Player Matchup

Tiamat
Tiamat
Alduin491
Tiamat
Level 33
God Stats
3W - 3L
1,303 SR
Queue Stats
73W - 63L
1,519 Elo+
Party 2
Nike
Nike
Backyakken
Nike
Level 14
God Stats
12W - 8L
1,426 SR
Queue Stats
76W - 80L
1,517 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
IkeaMan
Ah Muzen Cab
Level 24
God Stats
9W - 4L
1,572 SR
Queue Stats
158W - 167L
1,447 Elo+
Party 2
Susano
Susano
ZongoBongo
Susano
Level 25
God Stats
11W - 14L
1,277 SR
Queue Stats
132W - 128L
1,444 Elo+
Party 2
Bacchus
Bacchus
oldkingmole
Bacchus
Level 44
God Stats
3W - 3L
1,500 SR
Queue Stats
116W - 131L
1,496 Elo+
Party 2
Team Averages
Level 28
1,415 SR
1,485 Elo+

VS

Team Averages
Level 46
1,525 SR
1,553 Elo+
Ymir
Ymir
CrymeTime
Ymir
Level 145
God Stats
0W - 3L
1,828 SR
Queue Stats
48W - 48L
1,577 Elo+
Party 1
Janus
Janus
LG41r
Janus
Level 29
God Stats
10W - 15L
1,347 SR
Queue Stats
334W - 322L
1,493 Elo+
Solo
Neith
Neith
RoxyKat
Neith
Level 14
God Stats
2W - 6L
1,236 SR
Queue Stats
25W - 24L
1,542 Elo+
Party 1
Fenrir
Fenrir
TwentySixTv
Fenrir
Level 17
God Stats
4W - 5L
1,521 SR
Queue Stats
39W - 38L
1,587 Elo+
Party 1
Chaac
Chaac
alvaroramirez97
Chaac
Level 25
God Stats
6W - 6L
1,694 SR
Queue Stats
11W - 14L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Alduin491
Tiamat
18
7 / 2 / 5
11,126
556
13,887
8,530
5,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 5 / 0
9,711
486
5,263
13,070
8,105
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ah Muzen Cab
IkeaMan
Ah Muzen Cab
18
4 / 0 / 5
11,112
556
13,430
10,694
4,927
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Susano
ZongoBongo
Susano
17
1 / 1 / 10
10,278
514
7,628
13,658
5,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
oldkingmole
Bacchus
15
6 / 1 / 8
10,232
512
10,697
15,655
18,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
3 / 4 / 3
9,213
461
6,264
15,918
11,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Janus
LG41r
Janus
15
2 / 5 / 0
9,823
491
9,600
12,711
4,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
RoxyKat
Neith
14
0 / 4 / 0
8,151
408
3,030
10,726
4,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
12
1 / 4 / 0
7,715
386
3,695
16,994
9,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
3 / 3 / 3
10,222
511
10,051
14,250
8,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
20
Kills
9
9
Deaths
20
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Alduin491
Tiamat
7
2
5
4.75
W
2
5
0
0.4
L
Ymir
3
4
3
1.13
W
Ah Muzen Cab
IkeaMan
Ah Muzen Cab
4
0
5
6.5
L
Janus
LG41r
Janus
2
5
0
0.4
L
Neith
RoxyKat
Neith
0
4
0
0
L
Fenrir
1
4
0
0.25
W
Susano
ZongoBongo
Susano
1
1
10
6
L
3
3
3
1.5
W
Bacchus
oldkingmole
Bacchus
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,905
Damage
32,640
61,607
Taken
70,599
42,875
Mitigated
38,645
20,692
Healing
16,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Alduin491
Tiamat
13,887
1,016
0
3,134
8,530
5,806
1,085
5,226
3,114
61,904
0
W
5,263
1,496
0
3,490
13,070
8,105
732
1,120
11,950
0
50,862
L
Ymir
6,264
1,738
0
4,022
15,918
11,939
0
7,089
8,611
49,665
0
W
Ah Muzen Cab
IkeaMan
Ah Muzen Cab
13,430
7,023
0
6,269
10,694
4,927
3,546
2,096
8,574
0
86,288
L
Janus
LG41r
Janus
9,600
630
0
2,104
12,711
4,670
0
7,228
5,173
71,615
0
L
Neith
RoxyKat
Neith
3,030
878
0
4,168
10,726
4,054
1,004
2,424
8,302
0
41,026
L
Fenrir
3,695
938
0
1,800
16,994
9,953
0
5,768
11,054
712
26,232
W
Susano
ZongoBongo
Susano
7,628
926
0
5,672
13,658
5,793
1,011
2,342
11,234
0
72,919
L
10,051
2,102
0
4,446
14,250
8,029
342
1,353
12,875
0
50,889
W
Bacchus
oldkingmole
Bacchus
10,697
2,263
0
2,127
15,655
18,244
114
4,888
10,647
21,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,459
Gold Earned
45,124
505
Minions Killed
509
0
Camps Cleared
0
2,026,068
Distance Traveled
1,676,703
25
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,126
556
125
6
0
391,987
4
W
Nike
9,711
486
90
5
0
342,543
4
L
Ymir
9,213
461
94
5
0
372,242
0
W
Ah Muzen Cab
11,112
556
143
7
0
389,078
4
L
Janus
9,823
491
145
7
0
332,827
0
L
Neith
8,151
408
100
5
0
272,267
0
L
Fenrir
7,715
386
62
3
0
355,657
5
W
Susano
10,278
514
132
7
0
464,770
3
L
Chaac
10,222
511
108
5
0
343,710
0
W
Bacchus
10,232
512
15
1
0
437,690
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role