Player Matchup

Vulcan
Vulcan
Fatt Mamba
Vulcan
Level 127
God Stats
8W - 4L
1,542 SR
Queue Stats
99W - 185L
1,312 Elo+
Party 1
Heimdallr
Heimdallr
Fatt Toxic
Heimdallr
Level 68
God Stats
8W - 11L
1,458 SR
Queue Stats
50W - 90L
1,317 Elo+
Party 1
Ares
Ares
Fatt Tyson
Ares
Level 146
God Stats
6W - 7L
1,524 SR
Queue Stats
134W - 218L
1,411 Elo+
Party 1
Da Ji
Da Ji
ScoopDePoo
Da Ji
Level 97
God Stats
17W - 30L
1,635 SR
Queue Stats
87W - 147L
1,404 Elo+
Party 1
Nike
Nike
Skiinny Bron
Nike
Level 127
God Stats
4W - 4L
1,448 SR
Queue Stats
83W - 152L
1,318 Elo+
Party 1
Team Averages
Level 113
1,521 SR
1,352 Elo+

VS

Team Averages
Level 111
1,580 SR
1,478 Elo+
Cthulhu
Cthulhu
Max Tryn
Cthulhu
Level 102
God Stats
18W - 15L
1,714 SR
Queue Stats
457W - 444L
1,415 Elo+
Solo
Tiamat
Tiamat
RushGush
Tiamat
Level 79
God Stats
0W - 1L
1,222 SR
Queue Stats
52W - 50L
1,486 Elo+
Party 2
Odin
Odin
Trialsnowball
Odin
Level 158
God Stats
1W - 1L
1,727 SR
Queue Stats
278W - 257L
1,547 Elo+
Solo
Freya
Freya
Wonkiez
Freya
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
YonkoParadox
Baron Samedi
Level 88
God Stats
5W - 7L
1,737 SR
Queue Stats
84W - 87L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Fatt Mamba
Vulcan
15
5 / 2 / 5
8,650
865
8,213
5,089
2,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Fatt Toxic
Heimdallr
13
2 / 1 / 10
7,475
748
3,037
3,326
1,453
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

12
3 / 2 / 9
8,121
812
7,668
13,191
9,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Da Ji
12
4 / 2 / 7
8,015
802
6,447
6,597
2,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
4 / 2 / 14
9,504
950
10,854
9,027
9,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Max Tryn
Cthulhu
14
4 / 3 / 5
8,598
860
10,638
13,814
10,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
RushGush
Tiamat
11
0 / 4 / 3
6,122
612
3,634
7,653
5,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 3 / 4
6,809
681
5,766
7,899
4,307
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Freya
Wonkiez
Freya
13
2 / 1 / 1
7,263
726
2,327
3,797
1,940
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
YonkoParadox
Baron Samedi
12
2 / 7 / 5
7,106
711
5,771
9,291
3,565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
27
18
Kills
9
9
Deaths
18
45
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Fatt Mamba
Vulcan
5
2
5
3.75
W
Heimdallr
Fatt Toxic
Heimdallr
2
1
10
7
W
3
2
9
3.75
L
Cthulhu
Max Tryn
Cthulhu
4
3
5
2.17
L
Tiamat
RushGush
Tiamat
0
4
3
0.38
W
Da Ji
4
2
7
3.75
W
4
2
14
5.5
L
1
3
4
1
L
Freya
Wonkiez
Freya
2
1
1
2.5
L
Baron Samedi
YonkoParadox
Baron Samedi
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,219
Damage
28,136
37,230
Taken
42,454
25,010
Mitigated
25,422
6,510
Healing
7,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Fatt Mamba
Vulcan
8,213
2,776
0
881
5,089
2,226
1,470
3,145
1,869
33,651
0
W
Heimdallr
Fatt Toxic
Heimdallr
3,037
1,037
0
141
3,326
1,453
431
2,083
1,218
0
14,952
W
7,668
31
0
3,538
13,191
9,271
92
8,851
4,015
10,954
0
L
Cthulhu
Max Tryn
Cthulhu
10,638
1,110
235
3,663
13,814
10,132
1
5,512
8,138
28,755
0
L
Tiamat
RushGush
Tiamat
3,634
368
0
751
7,653
5,478
137
3,052
4,561
13,645
0
W
Da Ji
6,447
2,097
0
973
6,597
2,798
39
3,037
3,460
0
12,333
W
10,854
2,428
0
977
9,027
9,262
69
4,667
4,210
0
19,997
L
5,766
410
0
0
7,899
4,307
0
3,637
4,094
0
14,668
L
Freya
Wonkiez
Freya
2,327
707
0
785
3,797
1,940
0
1,003
2,794
18,739
453
L
Baron Samedi
YonkoParadox
Baron Samedi
5,771
458
947
666
9,291
3,565
1
2,709
6,550
14,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,765
Gold Earned
35,898
170
Minions Killed
170
6
Camps Cleared
5
885,189
Distance Traveled
791,672
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,650
865
92
9
3
175,395
0
W
Heimdallr
7,475
748
27
3
1
166,220
0
W
Ares
8,121
812
7
1
0
183,412
1
L
Cthulhu
8,598
860
49
5
0
207,171
1
L
Tiamat
6,122
612
30
3
1
149,648
2
W
Da Ji
8,015
802
15
2
2
178,374
0
W
Nike
9,504
950
29
3
0
181,788
1
L
Odin
6,809
681
21
2
3
155,125
0
L
Freya
7,263
726
43
4
1
136,561
1
L
Baron Samedi
7,106
711
27
3
0
143,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role