Player Matchup

Skadi
Skadi
Disparea
Skadi
Level 89
God Stats
10W - 13L
1,541 SR
Queue Stats
42W - 49L
1,538 Elo+
Solo
Tiamat
Tiamat
Franck45Rojas
Tiamat
Level 87
God Stats
4W - 1L
1,375 SR
Queue Stats
451W - 449L
1,539 Elo+
Solo
Bastet
Bastet
Hollowed69
Bastet
Level 121
God Stats
16W - 18L
1,632 SR
Queue Stats
307W - 345L
1,505 Elo+
Solo
Sobek
Sobek
TrickyHandiwork
Sobek
Level 103
God Stats
0W - 3L
1,239 SR
Queue Stats
12W - 21L
1,432 Elo+
Solo
Ra
Ra
WolfBiter42
Ra
Level 69
God Stats
1W - 4L
1,302 SR
Queue Stats
81W - 69L
1,542 Elo+
Solo
Team Averages
Level 94
1,418 SR
1,511 Elo+

VS

Team Averages
Level 83
1,623 SR
1,534 Elo+
Bacchus
Bacchus
DaSauuce
Bacchus
Level 65
God Stats
7W - 6L
1,462 SR
Queue Stats
85W - 84L
1,524 Elo+
Party 2
Aphrodite
Aphrodite
Immortl Hilandr
Aphrodite
Level 24
God Stats
39W - 33L
1,607 SR
Queue Stats
57W - 47L
1,503 Elo+
Party 1
Cthulhu
Cthulhu
MISTER r u n
Cthulhu
Level 153
God Stats
4W - 4L
1,609 SR
Queue Stats
64W - 52L
1,510 Elo+
Party 1
Tiamat
Tiamat
iMESA
Tiamat
Level 88
God Stats
23W - 20L
1,684 SR
Queue Stats
426W - 412L
1,613 Elo+
Party 2
Artemis
Artemis
idcSpartan
Artemis
Level 83
God Stats
1W - 0L
1,752 SR
Queue Stats
61W - 36L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Disparea
Skadi
16
1 / 7 / 7
10,526
877
12,381
15,692
5,404
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
3 / 4 / 7
11,962
997
17,535
19,723
12,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Hollowed69
Bastet
18
3 / 2 / 7
11,836
986
13,006
19,598
7,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

18
2 / 7 / 11
12,250
1,021
13,302
27,320
30,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
5 / 6 / 5
12,360
1,030
17,528
17,697
7,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

88

VS

Team 2 Tickets

167

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DaSauuce
Bacchus
19
3 / 1 / 19
12,149
1,012
12,518
19,970
23,653
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
Immortl Hilandr
Aphrodite
18
5 / 1 / 13
11,972
998
11,477
12,835
5,796
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
MISTER r u n
Cthulhu
19
8 / 5 / 11
13,343
1,112
27,593
21,012
19,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
iMESA
Tiamat
18
2 / 3 / 13
11,696
975
13,107
14,360
7,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
idcSpartan
Artemis
19
8 / 4 / 13
13,108
1,092
26,803
12,663
4,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
95
14
Kills
26
26
Deaths
14
37
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Bacchus
DaSauuce
Bacchus
3
1
19
12.5
L
Skadi
Disparea
Skadi
1
7
7
0.64
L
3
4
7
1.63
L
Bastet
Hollowed69
Bastet
3
2
7
3.25
W
Aphrodite
Immortl Hilandr
Aphrodite
5
1
13
11.5
W
Cthulhu
MISTER r u n
Cthulhu
8
5
11
2.7
L
2
7
11
1.07
L
5
6
5
1.25
W
Tiamat
iMESA
Tiamat
2
3
13
2.83
W
Artemis
idcSpartan
Artemis
8
4
13
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,752
Damage
91,498
100,030
Taken
80,840
62,915
Mitigated
61,287
17,593
Healing
28,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
DaSauuce
Bacchus
12,518
1,125
718
918
19,970
23,653
0
12,483
6,839
27,957
0
L
Skadi
Disparea
Skadi
12,381
4,001
270
408
15,692
5,404
0
10,475
5,043
0
20,088
L
17,535
1,212
288
3,419
19,723
12,563
0
11,620
7,944
37,064
0
L
Bastet
Hollowed69
Bastet
13,006
2,689
0
2,131
19,598
7,554
0
11,790
7,566
0
36,722
W
Aphrodite
Immortl Hilandr
Aphrodite
11,477
907
10,390
7,968
12,835
5,796
0
6,938
5,577
33,397
0
W
Cthulhu
MISTER r u n
Cthulhu
27,593
483
1,355
717
21,012
19,445
0
11,975
8,232
60,784
0
L
13,302
1,187
0
5,253
27,320
30,376
0
15,856
10,940
31,083
0
L
17,528
2,528
3,707
2,117
17,697
7,018
0
13,781
3,842
51,871
0
W
Tiamat
iMESA
Tiamat
13,107
304
492
4,621
14,360
7,756
0
7,901
6,110
34,701
0
W
Artemis
idcSpartan
Artemis
26,803
11,017
0
1,716
12,663
4,637
0
6,678
5,717
0
42,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,934
Gold Earned
62,268
231
Minions Killed
280
9
Camps Cleared
7
1,137,792
Distance Traveled
1,195,234
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,149
1,012
32
3
0
247,137
0
L
Skadi
10,526
877
20
2
0
159,534
0
L
Tiamat
11,962
997
40
3
8
236,910
0
L
Bastet
11,836
986
58
5
0
279,624
1
W
Aphrodite
11,972
998
61
5
0
244,934
1
W
Cthulhu
13,343
1,112
77
6
1
261,264
0
L
Sobek
12,250
1,021
40
3
0
240,053
2
L
Ra
12,360
1,030
73
6
1
221,671
0
W
Tiamat
11,696
975
60
5
4
232,802
0
W
Artemis
13,108
1,092
50
4
2
209,097
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role