Player Matchup

Hachiman
Hachiman
Dravenheart
Hachiman
Level 25
God Stats
1W - 0L
1,337 SR
Queue Stats
1W - 2L
1,241 Elo+
Party 2
Da Ji
Da Ji
FullyJiggy
Da Ji
Level 16
God Stats
1W - 0L
1,140 SR
Queue Stats
1W - 2L
1,241 Elo+
Party 2
Sylvanus
Sylvanus
Jarl Rokkr
Sylvanus
Level 158
God Stats
1W - 1L
1,988 SR
Queue Stats
15W - 19L
1,205 Elo+
Party 2
Thanatos
Thanatos
KillinItDaily13
Thanatos
Level 98
God Stats
5W - 2L
1,709 SR
Queue Stats
63W - 43L
1,369 Elo+
Party 2
Tiamat
Tiamat
christiboss
Tiamat
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,343 Elo+
Party 2
Team Averages
Level 86
1,535 SR
1,280 Elo+

VS

Team Averages
Level 100
1,620 SR
1,482 Elo+
Geb
Geb
Acsension0
Geb
Level 43
God Stats
0W - 2L
1,334 SR
Queue Stats
0W - 8L
1,500 Elo+
Party 1
Medusa
Medusa
Fulviutza
Medusa
Level 125
God Stats
0W - 3L
1,508 SR
Queue Stats
123W - 112L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
jao_avila
Baron Samedi
Level 100
God Stats
3W - 3L
1,761 SR
Queue Stats
37W - 53L
1,381 Elo+
Solo
King Arthur
King Arthur
n_avy14
King Arthur
Level 128
God Stats
3W - 5L
1,868 SR
Queue Stats
96W - 110L
1,363 Elo+
Party 1
The Morrigan
The Morrigan
shino_rida
The Morrigan
Level 104
God Stats
2W - 10L
1,630 SR
Queue Stats
37W - 60L
1,665 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dravenheart
Hachiman
20
5 / 11 / 10
15,323
730
17,461
23,634
9,448
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Da Ji
17
0 / 11 / 5
11,922
568
2,184
18,149
7,229
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
Jarl Rokkr
Sylvanus
20
3 / 2 / 14
17,275
823
14,966
33,648
51,817
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thanatos
20
15 / 3 / 4
18,941
902
28,310
20,777
10,737
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tiamat
20
2 / 5 / 10
14,089
671
11,220
19,883
13,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 4 / 18
13,375
637
15,236
30,621
43,234
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Fulviutza
Medusa
20
11 / 6 / 12
16,557
788
27,657
21,040
13,547
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
jao_avila
Baron Samedi
20
4 / 5 / 12
14,453
688
18,741
16,693
8,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
n_avy14
King Arthur
16
2 / 1 / 5
11,257
536
6,318
6,997
3,257
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
shino_rida
The Morrigan
20
13 / 9 / 4
16,436
783
17,068
17,277
8,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
83
25
Kills
32
32
Deaths
25
43
Assists
51
Player
Kills
Deaths
Assists
KDA
L
2
4
18
2.75
W
Hachiman
Dravenheart
Hachiman
5
11
10
0.91
W
Da Ji
0
11
5
0.23
L
Medusa
Fulviutza
Medusa
11
6
12
2.83
W
Sylvanus
Jarl Rokkr
Sylvanus
3
2
14
5
W
Thanatos
15
3
4
5.67
W
Tiamat
2
5
10
1.4
L
Baron Samedi
jao_avila
Baron Samedi
4
5
12
2
L
King Arthur
n_avy14
King Arthur
2
1
5
4.5
L
The Morrigan
shino_rida
The Morrigan
13
9
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,141
Damage
85,020
116,091
Taken
92,628
92,945
Mitigated
76,171
57,914
Healing
8,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,236
1,417
0
120
30,621
43,234
349
7,230
21,802
42,331
0
W
Hachiman
Dravenheart
Hachiman
17,461
11,989
0
4,928
23,634
9,448
2,621
11,034
12,332
0
65,645
W
Da Ji
2,184
199
0
1,176
18,149
7,229
0
8,255
9,650
0
19,694
L
Medusa
Fulviutza
Medusa
27,657
16,998
0
0
21,040
13,547
0
6,969
13,625
0
62,868
W
Sylvanus
Jarl Rokkr
Sylvanus
14,966
2,645
6,358
18,420
33,648
51,817
3,117
12,590
20,763
63,486
0
W
Thanatos
28,310
8,876
0
18,259
20,777
10,737
1,457
8,191
12,342
0
67,346
W
Tiamat
11,220
1,442
359
8,414
19,883
13,714
1,319
9,668
9,968
49,567
0
L
Baron Samedi
jao_avila
Baron Samedi
18,741
82
3,062
3,270
16,693
8,044
2
4,231
12,081
68,304
0
L
King Arthur
n_avy14
King Arthur
6,318
0
0
903
6,997
3,257
0
2,070
4,808
0
18,102
L
The Morrigan
shino_rida
The Morrigan
17,068
2,799
0
1,618
17,277
8,089
565
4,598
12,321
46,030
4,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,550
Gold Earned
72,078
366
Minions Killed
379
11
Camps Cleared
5
1,747,529
Distance Traveled
1,597,120
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
13,375
637
30
1
0
426,795
2
W
Hachiman
15,323
730
74
4
0
317,122
1
W
Da Ji
11,922
568
25
1
0
323,214
0
L
Medusa
16,557
788
82
4
1
348,793
4
W
Sylvanus
17,275
823
100
5
3
320,243
0
W
Thanatos
18,941
902
85
4
8
434,690
2
W
Tiamat
14,089
671
82
4
0
352,260
0
L
Baron Samedi
14,453
688
128
6
1
341,730
4
L
King Arthur
11,257
536
43
2
1
164,913
3
L
The Morrigan
16,436
783
96
5
2
314,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role