Player Matchup

Sun Wukong
Sun Wukong
Platinum IV
Kolzar
Sun Wukong
Platinum IV
Level 159
God Stats
83W - 70L
1,755 SR
Queue Stats
653W - 651L
1,669 MMR
Party 1
Geb
Geb
Silver III
PuroHuesoo
Geb
Silver III
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Gold IV
ViciusGamer
Discordia
Gold IV
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
370W - 392L
1,412 MMR
Solo
Apollo
Apollo
Gold III
pedrofrituras
Apollo
Gold III
Level 155
God Stats
21W - 20L
1,428 SR
Queue Stats
316W - 304L
1,412 MMR
Solo
Thor
Thor
Gold V
srchen
Thor
Gold V
Level 147
God Stats
796W - 832L
1,479 SR
Queue Stats
907W - 927L
1,173 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,532 SR
1,433 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 111
1,600 SR
1,415 MMR
Chernobog
Chernobog
Silver I
DarthBromn
Chernobog
Silver I
Level 77
God Stats
3W - 1L
1,984 SR
Queue Stats
116W - 109L
1,311 MMR
Party 2
Bellona
Bellona
Bronze III
Flipster
Bellona
Bronze III
Level 69
God Stats
0W - 3L
1,267 SR
Queue Stats
7W - 16L
1,423 MMR
Solo
Khepri
Khepri
Gold III
Godsofinjustice
Khepri
Gold III
Level 146
God Stats
5W - 3L
1,549 SR
Queue Stats
209W - 203L
1,509 MMR
Party 2
Anubis
Anubis
Silver I
Rëvo
Anubis
Silver I
Level 160
God Stats
12W - 5L
1,657 SR
Queue Stats
312W - 313L
1,424 MMR
Solo
Erlang Shen
Erlang Shen
Gold IV
TheFirst971
Erlang Shen
Gold IV
Level 105
God Stats
16W - 22L
1,544 SR
Queue Stats
63W - 71L
1,410 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Kolzar
Sun Wukong
20
5 / 0 / 8
13,260
603
17,550
18,760
13,384
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 8 / 6
10,424
474
3,134
19,719
14,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
ViciusGamer
Discordia
18
2 / 5 / 8
12,426
565
10,322
8,875
2,461
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
10 / 1 / 7
15,546
707
24,560
15,016
6,040
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
srchen
Thor
20
6 / 2 / 8
13,457
612
6,152
12,793
5,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Bans
DanzaburouSetCu ChulainnTsukuyomiScylla

VS

Bans
JanusNu WaAnhurNemesisCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DarthBromn
Chernobog
17
0 / 4 / 6
10,702
486
4,450
14,721
5,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
Flipster
Bellona
16
0 / 4 / 1
9,662
439
7,426
19,314
17,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
1 / 4 / 8
9,791
445
4,550
14,772
13,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
Rëvo
Anubis
19
12 / 7 / 3
12,373
562
18,925
16,720
8,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
TheFirst971
Erlang Shen
16
3 / 5 / 4
9,965
453
7,616
16,731
9,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
38
24
Kills
16
16
Deaths
24
37
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chernobog
DarthBromn
Chernobog
0
4
6
0.75
L
Bellona
Flipster
Bellona
0
4
1
0.13
L
1
4
8
1.25
W
Sun Wukong
Kolzar
Sun Wukong
5
0
8
9
W
1
8
6
0.5
L
Anubis
Rëvo
Anubis
12
7
3
1.93
L
Erlang Shen
TheFirst971
Erlang Shen
3
5
4
1
W
Discordia
ViciusGamer
Discordia
2
5
8
1.2
W
10
1
7
13.5
W
Thor
srchen
Thor
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,718
Damage
42,967
75,163
Taken
82,258
41,236
Mitigated
55,827
25,755
Healing
17,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
DarthBromn
Chernobog
4,450
2,564
0
3,946
14,721
5,909
3,530
1,295
13,401
0
84,691
L
Bellona
Flipster
Bellona
7,426
471
0
2,192
19,314
17,624
0
359
18,929
6,084
51,604
L
4,550
195
0
2,068
14,772
13,782
0
3,420
11,200
29,390
0
W
Sun Wukong
Kolzar
Sun Wukong
17,550
2,633
0
7,967
18,760
13,384
175
2,050
16,118
0
81,832
W
3,134
514
544
2,653
19,719
14,275
0
9,978
9,377
27,302
0
L
Anubis
Rëvo
Anubis
18,925
718
0
6,128
16,720
8,644
434
5,773
10,510
86,988
0
L
Erlang Shen
TheFirst971
Erlang Shen
7,616
4,521
0
3,353
16,731
9,868
0
1,792
14,762
0
67,158
W
Discordia
ViciusGamer
Discordia
10,322
1,428
0
745
8,875
2,461
2,188
4,704
3,987
72,569
0
W
24,560
17,664
0
6,681
15,016
6,040
7,831
5,082
9,753
0
164,292
W
Thor
srchen
Thor
6,152
1,592
0
7,165
12,793
5,076
1,192
2,391
10,244
0
97,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,113
Gold Earned
52,493
750
Minions Killed
591
0
Camps Cleared
0
2,177,105
Distance Traveled
2,082,437
35
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
10,702
486
167
8
0
412,315
4
L
Bellona
9,662
439
115
5
0
426,022
2
L
Khepri
9,791
445
39
2
0
446,325
10
W
Sun Wukong
13,260
603
156
7
0
488,928
6
W
Geb
10,424
474
27
1
0
401,311
6
L
Anubis
12,373
562
164
7
0
347,542
5
L
Erlang Shen
9,965
453
106
5
0
450,233
6
W
Discordia
12,426
565
157
7
0
393,441
6
W
Apollo
15,546
707
234
11
0
429,300
8
W
Thor
13,457
612
176
8
0
464,125
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role