Player Matchup

Nemesis
Nemesis
C9H13NO3 412
Nemesis
Level 20
God Stats
7W - 6L
1,546 SR
Queue Stats
19W - 18L
1,499 Elo+
Party 2
Sun Wukong
Sun Wukong
DaMasterLucifer
Sun Wukong
Level 146
God Stats
0W - 1L
1,300 SR
Queue Stats
161W - 173L
1,470 Elo+
Party 2
Sol
Sol
DragoEternal
Sol
Level 135
God Stats
3W - 6L
1,424 SR
Queue Stats
107W - 99L
1,446 Elo+
Party 2
Team Averages
Level 100
1,423 SR
1,472 Elo+

VS

Team Averages
Level 94
1,675 SR
1,589 Elo+
Set
Set
RedMonkey336590
Set
Level 96
God Stats
12W - 6L
1,593 SR
Queue Stats
344W - 306L
1,690 Elo+
Party 1
Tiamat
Tiamat
exe error 666
Tiamat
Level 68
God Stats
5W - 4L
1,500 SR
Queue Stats
14W - 22L
1,368 Elo+
Solo
Khepri
Khepri
rkjTman
Khepri
Level 118
God Stats
6W - 3L
1,931 SR
Queue Stats
234W - 189L
1,710 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
C9H13NO3 412
Nemesis
13
5 / 8 / 3
10,888
681
8,956
16,130
5,099
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
DaMasterLucifer
Sun Wukong
13
3 / 5 / 6
10,082
630
11,130
18,137
14,930
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 8 / 6
9,541
596
17,082
17,388
7,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
16 / 3 / 4
13,233
827
21,627
17,013
11,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
3 / 5 / 12
10,862
679
9,653
10,819
8,470
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
rkjTman
Khepri
14
2 / 2 / 11
11,022
689
11,469
19,297
21,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
48
10
Kills
21
21
Deaths
10
15
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Nemesis
C9H13NO3 412
Nemesis
5
8
3
0.81
L
Sun Wukong
DaMasterLucifer
Sun Wukong
3
5
6
1.2
L
2
8
6
0.63
W
16
3
4
6
W
3
5
12
1.8
W
Khepri
rkjTman
Khepri
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,168
Damage
42,749
51,655
Taken
47,129
27,289
Mitigated
41,142
9,588
Healing
11,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
C9H13NO3 412
Nemesis
8,956
5,196
0
1,338
16,130
5,099
92
5,863
10,267
0
20,803
L
Sun Wukong
DaMasterLucifer
Sun Wukong
11,130
2,403
270
2,063
18,137
14,930
0
7,124
11,013
0
41,426
L
17,082
5,868
759
5,158
17,388
7,260
370
8,206
9,182
47,033
0
W
21,627
8,641
0
4,752
17,013
11,086
1,712
4,986
11,763
0
65,715
W
9,653
1,748
735
2,881
10,819
8,470
158
3,459
7,165
29,423
0
W
Khepri
rkjTman
Khepri
11,469
771
828
2,452
19,297
21,586
0
7,872
11,085
30,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,511
Gold Earned
35,117
146
Minions Killed
149
0
Camps Cleared
0
800,754
Distance Traveled
839,749
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,888
681
24
2
0
298,693
3
L
Sun Wukong
10,082
630
57
4
0
262,432
1
L
Sol
9,541
596
65
4
0
239,629
3
W
Set
13,233
827
73
5
0
285,581
0
W
Tiamat
10,862
679
28
2
0
262,544
3
W
Khepri
11,022
689
48
3
0
291,624
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role