Player Matchup

Cu Chulainn
Cu Chulainn
Blueberry9803
Cu Chulainn
Level 83
God Stats
10W - 7L
1,565 SR
Queue Stats
155W - 165L
1,529 Elo+
Party 1
Arachne
Arachne
HiTzBlunT5173
Arachne
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
249W - 252L
1,541 Elo+
Party 1
Neith
Neith
Shark Bate2004
Neith
Level 101
God Stats
20W - 20L
1,557 SR
Queue Stats
73W - 72L
1,570 Elo+
Party 1
Scylla
Scylla
Sidedsamwich
Scylla
Level 42
God Stats
44W - 33L
1,549 SR
Queue Stats
154W - 165L
1,533 Elo+
Party 1
Bacchus
Bacchus
lHumphreyI
Bacchus
Level 38
God Stats
6W - 4L
1,273 SR
Queue Stats
53W - 73L
1,361 Elo+
Party 1
Team Averages
Level 78
1,489 SR
1,507 Elo+

VS

Team Averages
Level 113
1,480 SR
1,503 Elo+
Hel
Hel
King_Clown_
Hel
Level 160
God Stats
2W - 7L
1,392 SR
Queue Stats
281W - 277L
1,521 Elo+
Party 2
Anhur
Anhur
Marthyeu
Anhur
Level 89
God Stats
0W - 2L
1,363 SR
Queue Stats
157W - 165L
1,546 Elo+
Party 2
Da Ji
Da Ji
PokkyDeska
Da Ji
Level 152
God Stats
1W - 3L
1,461 SR
Queue Stats
211W - 218L
1,485 Elo+
Party 2
Cthulhu
Cthulhu
kingmikex23x6
Cthulhu
Level 17
God Stats
20W - 28L
1,489 SR
Queue Stats
25W - 34L
1,466 Elo+
Party 2
Bellona
Bellona
venator3G
Bellona
Level 149
God Stats
5W - 1L
1,696 SR
Queue Stats
241W - 244L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Blueberry9803
Cu Chulainn
16
4 / 0 / 2
9,832
578
8,349
11,727
9,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Arachne
16
5 / 0 / 2
9,367
551
5,069
11,342
7,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
3 / 2 / 4
9,681
569
10,521
8,073
2,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
13
2 / 3 / 4
8,065
474
6,243
6,089
1,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
lHumphreyI
Bacchus
12
3 / 3 / 6
8,584
505
5,668
7,183
6,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 4
8,672
510
4,660
11,685
4,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Marthyeu
Anhur
12
1 / 3 / 3
7,625
449
2,525
11,745
3,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Da Ji
14
4 / 3 / 2
8,384
493
7,621
12,947
4,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
10
0 / 4 / 3
6,368
375
3,238
7,889
6,829
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
venator3G
Bellona
14
0 / 3 / 1
8,521
501
5,060
13,434
9,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
17
Kills
7
8
Deaths
17
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Blueberry9803
Cu Chulainn
4
0
2
5
W
Arachne
5
0
2
6
L
2
4
4
1
L
Anhur
Marthyeu
Anhur
1
3
3
0.83
L
Da Ji
4
3
2
1.67
W
3
2
4
2.5
W
Scylla
2
3
4
1.33
L
Cthulhu
0
4
3
0.38
W
Bacchus
lHumphreyI
Bacchus
3
3
6
2
L
Bellona
venator3G
Bellona
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,850
Damage
23,104
44,414
Taken
57,700
27,382
Mitigated
28,456
16,529
Healing
21,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Blueberry9803
Cu Chulainn
8,349
1,441
0
4,767
11,727
9,174
303
176
11,551
6,454
52,619
W
Arachne
5,069
2,842
0
5,096
11,342
7,266
1,042
1,438
9,904
0
70,653
L
4,660
123
1,697
4,174
11,685
4,477
608
4,445
7,190
52,572
0
L
Anhur
Marthyeu
Anhur
2,525
1,121
0
4,791
11,745
3,238
497
1,385
10,360
0
45,387
L
Da Ji
7,621
2,033
0
4,090
12,947
4,757
0
1,703
11,169
0
51,676
W
10,521
3,216
0
4,573
8,073
2,733
2,111
1,436
6,637
0
69,133
W
Scylla
6,243
506
0
1,384
6,089
1,805
239
3,696
2,393
34,657
0
L
Cthulhu
3,238
177
204
1,639
7,889
6,829
0
2,091
5,773
18,226
0
W
Bacchus
lHumphreyI
Bacchus
5,668
241
0
709
7,183
6,404
269
1,152
6,031
22,370
0
L
Bellona
venator3G
Bellona
5,060
1,617
0
4,588
13,434
9,155
690
3,349
9,610
0
53,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,529
Gold Earned
39,570
419
Minions Killed
437
0
Camps Cleared
0
1,587,227
Distance Traveled
1,429,858
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,832
578
104
6
0
318,908
0
W
Arachne
9,367
551
100
6
0
342,038
0
L
Hel
8,672
510
114
7
0
321,124
0
L
Anhur
7,625
449
83
5
0
263,594
4
L
Da Ji
8,384
493
75
4
0
298,750
3
W
Neith
9,681
569
118
7
0
252,829
0
W
Scylla
8,065
474
58
3
0
321,947
3
L
Cthulhu
6,368
375
39
2
0
278,245
2
W
Bacchus
8,584
505
39
2
0
351,505
2
L
Bellona
8,521
501
126
7
0
268,145
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role