
Gold Earned
51,516
138
Minions Killed
128
0
Camps Cleared
0
1,023,888
Distance Traveled
1,172,978
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,705
809
24
2
0
253,607
1
L
Vamana
8,785
732
15
1
0
235,339
4
L
Eset
11,318
943
48
4
0
196,699
4
W
Mercury
10,875
906
21
2
0
274,732
0
L
Amaterasu
8,475
706
7
1
0
161,449
0
W
Artemis
9,955
830
20
2
0
221,480
1
L
Set
8,806
734
13
1
0
223,144
1
W
Nu Wa
11,087
924
34
3
0
220,958
0
L
Merlin
9,873
823
55
5
0
207,257
0
W
Cthulhu
9,894
825
29
2
0
202,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role