Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
Equinox_Echoo
Set
Level 38
God Stats
3W - 2L
1,675 SR
Queue Stats
217W - 218L
1,524 Elo+
Party 1
Chaac
Chaac
LyriumAddict_UwU
Chaac
Level 26
God Stats
10W - 13L
1,366 SR
Queue Stats
58W - 80L
1,645 Elo+
Party 1
Baron Samedi
Baron Samedi
RinnyFolx
Baron Samedi
Level 61
God Stats
4W - 9L
1,776 SR
Queue Stats
11W - 23L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
TTV-BURGER-BOI
Heimdallr
Level 26
God Stats
10W - 11L
1,111 SR
Queue Stats
137W - 158L
1,362 Elo+
Party 1
Team Averages
Level 35
1,486 SR
1,506 Elo+

VS

Team Averages
Level 59
1,592 SR
1,414 Elo+
Jormungandr
Jormungandr
BigDirtyLip
Jormungandr
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 24L
1,471 Elo+
Party 3
Cernunnos
Cernunnos
PulseBeLike
Cernunnos
Level 27
God Stats
7W - 7L
1,454 SR
Queue Stats
14W - 14L
1,377 Elo+
Party 2
Janus
Janus
Xx_aden_Xx777
Janus
Level 103
God Stats
17W - 13L
1,773 SR
Queue Stats
33W - 36L
1,397 Elo+
Party 2
Izanami
Izanami
fade_god0_0
Izanami
Level 19
God Stats
6W - 0L
1,733 SR
Queue Stats
9W - 10L
1,377 Elo+
Party 2
Arachne
Arachne
potatofiend33
Arachne
Level 105
God Stats
3W - 2L
1,500 SR
Queue Stats
99W - 102L
1,449 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
3 / 4 / 1
5,470
547
3,937
10,151
5,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

5
1 / 5 / 1
4,446
445
4,142
5,961
1,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 1 / 0
5,069
507
3,457
5,148
2,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
RinnyFolx
Baron Samedi
10
0 / 3 / 0
5,436
544
401
4,200
1,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
TTV-BURGER-BOI
Heimdallr
8
0 / 3 / 2
4,831
483
2,702
5,104
1,620
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BigDirtyLip
Jormungandr
9
0 / 3 / 6
5,507
551
3,290
5,887
3,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cernunnos
PulseBeLike
Cernunnos
9
6 / 1 / 3
6,074
607
5,397
6,045
2,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
8 / 0 / 3
6,858
686
7,700
5,423
1,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Izanami
fade_god0_0
Izanami
9
0 / 0 / 1
5,527
553
1,535
4,135
1,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
11
2 / 0 / 1
6,015
602
1,172
6,553
2,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
4
Kills
16
16
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
4
1
0.88
W
Jormungandr
BigDirtyLip
Jormungandr
0
3
6
1
L
1
5
1
0.3
L
0
1
0
0
W
Cernunnos
PulseBeLike
Cernunnos
6
1
3
7.5
L
Baron Samedi
RinnyFolx
Baron Samedi
0
3
0
0
L
Heimdallr
TTV-BURGER-BOI
Heimdallr
0
3
2
0.33
W
8
0
3
9.5
W
Izanami
fade_god0_0
Izanami
0
0
1
0.5
W
Arachne
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,639
Damage
19,094
30,564
Taken
28,043
12,507
Mitigated
10,667
5,763
Healing
7,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,937
893
68
690
10,151
5,038
0
3,258
6,792
10,909
0
W
Jormungandr
BigDirtyLip
Jormungandr
3,290
1,135
69
897
5,887
3,615
108
1,461
4,426
19,131
0
L
4,142
2,321
0
922
5,961
1,824
0
2,740
3,109
0
15,123
L
3,457
220
0
2,496
5,148
2,635
351
0
5,148
0
21,233
W
Cernunnos
PulseBeLike
Cernunnos
5,397
3,040
0
579
6,045
2,063
556
1,912
4,133
0
21,258
L
Baron Samedi
RinnyFolx
Baron Samedi
401
0
0
1,026
4,200
1,390
0
1,590
2,456
28,206
0
L
Heimdallr
TTV-BURGER-BOI
Heimdallr
2,702
1,615
0
561
5,104
1,620
0
2,961
2,069
0
19,788
W
7,700
1,293
0
1,381
5,423
1,808
0
965
4,458
35,041
0
W
Izanami
fade_god0_0
Izanami
1,535
1,319
0
1,297
4,135
1,056
338
0
3,810
0
23,643
W
Arachne
1,172
954
0
3,592
6,553
2,125
0
0
6,528
0
26,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,252
Gold Earned
29,981
197
Minions Killed
259
0
Camps Cleared
0
900,110
Distance Traveled
1,020,202
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,470
547
17
2
0
180,811
0
W
Jormungandr
5,507
551
25
3
0
169,189
0
L
Set
4,446
445
32
3
0
204,284
0
L
Chaac
5,069
507
44
4
0
168,612
0
W
Cernunnos
6,074
607
37
4
0
206,868
0
L
Baron Samedi
5,436
544
64
6
0
167,160
3
L
Heimdallr
4,831
483
40
4
0
179,243
0
W
Janus
6,858
686
77
8
0
226,489
2
W
Izanami
5,527
553
51
5
0
199,488
0
W
Arachne
6,015
602
69
7
0
218,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role