Player Matchup

Set
Set
Decoy
Set
Level 141
God Stats
8W - 2L
1,721 SR
Queue Stats
80W - 61L
1,628 Elo+
Solo
Baron Samedi
Baron Samedi
Nyanmius
Baron Samedi
Level 143
God Stats
10W - 4L
1,735 SR
Queue Stats
104W - 94L
1,652 Elo+
Party 1
Zeus
Zeus
NyanmoiChan
Zeus
Level 160
God Stats
11W - 8L
1,764 SR
Queue Stats
920W - 835L
1,587 Elo+
Party 1
Danzaburou
Danzaburou
Nyuzinho
Danzaburou
Level 160
God Stats
26W - 16L
1,688 SR
Queue Stats
985W - 910L
1,605 Elo+
Party 1
Sun Wukong
Sun Wukong
yHakuna
Sun Wukong
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 23L
1,639 Elo+
Solo
Team Averages
Level 153
1,682 SR
1,622 Elo+

VS

Team Averages
Level 128
1,495 SR
1,667 Elo+
Ullr
Ullr
AnotherSouls
Ullr
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,930 Elo+
Solo
Merlin
Merlin
Cristophobik
Merlin
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
234W - 247L
1,648 Elo+
Solo
Hercules
Hercules
GodSlade
Hercules
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
N3towar
Ares
Level 154
God Stats
7W - 11L
1,634 SR
Queue Stats
878W - 954L
1,608 Elo+
Solo
Kali
Kali
Niederle
Kali
Level 149
God Stats
5W - 2L
1,339 SR
Queue Stats
288W - 312L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Decoy
Set
11
4 / 1 / 1
6,067
607
3,385
6,316
2,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
Nyanmius
Baron Samedi
9
3 / 0 / 5
5,357
536
2,294
4,327
1,628
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
0 / 2 / 0
5,480
548
3,847
3,856
1,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
Nyuzinho
Danzaburou
11
3 / 1 / 3
6,765
677
6,296
6,653
2,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
yHakuna
Sun Wukong
12
5 / 2 / 1
6,907
691
7,248
7,043
3,190
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,243
524
2,956
6,275
1,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Merlin
9
1 / 1 / 1
5,142
514
2,985
4,780
1,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
GodSlade
Hercules
9
2 / 5 / 0
5,378
538
3,606
9,748
4,158
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ares
N3towar
Ares
10
2 / 6 / 2
5,583
558
4,124
9,671
3,432
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kali
7
0 / 1 / 1
4,351
435
1,540
3,708
1,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
15
Kills
6
6
Deaths
15
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Merlin
1
1
1
1.5
W
Set
Decoy
Set
4
1
1
4.5
L
Hercules
GodSlade
Hercules
2
5
0
0.4
L
Ares
N3towar
Ares
2
6
2
0.5
L
Kali
0
1
1
0.5
W
Baron Samedi
Nyanmius
Baron Samedi
3
0
5
5.5
W
0
2
0
0
W
Danzaburou
Nyuzinho
Danzaburou
3
1
3
4.5
W
Sun Wukong
yHakuna
Sun Wukong
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,070
Damage
15,211
28,195
Taken
34,182
10,224
Mitigated
11,889
11,874
Healing
7,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,956
984
0
2,171
6,275
1,679
0
652
5,623
0
31,118
L
Merlin
2,985
435
0
431
4,780
1,514
0
3,086
1,402
26,992
0
W
Set
Decoy
Set
3,385
1,642
0
3,698
6,316
2,249
0
1,353
4,919
0
35,600
L
Hercules
GodSlade
Hercules
3,606
1,520
0
2,244
9,748
4,158
0
15
9,733
0
22,755
L
Ares
N3towar
Ares
4,124
257
156
1,067
9,671
3,432
0
1,656
7,999
18,770
0
L
Kali
1,540
638
0
1,694
3,708
1,106
0
360
3,284
0
14,619
W
Baron Samedi
Nyanmius
Baron Samedi
2,294
407
636
1,832
4,327
1,628
27
1,483
2,808
8,182
0
W
3,847
427
0
918
3,856
1,099
370
2,062
1,596
31,924
0
W
Danzaburou
Nyuzinho
Danzaburou
6,296
3,360
0
2,796
6,653
2,058
156
1,657
4,996
0
42,439
W
Sun Wukong
yHakuna
Sun Wukong
7,248
2,155
0
1,994
7,043
3,190
0
276
6,767
0
38,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,576
Gold Earned
25,697
318
Minions Killed
224
0
Camps Cleared
0
940,911
Distance Traveled
876,793
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,243
524
63
6
0
176,949
3
L
Merlin
5,142
514
59
6
0
169,807
2
W
Set
6,067
607
87
9
0
204,686
2
L
Hercules
5,378
538
41
4
0
178,077
4
L
Ares
5,583
558
31
3
0
178,707
0
L
Kali
4,351
435
30
3
0
173,253
2
W
Baron Samedi
5,357
536
13
1
0
187,388
3
W
Zeus
5,480
548
76
8
0
184,345
2
W
Danzaburou
6,765
677
72
7
0
177,143
3
W
Sun Wukong
6,907
691
70
7
0
187,349
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role