Player Matchup

Cernunnos
Cernunnos
Attacker12345
Cernunnos
Level 21
God Stats
15W - 19L
1,197 SR
Queue Stats
128W - 153L
1,331 Elo+
Party 1
Bellona
Bellona
BODESTROYERNO1
Bellona
Level 6
God Stats
11W - 19L
1,197 SR
Queue Stats
16W - 27L
1,267 Elo+
Party 1
Cerberus
Cerberus
Kylejoshy0327
Cerberus
Level 7
God Stats
0W - 1L
1,255 SR
Queue Stats
1W - 4L
1,391 Elo+
Solo
Ra
Ra
mzellecranbery
Ra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 32L
1,578 Elo+
Party 3
Izanami
Izanami
tini141
Izanami
Level 24
God Stats
3W - 2L
1,500 SR
Queue Stats
10W - 3L
1,798 Elo+
Party 3
Team Averages
Level 17
1,330 SR
1,473 Elo+

VS

Team Averages
Level 20
1,644 SR
1,446 Elo+
Yemoja
Yemoja
FINNISHFLASH966
Yemoja
Level 14
God Stats
4W - 5L
1,743 SR
Queue Stats
30W - 38L
1,299 Elo+
Party 2
Apollo
Apollo
LMcl100
Apollo
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
43W - 64L
1,422 Elo+
Solo
Bellona
Bellona
Legendslayer1988
Bellona
Level 25
God Stats
5W - 1L
1,836 SR
Queue Stats
253W - 180L
1,714 Elo+
Solo
Loki
Loki
Lowryderr
Loki
Level 26
God Stats
2W - 1L
1,484 SR
Queue Stats
19W - 23L
1,349 Elo+
Party 2
Scylla
Scylla
Luluberlu44
Scylla
Level 21
God Stats
4W - 3L
1,659 SR
Queue Stats
15W - 17L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Attacker12345
Cernunnos
13
0 / 10 / 0
8,633
360
7,131
17,394
5,720
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
0 / 8 / 0
8,442
352
2,451
19,969
10,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Kylejoshy0327
Cerberus
12
0 / 12 / 0
8,790
366
5,974
28,690
22,530
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
1 / 3 / 1
10,945
456
13,182
12,092
5,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
tini141
Izanami
17
1 / 5 / 1
10,456
436
6,666
15,633
6,233
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 13
11,777
491
9,688
15,768
18,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
LMcl100
Apollo
16
4 / 1 / 6
10,991
458
5,779
7,205
2,913
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
16 / 0 / 5
16,515
688
28,285
38,614
35,225
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
16
10 / 2 / 9
12,107
504
12,616
16,242
6,798
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
17
7 / 0 / 8
11,798
492
9,512
11,548
5,078
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
79
2
Kills
38
38
Deaths
3
2
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Attacker12345
Cernunnos
0
10
0
0
L
0
8
0
0
W
1
0
13
7.5
L
Cerberus
Kylejoshy0327
Cerberus
0
12
0
0
W
Apollo
LMcl100
Apollo
4
1
6
7
W
16
0
5
18.5
W
Loki
10
2
9
7.25
W
Scylla
7
0
8
11
L
1
3
1
0.5
L
Izanami
tini141
Izanami
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,404
Damage
65,880
93,778
Taken
89,377
50,435
Mitigated
68,544
12,922
Healing
46,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Attacker12345
Cernunnos
7,131
2,298
0
1,261
17,394
5,720
916
7,331
10,063
0
54,241
L
2,451
480
0
4,380
19,969
10,788
284
181
19,788
0
52,280
W
9,688
1,636
2,586
2,253
15,768
18,530
1,450
3,398
12,370
42,675
0
L
Cerberus
Kylejoshy0327
Cerberus
5,974
577
0
2,058
28,690
22,530
0
7,162
21,528
23,605
0
W
Apollo
LMcl100
Apollo
5,779
2,749
0
3,283
7,205
2,913
2,568
1,305
5,900
0
47,906
W
28,285
16,525
0
30,105
38,614
35,225
7,719
7,726
30,888
0
155,783
W
Loki
12,616
3,336
0
3,736
16,242
6,798
0
3,612
12,630
0
67,117
W
Scylla
9,512
1,575
525
4,339
11,548
5,078
3,404
3,115
8,433
66,702
0
L
13,182
400
1,195
1,916
12,092
5,164
276
1,318
10,774
89,433
0
L
Izanami
tini141
Izanami
6,666
3,737
0
2,112
15,633
6,233
896
3,208
12,425
0
78,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,266
Gold Earned
63,188
499
Minions Killed
592
0
Camps Cleared
0
2,058,346
Distance Traveled
2,289,370
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,633
360
76
3
0
334,699
0
L
Bellona
8,442
352
92
4
0
415,434
1
W
Yemoja
11,777
491
60
3
0
421,436
4
L
Cerberus
8,790
366
40
2
0
383,655
4
W
Apollo
10,991
458
83
3
0
449,869
0
W
Bellona
16,515
688
239
10
0
509,015
2
W
Loki
12,107
504
90
4
0
459,732
0
W
Scylla
11,798
492
120
5
0
449,318
1
L
Ra
10,945
456
171
7
0
513,693
1
L
Izanami
10,456
436
120
5
0
410,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role