Player Matchup

Set
Set
Fluorane
Set
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,768 Elo+
Solo
Nox
Nox
Nastyloll
Nox
Level 14
God Stats
7W - 3L
1,845 SR
Queue Stats
120W - 91L
1,673 Elo+
Party 1
Danzaburou
Danzaburou
TheCoolestName0
Danzaburou
Level 7
God Stats
5W - 7L
1,458 SR
Queue Stats
31W - 33L
1,479 Elo+
Party 3
Bellona
Bellona
Zikou
Bellona
Level 13
God Stats
12W - 10L
1,500 SR
Queue Stats
105W - 83L
1,515 Elo+
Party 1
Jormungandr
Jormungandr
zekejeagar
Jormungandr
Level 24
God Stats
26W - 23L
1,585 SR
Queue Stats
81W - 83L
1,493 Elo+
Party 3
Team Averages
Level 12
1,578 SR
1,585 Elo+

VS

Team Averages
Level 22
1,623 SR
1,532 Elo+
Scylla
Scylla
Kaedeggle
Scylla
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 64L
1,508 Elo+
Solo
Set
Set
SantoSantiago
Set
Level 24
God Stats
2W - 3L
1,950 SR
Queue Stats
15W - 19L
1,497 Elo+
Party 2
Geb
Geb
StalinTheRedGod
Geb
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 32L
1,613 Elo+
Solo
Sun Wukong
Sun Wukong
awadaha
Sun Wukong
Level 16
God Stats
15W - 14L
1,457 SR
Queue Stats
61W - 56L
1,511 Elo+
Solo
Kali
Kali
謙Kenshin信
Kali
Level 21
God Stats
3W - 4L
1,708 SR
Queue Stats
15W - 19L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 4
7,010
701
3,688
7,983
3,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
5 / 1 / 2
6,878
688
4,143
4,149
1,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
TheCoolestName0
Danzaburou
9
0 / 1 / 7
5,215
522
5,056
3,897
1,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Boots

Boots

+6%
Movement Speed

Bellona
Zikou
Bellona
11
8 / 1 / 4
6,839
684
7,722
7,355
6,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jormungandr
zekejeagar
Jormungandr
10
4 / 0 / 4
6,225
623
1,807
5,582
2,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Kaedeggle
Scylla
8
0 / 6 / 1
4,555
456
2,394
5,283
1,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
0 / 6 / 1
4,353
435
2,910
6,303
1,997
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
1 / 3 / 1
5,237
524
3,614
6,114
1,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
awadaha
Sun Wukong
6
1 / 2 / 0
4,152
415
1,526
4,409
1,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

7
1 / 5 / 0
4,536
454
2,516
7,377
2,723
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
22
Kills
3
3
Deaths
22
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
0
4
7
L
Scylla
Kaedeggle
Scylla
0
6
1
0.08
W
5
1
2
6
L
0
6
1
0.08
L
1
3
1
0.5
W
Danzaburou
TheCoolestName0
Danzaburou
0
1
7
3.5
W
Bellona
Zikou
Bellona
8
1
4
10
L
Sun Wukong
awadaha
Sun Wukong
1
2
0
0.5
W
Jormungandr
zekejeagar
Jormungandr
4
0
4
6
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,416
Damage
12,960
28,966
Taken
29,486
14,539
Mitigated
9,691
10,180
Healing
4,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,688
1,937
0
5,385
7,983
3,045
0
1,052
6,905
0
45,266
L
Scylla
Kaedeggle
Scylla
2,394
367
0
480
5,283
1,421
0
2,780
2,478
13,768
0
W
4,143
170
0
843
4,149
1,552
1,454
1,198
2,830
30,060
0
L
2,910
1,638
0
366
6,303
1,997
0
1,425
4,803
0
10,314
L
3,614
685
0
336
6,114
1,658
0
1,523
4,591
11,050
0
W
Danzaburou
TheCoolestName0
Danzaburou
5,056
2,480
0
1,946
3,897
1,114
739
997
2,850
0
27,315
W
Bellona
Zikou
Bellona
7,722
1,849
0
452
7,355
6,454
424
1,004
6,241
3,093
26,611
L
Sun Wukong
awadaha
Sun Wukong
1,526
205
0
1,761
4,409
1,892
0
882
3,527
0
7,886
W
Jormungandr
zekejeagar
Jormungandr
1,807
404
0
1,554
5,582
2,374
220
1,525
3,951
19,572
0
L
2,516
1,480
0
1,139
7,377
2,723
0
952
6,300
0
15,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,167
Gold Earned
22,833
284
Minions Killed
104
0
Camps Cleared
0
998,236
Distance Traveled
903,680
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,010
701
86
9
0
231,212
2
L
Scylla
4,555
456
18
2
0
151,974
0
W
Nox
6,878
688
60
6
0
198,143
3
L
Set
4,353
435
26
3
0
195,155
0
L
Geb
5,237
524
17
2
0
210,842
3
W
Danzaburou
5,215
522
41
4
0
170,386
2
W
Bellona
6,839
684
56
6
0
213,735
2
L
Sun Wukong
4,152
415
13
1
0
155,563
0
W
Jormungandr
6,225
623
41
4
0
184,760
2
L
Kali
4,536
454
30
3
0
190,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role