Player Matchup

Thor
Thor
BigMikeeSports
Thor
Level 23
God Stats
1W - 2L
1,369 SR
Queue Stats
22W - 26L
1,422 Elo+
Party 1
Bellona
Bellona
Chrissel94
Bellona
Level 18
God Stats
6W - 7L
1,430 SR
Queue Stats
13W - 12L
1,581 Elo+
Party 1
Kukulkan
Kukulkan
FrosTe2
Kukulkan
Level 15
God Stats
2W - 1L
1,451 SR
Queue Stats
10W - 13L
1,378 Elo+
Party 1
Xbalanque
Xbalanque
Monoran
Xbalanque
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,423 Elo+
Party 1
Bacchus
Bacchus
StuJ3W
Bacchus
Level 33
God Stats
1W - 1L
1,165 SR
Queue Stats
17W - 20L
1,408 Elo+
Party 1
Team Averages
Level 22
1,383 SR
1,443 Elo+

VS

Team Averages
Level 22
1,583 SR
1,540 Elo+
Scylla
Scylla
Banditboy32
Scylla
Level 27
God Stats
4W - 4L
1,841 SR
Queue Stats
74W - 69L
1,511 Elo+
Solo
Pele
Pele
Darktale27
Pele
Level 16
God Stats
5W - 9L
1,500 SR
Queue Stats
148W - 131L
1,529 Elo+
Solo
Danzaburou
Danzaburou
Oscar8bit
Danzaburou
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
149W - 140L
1,574 Elo+
Solo
Sun Wukong
Sun Wukong
Wizlvl3131
Sun Wukong
Level 13
God Stats
0W - 1L
1,573 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artio
Artio
nanabeee
Artio
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 4
7,642
546
5,457
7,750
2,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
Chrissel94
Bellona
13
5 / 0 / 3
7,583
542
6,916
6,180
4,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
FrosTe2
Kukulkan
12
3 / 3 / 3
7,330
524
5,534
5,012
1,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
Monoran
Xbalanque
11
4 / 0 / 3
6,798
486
7,136
7,431
2,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
StuJ3W
Bacchus
11
2 / 1 / 6
6,915
494
5,329
6,477
4,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
2 / 6 / 2
6,798
486
6,263
6,034
2,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 3 / 0
7,234
517
4,137
11,073
3,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
Oscar8bit
Danzaburou
10
2 / 2 / 1
6,304
450
4,562
7,449
2,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
Wizlvl3131
Sun Wukong
9
0 / 3 / 0
5,614
401
2,312
6,122
3,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artio
nanabeee
Artio
8
0 / 5 / 1
5,552
397
1,138
10,809
5,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
19
Kills
7
7
Deaths
19
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Scylla
2
6
2
0.5
W
5
3
4
2.33
W
Bellona
Chrissel94
Bellona
5
0
3
6.5
L
3
3
0
1
W
Kukulkan
FrosTe2
Kukulkan
3
3
3
1.5
W
Xbalanque
Monoran
Xbalanque
4
0
3
5.5
L
Danzaburou
Oscar8bit
Danzaburou
2
2
1
1.25
W
Bacchus
StuJ3W
Bacchus
2
1
6
5
L
Sun Wukong
Wizlvl3131
Sun Wukong
0
3
0
0
L
Artio
nanabeee
Artio
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,372
Damage
18,412
32,850
Taken
41,487
14,851
Mitigated
16,507
6,478
Healing
7,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
6,263
118
0
20
6,034
2,264
0
3,055
2,954
28,046
0
W
5,457
2,010
0
2,499
7,750
2,572
0
1,829
5,871
0
38,845
W
Bellona
Chrissel94
Bellona
6,916
1,267
0
600
6,180
4,227
126
530
5,525
0
25,777
L
4,137
715
0
3,595
11,073
3,818
0
2,764
8,234
0
43,925
W
Kukulkan
FrosTe2
Kukulkan
5,534
674
0
500
5,012
1,689
280
2,274
2,738
35,209
0
W
Xbalanque
Monoran
Xbalanque
7,136
4,011
0
1,779
7,431
2,039
670
2,015
5,416
0
30,371
L
Danzaburou
Oscar8bit
Danzaburou
4,562
2,220
0
1,429
7,449
2,246
0
2,342
5,107
0
24,225
W
Bacchus
StuJ3W
Bacchus
5,329
382
0
1,100
6,477
4,324
317
753
5,701
14,214
0
L
Sun Wukong
Wizlvl3131
Sun Wukong
2,312
296
0
935
6,122
3,074
126
108
5,689
0
14,276
L
Artio
nanabeee
Artio
1,138
125
100
1,273
10,809
5,105
0
2,594
8,190
10,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,268
Gold Earned
31,502
246
Minions Killed
244
0
Camps Cleared
0
1,322,917
Distance Traveled
1,296,615
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,798
486
56
4
0
222,196
1
W
Thor
7,642
546
78
6
0
245,239
3
W
Bellona
7,583
542
42
3
0
293,645
0
L
Pele
7,234
517
79
6
0
290,924
1
W
Kukulkan
7,330
524
66
5
0
249,533
4
W
Xbalanque
6,798
486
42
3
0
263,008
1
L
Danzaburou
6,304
450
52
4
0
234,534
1
W
Bacchus
6,915
494
18
1
0
271,492
6
L
Sun Wukong
5,614
401
39
3
0
284,256
2
L
Artio
5,552
397
18
1
0
264,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role