Player Matchup

Xing Tian
Xing Tian
Dathion
Xing Tian
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 12L
1,551 Elo+
Party 2
Tiamat
Tiamat
Scharfenberg
Tiamat
Level 74
God Stats
1W - 1L
1,325 SR
Queue Stats
19W - 12L
1,551 Elo+
Party 2
Jing Wei
Jing Wei
mastercosby
Jing Wei
Level 67
God Stats
2W - 1L
1,755 SR
Queue Stats
9W - 8L
1,423 Elo+
Party 2
Team Averages
Level 76
1,527 SR
1,509 Elo+

VS

Team Averages
Level 122
1,473 SR
1,574 Elo+
Danzaburou
Danzaburou
HoodGlyphs
Danzaburou
Level 143
God Stats
18W - 15L
1,480 SR
Queue Stats
60W - 55L
1,604 Elo+
Solo
Sobek
Sobek
HuronChan
Sobek
Level 115
God Stats
24W - 26L
1,440 SR
Queue Stats
124W - 104L
1,558 Elo+
Party 1
Tiamat
Tiamat
Scheel
Tiamat
Level 107
God Stats
50W - 36L
1,500 SR
Queue Stats
133W - 107L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Dathion
Xing Tian
16
3 / 2 / 8
13,070
688
13,129
19,396
21,043
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
17
5 / 1 / 4
12,256
645
18,185
13,664
10,535
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jing Wei
mastercosby
Jing Wei
15
3 / 5 / 6
12,109
637
11,822
16,915
6,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HoodGlyphs
Danzaburou
15
5 / 4 / 3
12,214
643
14,944
15,821
7,453
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
HuronChan
Sobek
13
1 / 3 / 7
10,462
551
8,291
24,105
31,082
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
Scheel
Tiamat
15
2 / 4 / 6
11,298
595
14,150
13,567
11,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
24
11
Kills
8
8
Deaths
11
18
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Dathion
Xing Tian
3
2
8
3.5
L
Danzaburou
HoodGlyphs
Danzaburou
5
4
3
1.63
L
Sobek
HuronChan
Sobek
1
3
7
1.5
W
Tiamat
5
1
4
7
L
Tiamat
Scheel
Tiamat
2
4
6
1.25
W
Jing Wei
mastercosby
Jing Wei
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,136
Damage
37,385
49,975
Taken
53,493
38,518
Mitigated
50,289
9,113
Healing
10,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Dathion
Xing Tian
13,129
1,240
0
398
19,396
21,043
246
6,494
12,512
33,191
0
L
Danzaburou
HoodGlyphs
Danzaburou
14,944
6,111
0
4,151
15,821
7,453
1,246
11,009
4,812
0
72,153
L
Sobek
HuronChan
Sobek
8,291
291
1,021
2,665
24,105
31,082
318
12,838
11,267
16,793
0
W
Tiamat
18,185
2,344
0
5,667
13,664
10,535
725
7,365
5,998
82,608
0
L
Tiamat
Scheel
Tiamat
14,150
1,879
0
2,608
13,567
11,754
483
7,536
6,031
46,014
0
W
Jing Wei
mastercosby
Jing Wei
11,822
8,257
0
3,048
16,915
6,940
1,887
7,685
8,874
0
41,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,435
Gold Earned
33,974
212
Minions Killed
210
0
Camps Cleared
0
1,075,431
Distance Traveled
1,028,755
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
13,070
688
35
2
0
374,225
1
L
Danzaburou
12,214
643
125
7
0
324,946
3
L
Sobek
10,462
551
21
1
0
369,487
4
W
Tiamat
12,256
645
116
6
0
349,841
1
L
Tiamat
11,298
595
64
3
0
334,322
5
W
Jing Wei
12,109
637
61
3
0
351,365
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role