Player Matchup

Ymir
Ymir
Dazed Rampage
Ymir
Level 19
God Stats
55W - 61L
1,501 SR
Queue Stats
62W - 72L
1,433 Elo+
Party 2
Bellona
Bellona
Extreme Rampag
Bellona
Level 42
God Stats
22W - 38L
1,402 SR
Queue Stats
199W - 224L
1,424 Elo+
Party 2
Cupid
Cupid
KisamaKimi
Cupid
Level 47
God Stats
61W - 69L
1,468 SR
Queue Stats
307W - 325L
1,434 Elo+
Party 2
Nemesis
Nemesis
Purely Awful
Nemesis
Level 81
God Stats
8W - 13L
1,512 SR
Queue Stats
159W - 153L
1,523 Elo+
Party 2
Tiamat
Tiamat
tmickeyd29
Tiamat
Level 32
God Stats
20W - 36L
1,397 SR
Queue Stats
192W - 234L
1,418 Elo+
Party 2
Team Averages
Level 44
1,456 SR
1,446 Elo+

VS

Team Averages
Level 60
1,583 SR
1,476 Elo+
Sobek
Sobek
GravitY VenoM
Sobek
Level 63
God Stats
4W - 4L
1,827 SR
Queue Stats
166W - 199L
1,455 Elo+
Party 1
Cu Chulainn
Cu Chulainn
RogueLizard0411
Cu Chulainn
Level 48
God Stats
4W - 7L
1,153 SR
Queue Stats
274W - 302L
1,440 Elo+
Party 1
Danzaburou
Danzaburou
TonytheTiger435
Danzaburou
Level 42
God Stats
111W - 85L
1,597 SR
Queue Stats
236W - 240L
1,477 Elo+
Party 1
Anubis
Anubis
Truffasaur03
Anubis
Level 96
God Stats
44W - 23L
1,793 SR
Queue Stats
109W - 90L
1,559 Elo+
Party 1
Izanami
Izanami
xXMzBrOwN3y3sXx
Izanami
Level 49
God Stats
116W - 93L
1,546 SR
Queue Stats
130W - 123L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 4
8,045
402
4,925
20,844
13,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
2 / 4 / 3
9,815
491
6,695
13,090
11,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cupid
12
2 / 7 / 2
7,695
385
9,517
13,210
4,229
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
Purely Awful
Nemesis
17
9 / 2 / 1
10,598
530
12,290
14,426
6,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
tmickeyd29
Tiamat
14
2 / 5 / 3
8,801
440
6,579
14,862
6,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 15
11,485
574
10,547
20,138
21,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
RogueLizard0411
Cu Chulainn
17
3 / 3 / 1
10,575
529
6,561
16,491
13,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
TonytheTiger435
Danzaburou
17
11 / 1 / 8
11,824
591
23,970
13,732
5,916
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
17
7 / 4 / 6
11,006
550
13,966
10,999
5,241
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 4 / 0
9,519
476
5,331
8,717
3,254
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
57
15
Kills
27
27
Deaths
16
13
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
9
4
0.22
L
2
4
3
0.88
W
5
4
15
3.13
L
Cupid
2
7
2
0.43
L
Nemesis
Purely Awful
Nemesis
9
2
1
4.75
W
Cu Chulainn
RogueLizard0411
Cu Chulainn
3
3
1
1.17
W
Danzaburou
TonytheTiger435
Danzaburou
11
1
8
15
W
Anubis
7
4
6
2.5
L
Tiamat
tmickeyd29
Tiamat
2
5
3
0.7
W
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,006
Damage
60,375
76,432
Taken
70,077
42,199
Mitigated
49,834
14,662
Healing
31,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,925
1,344
0
2,980
20,844
13,103
34
7,230
13,614
29,728
0
L
6,695
1,392
0
404
13,090
11,514
646
2,040
10,654
0
49,955
W
10,547
807
0
7,429
20,138
21,627
0
3,966
16,172
35,721
0
L
Cupid
9,517
5,138
233
3,538
13,210
4,229
0
2,790
10,420
0
47,425
L
Nemesis
Purely Awful
Nemesis
12,290
7,881
0
2,453
14,426
6,385
0
4,719
9,557
0
59,592
W
Cu Chulainn
RogueLizard0411
Cu Chulainn
6,561
329
0
6,256
16,491
13,796
522
0
16,491
10,636
54,724
W
Danzaburou
TonytheTiger435
Danzaburou
23,970
12,742
876
9,891
13,732
5,916
1,762
3,659
10,073
0
85,666
W
Anubis
13,966
852
0
5,101
10,999
5,241
1,442
2,888
8,111
70,456
0
L
Tiamat
tmickeyd29
Tiamat
6,579
331
0
5,054
14,862
6,968
0
8,917
5,945
46,245
0
W
5,331
2,890
0
2,176
8,717
3,254
2,750
991
7,726
0
57,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,954
Gold Earned
54,409
383
Minions Killed
529
0
Camps Cleared
0
1,774,565
Distance Traveled
1,785,035
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,045
402
39
2
0
325,397
0
L
Bellona
9,815
491
99
5
0
361,970
3
W
Sobek
11,485
574
30
2
0
385,466
2
L
Cupid
7,695
385
81
4
0
319,749
4
L
Nemesis
10,598
530
87
4
0
428,190
2
W
Cu Chulainn
10,575
529
129
6
0
351,765
0
W
Danzaburou
11,824
591
130
7
0
343,036
5
W
Anubis
11,006
550
118
6
0
338,109
5
L
Tiamat
8,801
440
77
4
0
339,259
0
W
Izanami
9,519
476
122
6
0
366,659
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role