Player Matchup

Artemis
Artemis
Fenix9INE
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Ilikeboys69420
Tsukuyomi
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Yemoja
Yemoja
Kvodho
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,136 Elo+
Party 1
Anubis
Anubis
RiddledOcean223
Anubis
Level 19
God Stats
2W - 3L
1,346 SR
Queue Stats
3W - 9L
1,283 Elo+
Solo
Erlang Shen
Erlang Shen
mojoman2022
Erlang Shen
Level 29
God Stats
17W - 10L
1,740 SR
Queue Stats
88W - 92L
1,435 Elo+
Solo
Team Averages
Level 12
1,517 SR
1,371 Elo+

VS

Team Averages
Level 11
1,413 SR
1,470 Elo+
Izanami
Izanami
Broekn
Izanami
Level 22
God Stats
22W - 24L
1,252 SR
Queue Stats
191W - 224L
1,426 Elo+
Solo
Cthulhu
Cthulhu
DustyBones923
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Tiamat
Tiamat
Hyugu98
Tiamat
Level 29
God Stats
3W - 8L
1,313 SR
Queue Stats
37W - 36L
1,425 Elo+
Solo
Nemesis
Nemesis
PainalTime
Nemesis
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Discordia
Discordia
Scottieop
Discordia
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Fenix9INE
Artemis
9
2 / 5 / 1
5,762
524
3,975
6,760
1,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
Ilikeboys69420
Tsukuyomi
9
1 / 3 / 2
5,302
482
2,485
4,812
1,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
Kvodho
Yemoja
7
0 / 4 / 4
5,061
460
1,451
7,316
2,764
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

10
4 / 6 / 3
6,370
579
4,574
6,491
2,117
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
mojoman2022
Erlang Shen
10
5 / 3 / 1
6,843
622
5,279
7,958
4,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Broekn
Izanami
10
5 / 1 / 2
6,423
584
6,025
7,464
1,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
8
0 / 5 / 5
5,385
490
2,621
8,803
3,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
Hyugu98
Tiamat
10
3 / 2 / 0
6,127
557
4,156
5,496
4,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
PainalTime
Nemesis
13
7 / 0 / 5
7,434
676
6,831
5,817
2,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
Scottieop
Discordia
10
6 / 4 / 4
6,199
564
4,018
4,292
1,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
37
12
Kills
21
21
Deaths
12
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Izanami
Broekn
Izanami
5
1
2
6
W
Cthulhu
0
5
5
0.5
L
Artemis
Fenix9INE
Artemis
2
5
1
0.5
W
Tiamat
Hyugu98
Tiamat
3
2
0
1.5
L
Tsukuyomi
Ilikeboys69420
Tsukuyomi
1
3
2
0.67
L
Yemoja
Kvodho
Yemoja
0
4
4
0.5
W
Nemesis
PainalTime
Nemesis
7
0
5
9.5
L
4
6
3
0.92
W
Discordia
Scottieop
Discordia
6
4
4
2
L
Erlang Shen
mojoman2022
Erlang Shen
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,764
Damage
23,651
33,337
Taken
31,872
12,865
Mitigated
13,592
4,568
Healing
6,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Broekn
Izanami
6,025
4,107
0
2,358
7,464
1,939
1,665
868
6,596
0
27,638
W
Cthulhu
2,621
246
0
348
8,803
3,343
0
2,433
6,345
13,809
0
L
Artemis
Fenix9INE
Artemis
3,975
2,060
0
1,429
6,760
1,660
197
546
6,214
0
19,705
W
Tiamat
Hyugu98
Tiamat
4,156
678
0
2,512
5,496
4,982
272
92
5,261
28,552
0
L
Tsukuyomi
Ilikeboys69420
Tsukuyomi
2,485
254
0
439
4,812
1,968
428
1,961
2,710
0
13,941
L
Yemoja
Kvodho
Yemoja
1,451
619
134
225
7,316
2,764
170
3,964
3,277
7,405
0
W
Nemesis
PainalTime
Nemesis
6,831
4,068
0
967
5,817
2,279
0
819
4,923
0
42,393
L
4,574
227
0
589
6,491
2,117
659
1,891
4,600
22,089
0
W
Discordia
Scottieop
Discordia
4,018
453
0
140
4,292
1,049
283
1,813
2,454
15,542
0
L
Erlang Shen
mojoman2022
Erlang Shen
5,279
2,964
0
1,752
7,958
4,356
1,534
2,109
5,741
0
35,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,338
Gold Earned
31,568
185
Minions Killed
241
0
Camps Cleared
0
930,383
Distance Traveled
1,066,361
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,423
584
49
4
0
207,359
0
W
Cthulhu
5,385
490
29
3
0
229,615
0
L
Artemis
5,762
524
37
3
0
142,120
2
W
Tiamat
6,127
557
63
6
0
209,336
1
L
Tsukuyomi
5,302
482
32
3
0
249,360
2
L
Yemoja
5,061
460
11
1
0
169,081
1
W
Nemesis
7,434
676
78
7
0
241,420
3
L
Anubis
6,370
579
43
4
0
172,727
2
W
Discordia
6,199
564
22
2
0
178,631
1
L
Erlang Shen
6,843
622
62
6
0
197,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role