Player Matchup

Ares
Ares
CopenhagenWG
Ares
Level 22
God Stats
5W - 0L
1,850 SR
Queue Stats
23W - 17L
1,649 Elo+
Party 2
Medusa
Medusa
Esoterek
Medusa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,519 Elo+
Party 1
Thor
Thor
Meatspunk
Thor
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 30L
1,588 Elo+
Party 1
Anubis
Anubis
Tast1k
Anubis
Level 18
God Stats
17W - 8L
1,651 SR
Queue Stats
21W - 16L
1,618 Elo+
Party 2
Hercules
Hercules
ThunderLiaison
Hercules
Level 17
God Stats
5W - 4L
1,638 SR
Queue Stats
22W - 19L
1,626 Elo+
Party 2
Team Averages
Level 15
1,628 SR
1,600 Elo+

VS

Team Averages
Level 20
1,551 SR
1,549 Elo+
Ra
Ra
DaffyWHO
Ra
Level 3
God Stats
4W - 1L
1,500 SR
Queue Stats
56W - 41L
1,538 Elo+
Solo
Kuzenbo
Kuzenbo
ItsTimmur
Kuzenbo
Level 28
God Stats
6W - 3L
1,500 SR
Queue Stats
476W - 462L
1,586 Elo+
Solo
Danzaburou
Danzaburou
KinggWavyy
Danzaburou
Level 24
God Stats
53W - 32L
1,570 SR
Queue Stats
167W - 157L
1,533 Elo+
Solo
Nemesis
Nemesis
StarSnarf
Nemesis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,570 Elo+
Solo
Osiris
Osiris
juancito1598
Osiris
Level 29
God Stats
3W - 6L
1,684 SR
Queue Stats
150W - 160L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 6 / 11
10,862
543
11,049
16,664
13,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
Esoterek
Medusa
14
1 / 5 / 5
8,983
449
9,857
13,719
4,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
17
5 / 6 / 7
10,680
534
8,510
17,656
7,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Tast1k
Anubis
16
7 / 5 / 6
10,452
523
15,120
12,642
7,316
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
16
0 / 2 / 6
8,922
446
5,936
12,391
12,120
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 5 / 7
10,735
537
10,470
10,589
3,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
ItsTimmur
Kuzenbo
15
5 / 4 / 9
10,314
516
10,632
17,265
21,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
KinggWavyy
Danzaburou
4
0 / 0 / 1
5,987
299
326
363
41
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
StarSnarf
Nemesis
16
5 / 6 / 9
10,069
503
9,817
15,514
6,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Osiris
16
6 / 4 / 5
10,404
520
13,456
23,115
18,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
55
19
Kills
24
24
Deaths
19
35
Assists
31
Player
Kills
Deaths
Assists
KDA
W
6
6
11
1.92
L
8
5
7
2.3
W
Medusa
Esoterek
Medusa
1
5
5
0.7
L
Kuzenbo
ItsTimmur
Kuzenbo
5
4
9
2.38
L
Danzaburou
KinggWavyy
Danzaburou
0
0
1
0.5
W
Thor
5
6
7
1.42
L
Nemesis
StarSnarf
Nemesis
5
6
9
1.58
W
Anubis
Tast1k
Anubis
7
5
6
2
W
Hercules
0
2
6
1.5
L
Osiris
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,472
Damage
44,701
73,072
Taken
66,846
45,841
Mitigated
50,677
23,682
Healing
21,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,049
1,047
0
1,336
16,664
13,668
391
6,108
10,556
23,770
0
L
10,470
1,247
2,118
1,628
10,589
3,651
1,156
6,200
4,389
61,288
0
W
Medusa
Esoterek
Medusa
9,857
4,389
0
5,221
13,719
4,762
475
5,358
8,361
0
55,006
L
Kuzenbo
ItsTimmur
Kuzenbo
10,632
4,215
0
3,112
17,265
21,756
1,058
6,600
10,665
38,968
0
L
Danzaburou
KinggWavyy
Danzaburou
326
181
0
32
363
41
0
0
363
0
3,688
W
Thor
8,510
2,766
0
6,256
17,656
7,975
888
2,703
14,953
0
68,829
L
Nemesis
StarSnarf
Nemesis
9,817
4,757
0
4,826
15,514
6,897
130
5,891
9,623
0
51,262
W
Anubis
Tast1k
Anubis
15,120
2,131
0
5,798
12,642
7,316
1,070
3,952
8,690
53,001
0
W
Hercules
5,936
1,122
0
5,071
12,391
12,120
844
2,981
9,410
6,109
36,992
L
Osiris
13,456
5,518
0
10,065
23,115
18,332
227
8,370
14,745
0
59,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,899
Gold Earned
47,509
397
Minions Killed
345
0
Camps Cleared
0
1,621,759
Distance Traveled
1,498,979
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,862
543
16
1
0
362,537
2
L
Ra
10,735
537
119
6
0
381,307
2
W
Medusa
8,983
449
95
5
0
304,389
2
L
Kuzenbo
10,314
516
48
2
0
360,927
1
L
Danzaburou
5,987
299
9
0
0
35,884
0
W
Thor
10,680
534
120
6
0
341,962
2
L
Nemesis
10,069
503
76
4
0
373,954
2
W
Anubis
10,452
523
84
4
0
275,938
1
W
Hercules
8,922
446
82
4
0
336,933
2
L
Osiris
10,404
520
93
5
0
346,907
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role