Player Matchup

Cernunnos
Cernunnos
DukeOfWitz
Cernunnos
Level 48
God Stats
1W - 4L
1,306 SR
Queue Stats
5W - 21L
1,330 Elo+
Party 3
Chaac
Chaac
Frittenfips
Chaac
Level 101
God Stats
9W - 2L
1,670 SR
Queue Stats
245W - 243L
1,439 Elo+
Party 1
Tiamat
Tiamat
KingWaffIe
Tiamat
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 15L
1,330 Elo+
Party 3
Bellona
Bellona
Sunsh7ne
Bellona
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 21L
1,449 Elo+
Party 1
Cthulhu
Cthulhu
swafford95
Cthulhu
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Team Averages
Level 44
1,495 SR
1,409 Elo+

VS

Team Averages
Level 52
1,420 SR
1,350 Elo+
Tsukuyomi
Tsukuyomi
Chaotic Herb
Tsukuyomi
Level 66
God Stats
1W - 0L
1,541 SR
Queue Stats
3W - 7L
1,228 Elo+
Party 2
Nemesis
Nemesis
XxALITOxX95
Nemesis
Level 107
God Stats
11W - 12L
1,285 SR
Queue Stats
52W - 69L
1,501 Elo+
Party 2
Tiamat
Tiamat
evilmonkey0615
Tiamat
Level 37
God Stats
1W - 2L
1,145 SR
Queue Stats
3W - 4L
1,229 Elo+
Party 2
Kukulkan
Kukulkan
perezboys1802
Kukulkan
Level 18
God Stats
2W - 3L
1,579 SR
Queue Stats
2W - 4L
1,261 Elo+
Party 2
Fenrir
Fenrir
zedd1806
Fenrir
Level 31
God Stats
5W - 3L
1,547 SR
Queue Stats
29W - 26L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DukeOfWitz
Cernunnos
17
1 / 7 / 6
10,340
1,034
12,317
21,432
7,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 11 / 4
11,256
1,126
10,617
25,331
21,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
KingWaffIe
Tiamat
15
2 / 8 / 1
9,569
957
10,812
16,130
9,562
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Sunsh7ne
Bellona
16
3 / 7 / 4
10,592
1,059
14,681
20,236
15,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
swafford95
Cthulhu
16
1 / 6 / 4
10,113
1,011
6,305
28,695
12,794
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

79

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Chaotic Herb
Tsukuyomi
19
11 / 1 / 22
12,485
1,249
29,463
14,391
6,727
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
XxALITOxX95
Nemesis
18
8 / 2 / 20
11,961
1,196
20,578
14,960
11,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
4 / 2 / 24
10,866
1,087
18,202
7,734
7,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
perezboys1802
Kukulkan
18
8 / 3 / 19
11,844
1,184
17,684
11,873
5,789
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
zedd1806
Fenrir
18
8 / 2 / 18
11,804
1,180
13,477
11,146
9,880
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
142
10
Kills
39
39
Deaths
10
19
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Chaotic Herb
Tsukuyomi
11
1
22
22
L
Cernunnos
DukeOfWitz
Cernunnos
1
7
6
0.57
L
3
11
4
0.45
L
Tiamat
KingWaffIe
Tiamat
2
8
1
0.31
L
Bellona
Sunsh7ne
Bellona
3
7
4
0.71
W
Nemesis
XxALITOxX95
Nemesis
8
2
20
9
W
4
2
24
8
W
Kukulkan
perezboys1802
Kukulkan
8
3
19
5.83
L
Cthulhu
swafford95
Cthulhu
1
6
4
0.5
W
Fenrir
zedd1806
Fenrir
8
2
18
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,732
Damage
99,404
111,824
Taken
60,104
66,219
Mitigated
41,454
17,444
Healing
18,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Chaotic Herb
Tsukuyomi
29,463
7,944
478
4,803
14,391
6,727
0
3,848
10,393
0
44,082
L
Cernunnos
DukeOfWitz
Cernunnos
12,317
5,197
123
4,994
21,432
7,033
0
5,390
15,689
0
44,728
L
10,617
1,719
0
4,524
25,331
21,094
0
8,791
15,998
0
26,300
L
Tiamat
KingWaffIe
Tiamat
10,812
1,715
0
2,305
16,130
9,562
0
6,184
9,719
22,696
0
L
Bellona
Sunsh7ne
Bellona
14,681
6,224
0
670
20,236
15,736
0
7,077
12,688
197
21,671
W
Nemesis
XxALITOxX95
Nemesis
20,578
8,982
550
2,817
14,960
11,412
0
3,799
10,986
0
35,869
W
18,202
2,487
1,727
2,732
7,734
7,646
0
2,358
5,316
29,466
0
W
Kukulkan
perezboys1802
Kukulkan
17,684
1,532
1,431
1,828
11,873
5,789
0
3,903
7,895
31,762
0
L
Cthulhu
swafford95
Cthulhu
6,305
42
0
4,828
28,695
12,794
0
7,324
21,026
24,774
0
W
Fenrir
zedd1806
Fenrir
13,477
4,871
345
2,130
11,146
9,880
0
3,406
7,538
0
24,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,870
Gold Earned
58,960
159
Minions Killed
174
7
Camps Cleared
7
887,995
Distance Traveled
1,004,338
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,485
1,249
32
3
1
219,704
0
L
Cernunnos
10,340
1,034
61
6
2
172,023
0
L
Chaac
11,256
1,126
23
2
2
178,432
1
L
Tiamat
9,569
957
18
2
0
168,185
0
L
Bellona
10,592
1,059
23
2
2
200,423
3
W
Nemesis
11,961
1,196
33
3
1
225,247
1
W
Tiamat
10,866
1,087
34
3
2
181,361
0
W
Kukulkan
11,844
1,184
45
5
2
201,134
2
L
Cthulhu
10,113
1,011
34
3
1
168,932
1
W
Fenrir
11,804
1,180
30
3
1
176,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role