Player Matchup

Thanatos
Thanatos
Devilsins
Thanatos
Level 24
God Stats
2W - 2L
1,508 SR
Queue Stats
12W - 14L
1,364 Elo+
Solo
Skadi
Skadi
Elxunakles
Skadi
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,481 Elo+
Solo
Tiamat
Tiamat
Hazynasri2k19
Tiamat
Level 10
God Stats
0W - 1L
1,126 SR
Queue Stats
1W - 2L
1,422 Elo+
Party 2
Ares
Ares
nasri2k21
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,422 Elo+
Party 2
Yemoja
Yemoja
qjaczek1996
Yemoja
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,553 Elo+
Solo
Team Averages
Level 12
1,427 SR
1,448 Elo+

VS

Team Averages
Level 9
1,441 SR
1,340 Elo+
Tyr
Tyr
CocoNaw
Tyr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,364 Elo+
Party 1
Yemoja
Yemoja
ELGRIZZLY99
Yemoja
Level 15
God Stats
2W - 2L
1,368 SR
Queue Stats
2W - 4L
1,276 Elo+
Party 1
Thor
Thor
koesis1
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,240 Elo+
Solo
Neith
Neith
mo_tawfiq
Neith
Level 16
God Stats
2W - 3L
1,338 SR
Queue Stats
2W - 4L
1,276 Elo+
Party 1
Anubis
Anubis
najxam
Anubis
Level 9
God Stats
10W - 9L
1,500 SR
Queue Stats
33W - 33L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Devilsins
Thanatos
12
0 / 7 / 3
7,331
431
5,014
13,624
3,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
14
8 / 2 / 3
9,108
536
12,130
10,759
3,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 8 / 0
6,879
405
3,260
11,090
3,993
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ares
11
3 / 4 / 6
7,816
460
9,965
14,248
12,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
13
2 / 2 / 1
7,881
464
4,149
12,102
6,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
12
2 / 5 / 6
8,099
476
5,585
11,707
9,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
11
0 / 1 / 8
7,811
459
5,389
11,510
6,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
koesis1
Thor
16
10 / 0 / 4
9,950
585
12,530
12,043
4,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
mo_tawfiq
Neith
11
2 / 7 / 4
7,299
429
4,638
6,999
1,954
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
najxam
Anubis
17
8 / 1 / 1
10,160
598
9,284
7,702
3,580
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
45
14
Kills
22
23
Deaths
14
13
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Tyr
2
5
6
1
L
Thanatos
Devilsins
Thanatos
0
7
3
0.21
W
Yemoja
0
1
8
4
L
Skadi
8
2
3
4.75
L
1
8
0
0.13
W
Thor
koesis1
Thor
10
0
4
12
W
Neith
mo_tawfiq
Neith
2
7
4
0.57
W
Anubis
najxam
Anubis
8
1
1
8.5
L
Ares
3
4
6
1.5
L
Yemoja
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,518
Damage
37,426
61,823
Taken
49,961
30,437
Mitigated
26,737
19,770
Healing
12,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
5,585
1,906
0
2,116
11,707
9,831
388
5,034
6,538
0
29,932
L
Thanatos
Devilsins
Thanatos
5,014
356
0
7,585
13,624
3,996
0
1,208
12,391
0
36,535
W
Yemoja
5,389
919
792
849
11,510
6,805
1,049
4,695
6,796
20,613
0
L
Skadi
12,130
5,512
0
3,584
10,759
3,177
1,208
2,786
7,923
0
52,896
L
3,260
617
0
1,792
11,090
3,993
64
4,020
6,995
26,519
0
W
Thor
koesis1
Thor
12,530
4,613
0
3,266
12,043
4,567
291
1,776
10,203
0
64,972
W
Neith
mo_tawfiq
Neith
4,638
2,157
0
448
6,999
1,954
1,876
3,668
3,331
0
28,986
W
Anubis
najxam
Anubis
9,284
1,012
0
5,159
7,702
3,580
304
2,539
5,135
67,187
0
L
Ares
9,965
989
0
1,440
14,248
12,467
0
4,873
9,275
20,748
0
L
Yemoja
4,149
1,315
417
4,952
12,102
6,804
169
1,786
10,221
32,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,015
Gold Earned
43,319
260
Minions Killed
370
0
Camps Cleared
0
1,386,295
Distance Traveled
1,595,652
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,099
476
69
4
0
305,537
1
L
Thanatos
7,331
431
64
4
0
274,136
1
W
Yemoja
7,811
459
24
1
0
322,349
1
L
Skadi
9,108
536
76
4
0
318,661
0
L
Tiamat
6,879
405
44
3
0
238,528
1
W
Thor
9,950
585
88
5
0
365,232
3
W
Neith
7,299
429
61
4
0
287,768
1
W
Anubis
10,160
598
128
8
0
314,766
1
L
Ares
7,816
460
18
1
0
301,154
0
L
Yemoja
7,881
464
58
3
0
253,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role