Player Matchup

Tyr
Tyr
ShadowindPlayz
Tyr
Level 62
God Stats
14W - 19L
1,386 SR
Queue Stats
216W - 258L
1,547 Elo+
Party 2
Tiamat
Tiamat
SilkenRug60
Tiamat
Level 49
God Stats
15W - 23L
1,550 SR
Queue Stats
105W - 134L
1,530 Elo+
Party 2
Chang'e
Chang'e
VZHLEY
Chang'e
Level 14
God Stats
18W - 26L
1,522 SR
Queue Stats
45W - 64L
1,472 Elo+
Solo
Arachne
Arachne
fey-dentist4
Arachne
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,462 Elo+
Solo
Hun Batz
Hun Batz
lVlightylVlork
Hun Batz
Level 88
God Stats
17W - 14L
1,325 SR
Queue Stats
710W - 924L
1,435 Elo+
Solo
Team Averages
Level 44
1,457 SR
1,489 Elo+

VS

Team Averages
Level 110
1,562 SR
1,648 Elo+
Apollo
Apollo
DopiestCobra
Apollo
Level 107
God Stats
15W - 6L
1,733 SR
Queue Stats
490W - 251L
1,771 Elo+
Party 1
Tiamat
Tiamat
Koburaa
Tiamat
Level 124
God Stats
17W - 20L
1,479 SR
Queue Stats
572W - 309L
1,707 Elo+
Party 1
Cthulhu
Cthulhu
NothinButSocks
Cthulhu
Level 159
God Stats
11W - 5L
1,597 SR
Queue Stats
464W - 148L
1,759 Elo+
Party 1
Susano
Susano
Rikka69
Susano
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sol
Sol
Snowii
Sol
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 4 / 1
5,581
558
4,711
8,200
3,304
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
10
3 / 2 / 0
5,661
566
2,956
5,163
3,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chang'e
VZHLEY
Chang'e
9
0 / 3 / 3
5,184
518
2,516
7,533
2,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
fey-dentist4
Arachne
5
1 / 4 / 0
4,040
404
528
3,447
878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hun Batz
8
0 / 4 / 1
4,675
468
2,119
6,343
2,115
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
10
3 / 2 / 1
6,183
618
4,206
9,243
2,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
Koburaa
Tiamat
12
6 / 0 / 3
7,061
706
5,244
5,266
3,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
4 / 0 / 6
6,037
604
4,128
5,327
2,376
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Susano
Rikka69
Susano
7
0 / 5 / 5
4,670
467
2,065
6,406
1,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
Snowii
Sol
12
4 / 0 / 5
6,668
667
4,746
5,113
1,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
7
Kills
17
17
Deaths
7
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Apollo
3
2
1
1.75
W
Tiamat
Koburaa
Tiamat
6
0
3
7.5
W
4
0
6
7
W
Susano
Rikka69
Susano
0
5
5
0.5
L
3
4
1
0.88
L
Tiamat
3
2
0
1.5
W
Sol
Snowii
Sol
4
0
5
6.5
L
Chang'e
VZHLEY
Chang'e
0
3
3
0.5
L
Arachne
fey-dentist4
Arachne
1
4
0
0.25
L
Hun Batz
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,830
Damage
20,389
30,686
Taken
31,355
11,606
Mitigated
11,699
6,984
Healing
13,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
4,206
3,021
0
4,019
9,243
2,925
1,580
1,482
7,663
0
38,749
W
Tiamat
Koburaa
Tiamat
5,244
953
0
2,118
5,266
3,453
987
1,256
3,870
37,514
0
W
4,128
99
404
2,920
5,327
2,376
111
1,162
4,159
23,703
0
W
Susano
Rikka69
Susano
2,065
297
0
309
6,406
1,642
711
1,021
5,281
0
10,008
L
4,711
559
0
2,458
8,200
3,304
0
2,926
5,246
0
23,219
L
Tiamat
2,956
174
0
1,056
5,163
3,062
0
2,743
2,267
22,320
0
W
Sol
Snowii
Sol
4,746
2,193
0
4,228
5,113
1,303
1,063
203
4,910
38,516
0
L
Chang'e
VZHLEY
Chang'e
2,516
218
427
1,856
7,533
2,247
0
2,460
5,027
30,418
0
L
Arachne
fey-dentist4
Arachne
528
421
0
95
3,447
878
0
2,769
662
0
1,905
L
Hun Batz
2,119
761
0
1,092
6,343
2,115
0
2,945
3,366
0
18,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,141
Gold Earned
30,619
207
Minions Killed
319
0
Camps Cleared
0
935,961
Distance Traveled
995,146
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,183
618
76
8
0
182,514
0
W
Tiamat
7,061
706
102
10
0
218,406
2
W
Cthulhu
6,037
604
40
4
0
225,623
0
W
Susano
4,670
467
19
2
0
206,668
0
L
Tyr
5,581
558
40
4
0
215,075
3
L
Tiamat
5,661
566
56
6
0
200,643
1
W
Sol
6,668
667
82
8
0
161,935
0
L
Chang'e
5,184
518
79
8
0
183,919
0
L
Arachne
4,040
404
2
0
0
163,488
0
L
Hun Batz
4,675
468
30
3
0
172,836
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role