Player Matchup

Athena
Athena
NRG_doinkz-_-
Athena
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 69L
1,356 Elo+
Solo
Danzaburou
Danzaburou
Warpzzzy
Danzaburou
Level 17
God Stats
17W - 16L
1,519 SR
Queue Stats
17W - 16L
1,505 Elo+
Party 1
Neith
Neith
cloud-sc
Neith
Level 23
God Stats
14W - 14L
1,721 SR
Queue Stats
26W - 27L
1,574 Elo+
Party 1
Yemoja
Yemoja
servampeds
Yemoja
Level 28
God Stats
1W - 2L
1,228 SR
Queue Stats
312W - 309L
1,366 Elo+
Solo
Tiamat
Tiamat
statzos85
Tiamat
Level 60
God Stats
3W - 0L
1,733 SR
Queue Stats
27W - 29L
1,503 Elo+
Party 1
Team Averages
Level 30
1,540 SR
1,461 Elo+

VS

Team Averages
Level 13
1,500 SR
1,337 Elo+
Tyr
Tyr
AABBCCCC
Tyr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
Nova_Nix34
Tiamat
Level 21
God Stats
3W - 6L
1,500 SR
Queue Stats
37W - 41L
1,281 Elo+
Party 2
Ganesha
Ganesha
UnCoMmOn_SenSe03
Ganesha
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 32L
1,142 Elo+
Party 2
Ymir
Ymir
XSageFireX
Ymir
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 30L
1,500 Elo+
Solo
Kukulkan
Kukulkan
tonythemummy
Kukulkan
Level 24
God Stats
5W - 7L
1,500 SR
Queue Stats
138W - 172L
1,262 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 9
10,834
516
5,745
13,508
9,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Warpzzzy
Danzaburou
17
25 / 4 / 8
13,586
647
29,230
12,783
5,656
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
cloud-sc
Neith
16
10 / 1 / 13
11,421
544
13,340
11,210
4,668
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yemoja
servampeds
Yemoja
14
1 / 0 / 15
10,117
482
4,346
11,073
11,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
statzos85
Tiamat
15
8 / 2 / 17
10,978
523
18,368
17,152
12,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 10 / 2
7,071
337
500
9,950
4,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
Nova_Nix34
Tiamat
14
0 / 3 / 4
8,761
417
8,898
12,397
8,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 13 / 5
7,971
380
4,644
25,750
15,361
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

14
3 / 16 / 1
9,619
458
7,449
26,361
11,892
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Kukulkan
tonythemummy
Kukulkan
14
3 / 11 / 3
8,800
419
11,505
17,234
7,185
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
22
48
Kills
7
11
Deaths
53
62
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
10
2
0.2
W
4
4
9
2.13
L
Tiamat
Nova_Nix34
Tiamat
0
3
4
0.67
L
0
13
5
0.19
W
Danzaburou
Warpzzzy
Danzaburou
25
4
8
7.25
L
3
16
1
0.22
W
Neith
cloud-sc
Neith
10
1
13
16.5
W
Yemoja
servampeds
Yemoja
1
0
15
8.5
W
Tiamat
statzos85
Tiamat
8
2
17
8.25
L
Kukulkan
tonythemummy
Kukulkan
3
11
3
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,029
Damage
32,996
65,726
Taken
91,692
42,982
Mitigated
47,048
25,157
Healing
4,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
500
386
0
163
9,950
4,421
1,084
1,826
8,074
0
8,200
W
5,745
2,307
0
0
13,508
9,053
986
6,221
7,287
53,752
0
L
Tiamat
Nova_Nix34
Tiamat
8,898
808
0
3,119
12,397
8,189
13
3,564
8,730
40,813
0
L
4,644
631
0
517
25,750
15,361
546
6,899
18,693
14,435
0
W
Danzaburou
Warpzzzy
Danzaburou
29,230
19,203
0
1,379
12,783
5,656
3,416
3,957
8,826
0
79,811
L
7,449
1,971
0
340
26,361
11,892
228
8,768
17,277
24,163
0
W
Neith
cloud-sc
Neith
13,340
9,655
0
5,540
11,210
4,668
9,014
7,568
3,642
0
54,726
W
Yemoja
servampeds
Yemoja
4,346
1,622
3,394
3,978
11,073
11,533
1,016
7,596
3,477
26,417
0
W
Tiamat
statzos85
Tiamat
18,368
1,824
1,460
9,406
17,152
12,072
967
6,950
9,998
61,429
0
L
Kukulkan
tonythemummy
Kukulkan
11,505
412
0
0
17,234
7,185
454
6,337
10,459
57,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,936
Gold Earned
42,222
434
Minions Killed
230
0
Camps Cleared
0
1,775,631
Distance Traveled
1,357,985
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,071
337
21
1
0
201,132
3
W
Athena
10,834
516
110
5
0
326,681
2
L
Tiamat
8,761
417
83
4
0
317,949
0
L
Ganesha
7,971
380
7
0
0
282,230
0
W
Danzaburou
13,586
647
98
5
0
387,995
1
L
Ymir
9,619
458
31
1
0
272,586
1
W
Neith
11,421
544
93
4
0
308,980
0
W
Yemoja
10,117
482
56
3
0
358,455
3
W
Tiamat
10,978
523
77
4
0
393,520
1
L
Kukulkan
8,800
419
88
4
0
284,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role