Player Matchup

Bellona
Bellona
Drewmoon
Bellona
Level 27
God Stats
27W - 26L
1,505 SR
Queue Stats
292W - 286L
1,551 Elo+
Solo
Merlin
Merlin
Fran845
Merlin
Level 16
God Stats
22W - 17L
1,918 SR
Queue Stats
125W - 119L
1,555 Elo+
Solo
Hou Yi
Hou Yi
Obi502
Hou Yi
Level 24
God Stats
6W - 7L
1,377 SR
Queue Stats
88W - 75L
1,566 Elo+
Party 1
Pele
Pele
Starfreak12
Pele
Level 18
God Stats
9W - 2L
1,862 SR
Queue Stats
91W - 64L
1,518 Elo+
Party 1
Sylvanus
Sylvanus
badgerlord69
Sylvanus
Level 24
God Stats
34W - 20L
1,581 SR
Queue Stats
176W - 169L
1,520 Elo+
Solo
Team Averages
Level 22
1,649 SR
1,542 Elo+

VS

Team Averages
Level 27
1,471 SR
1,481 Elo+
Ratatoskr
Ratatoskr
Bdutch
Ratatoskr
Level 27
God Stats
4W - 1L
1,497 SR
Queue Stats
42W - 41L
1,507 Elo+
Solo
Bellona
Bellona
BernySands
Bellona
Level 26
God Stats
4W - 3L
1,596 SR
Queue Stats
25W - 20L
1,438 Elo+
Solo
Danzaburou
Danzaburou
Eqkaz
Danzaburou
Level 27
God Stats
4W - 12L
1,313 SR
Queue Stats
127W - 255L
1,423 Elo+
Party 2
Hercules
Hercules
samadazo1222
Hercules
Level 39
God Stats
14W - 16L
1,446 SR
Queue Stats
101W - 145L
1,450 Elo+
Party 2
Nox
Nox
tritan1221
Nox
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 55L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Drewmoon
Bellona
16
5 / 1 / 3
9,111
607
4,616
9,121
9,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
Fran845
Merlin
12
5 / 2 / 7
8,042
536
9,896
5,831
1,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hou Yi
Obi502
Hou Yi
13
10 / 2 / 3
8,246
550
11,178
9,845
3,870
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 0 / 12
8,786
586
6,955
7,689
2,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sylvanus
badgerlord69
Sylvanus
12
0 / 1 / 11
7,688
513
4,734
6,905
4,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Bdutch
Ratatoskr
11
1 / 5 / 0
6,728
449
2,855
11,583
3,433
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bellona
BernySands
Bellona
14
0 / 3 / 1
7,923
528
4,519
8,081
6,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
Eqkaz
Danzaburou
9
1 / 7 / 2
5,934
396
4,693
12,664
3,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
samadazo1222
Hercules
9
2 / 3 / 1
6,362
424
5,290
12,470
8,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
2 / 8 / 3
6,734
449
6,126
10,716
3,844
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
13
25
Kills
6
6
Deaths
26
36
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Bdutch
Ratatoskr
1
5
0
0.2
L
Bellona
BernySands
Bellona
0
3
1
0.17
W
Bellona
Drewmoon
Bellona
5
1
3
6.5
L
Danzaburou
Eqkaz
Danzaburou
1
7
2
0.29
W
Merlin
Fran845
Merlin
5
2
7
4.25
W
Hou Yi
Obi502
Hou Yi
10
2
3
5.75
W
5
0
12
11
W
Sylvanus
badgerlord69
Sylvanus
0
1
11
5.5
L
Hercules
samadazo1222
Hercules
2
3
1
0.83
L
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,379
Damage
23,483
39,391
Taken
55,514
22,233
Mitigated
25,175
15,803
Healing
16,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Bdutch
Ratatoskr
2,855
585
0
2,913
11,583
3,433
0
1,482
10,101
0
38,157
L
Bellona
BernySands
Bellona
4,519
1,416
0
2,217
8,081
6,697
851
970
7,111
0
47,365
W
Bellona
Drewmoon
Bellona
4,616
855
0
3,214
9,121
9,327
855
150
8,949
0
48,050
L
Danzaburou
Eqkaz
Danzaburou
4,693
1,435
357
3,882
12,664
3,055
426
3,067
9,597
0
29,814
W
Merlin
Fran845
Merlin
9,896
644
0
417
5,831
1,890
1,470
2,793
2,988
37,101
0
W
Hou Yi
Obi502
Hou Yi
11,178
7,276
0
3,743
9,845
3,870
833
1,559
8,136
0
38,287
W
6,955
2,098
0
3,666
7,689
2,678
420
263
7,426
0
53,034
W
Sylvanus
badgerlord69
Sylvanus
4,734
1,057
1,892
2,871
6,905
4,468
193
1,361
5,394
19,089
0
L
Hercules
samadazo1222
Hercules
5,290
1,561
403
4,312
12,470
8,146
161
3,490
8,980
0
14,732
L
6,126
1,352
0
2,084
10,716
3,844
753
5,621
5,095
26,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,873
Gold Earned
33,681
360
Minions Killed
287
0
Camps Cleared
0
1,450,022
Distance Traveled
1,314,102
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
6,728
449
64
4
0
301,440
0
L
Bellona
7,923
528
120
8
0
285,794
1
W
Bellona
9,111
607
108
7
0
294,859
4
L
Danzaburou
5,934
396
39
3
0
244,730
0
W
Merlin
8,042
536
53
4
0
304,096
1
W
Hou Yi
8,246
550
68
5
0
263,183
2
W
Pele
8,786
586
96
6
0
320,336
5
W
Sylvanus
7,688
513
35
2
0
267,548
4
L
Hercules
6,362
424
20
1
0
247,595
1
L
Nox
6,734
449
44
3
0
234,543
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role