Player Matchup

Sobek
Sobek
Platinum V
BHG Weeaboo
Sobek
Platinum V
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 67L
1,788 MMR
Solo
Scylla
Scylla
Platinum II
MrMASTERalbanil
Scylla
Platinum II
Level 157
God Stats
27W - 26L
1,597 SR
Queue Stats
551W - 544L
1,806 MMR
Solo
Ravana
Ravana
Gold III
Overlord Kitty
Ravana
Gold III
Level 121
God Stats
6W - 7L
1,500 SR
Queue Stats
84W - 78L
1,781 MMR
Solo
Chaac
Chaac
Platinum III
Townsy
Chaac
Platinum III
Level 153
God Stats
7W - 5L
1,784 SR
Queue Stats
230W - 233L
1,785 MMR
Solo
Cupid
Cupid
Gold I
sallis2003
Cupid
Gold I
Level 120
God Stats
0W - 2L
1,259 SR
Queue Stats
19W - 18L
1,791 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 136
1,528 SR
1,790 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 135
1,514 SR
1,789 MMR
Janus
Janus
Platinum V
DOUGHSKl
Janus
Platinum V
Level 156
God Stats
4W - 5L
1,517 SR
Queue Stats
69W - 53L
1,801 MMR
Solo
Guan Yu
Guan Yu
Platinum III
Fantasticfetus88
Guan Yu
Platinum III
Level 124
God Stats
4W - 7L
1,383 SR
Queue Stats
277W - 259L
1,802 MMR
Solo
Artio
Artio
Gold II
ThE LaSt DoNuT1
Artio
Gold II
Level 116
God Stats
1W - 2L
1,311 SR
Queue Stats
27W - 20L
1,687 MMR
Party 1
Hun Batz
Hun Batz
Platinum I
antutolaba
Hun Batz
Platinum I
Level 155
God Stats
2W - 1L
1,666 SR
Queue Stats
126W - 109L
1,802 MMR
Solo
Heimdallr
Heimdallr
Platinum III
watchyerback55
Heimdallr
Platinum III
Level 124
God Stats
54W - 40L
1,693 SR
Queue Stats
169W - 149L
1,856 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 9 / 2
12,468
416
13,418
35,192
45,827
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
2 / 6 / 2
12,654
422
18,190
20,233
8,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
0 / 6 / 5
13,705
457
17,542
23,298
14,953
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chaac
Townsy
Chaac
20
3 / 10 / 1
14,245
475
33,773
47,707
59,152
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cupid
20
4 / 5 / 1
15,207
507
14,296
24,131
11,122
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
PersephoneSetCu ChulainnDanzaburouNu Wa

VS

Bans
Erlang ShenNemesisTsukuyomiKing ArthurGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DOUGHSKl
Janus
20
8 / 5 / 9
17,060
569
19,608
20,340
9,334
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
8 / 1 / 14
17,665
589
25,455
36,284
55,045
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
4 / 1 / 19
14,151
472
12,247
28,115
35,677
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
antutolaba
Hun Batz
20
10 / 2 / 18
17,362
579
31,339
30,315
24,421
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
watchyerback55
Heimdallr
20
6 / 2 / 12
16,922
564
29,279
23,852
13,285
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
108
11
Kills
36
36
Deaths
11
11
Assists
72
Player
Kills
Deaths
Assists
KDA
L
2
9
2
0.33
W
Janus
DOUGHSKl
Janus
8
5
9
2.5
W
8
1
14
15
L
2
6
2
0.5
L
0
6
5
0.42
W
4
1
19
13.5
L
Chaac
Townsy
Chaac
3
10
1
0.35
W
Hun Batz
antutolaba
Hun Batz
10
2
18
9.5
L
Cupid
4
5
1
0.9
W
Heimdallr
watchyerback55
Heimdallr
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,219
Damage
117,928
150,561
Taken
138,906
139,140
Mitigated
137,762
46,957
Healing
75,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,418
1,588
0
5,547
35,192
45,827
38
9,337
25,656
42,396
0
W
Janus
DOUGHSKl
Janus
19,608
1,780
2,294
5,872
20,340
9,334
2,026
7,566
12,490
138,873
0
W
25,455
4,919
7,819
23,390
36,284
55,045
1,607
5,061
30,675
0
111,492
L
18,190
1,122
141
3,880
20,233
8,086
0
3,113
16,668
107,515
0
L
17,542
4,384
0
5,296
23,298
14,953
0
5,763
17,121
0
134,666
W
12,247
1,333
2,913
11,449
28,115
35,677
1,019
7,943
19,808
45,086
0
L
Chaac
Townsy
Chaac
33,773
12,024
0
20,106
47,707
59,152
43
8,638
37,619
0
124,485
W
Hun Batz
antutolaba
Hun Batz
31,339
8,149
0
13,694
30,315
24,421
503
6,186
23,578
0
139,055
L
Cupid
14,296
6,860
959
11,028
24,131
11,122
1,517
4,638
19,241
0
116,101
W
Heimdallr
watchyerback55
Heimdallr
29,279
20,083
0
8,490
23,852
13,285
9,918
6,106
17,526
0
160,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,279
Gold Earned
83,160
802
Minions Killed
793
0
Camps Cleared
0
2,736,228
Distance Traveled
3,065,661
34
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
12,468
416
28
1
0
592,423
10
W
Janus
17,060
569
214
7
0
594,574
6
W
Guan Yu
17,665
589
185
6
0
633,693
11
L
Scylla
12,654
422
174
6
0
542,539
9
L
Ravana
13,705
457
204
7
0
621,613
8
W
Artio
14,151
472
38
1
0
633,782
7
L
Chaac
14,245
475
199
7
0
486,647
2
W
Hun Batz
17,362
579
170
6
0
641,230
3
L
Cupid
15,207
507
197
7
0
493,006
5
W
Heimdallr
16,922
564
186
6
0
562,382
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role