Player Matchup

Jormungandr
Jormungandr
YoungDayParty
Jormungandr
Level 64
God Stats
40W - 49L
1,737 SR
Queue Stats
95W - 100L
1,474 Elo+
Party 1
Janus
Janus
dun_talking33455
Janus
Level 66
God Stats
21W - 29L
1,386 SR
Queue Stats
625W - 649L
1,435 Elo+
Party 2
Ao Kuang
Ao Kuang
imTrynaBeCrate
Ao Kuang
Level 86
God Stats
11W - 14L
1,344 SR
Queue Stats
536W - 503L
1,468 Elo+
Party 2
Tyr
Tyr
satgei
Tyr
Level 67
God Stats
5W - 5L
1,500 SR
Queue Stats
212W - 195L
1,483 Elo+
Solo
Danzaburou
Danzaburou
tyrant30001
Danzaburou
Level 54
God Stats
16W - 6L
1,806 SR
Queue Stats
118W - 111L
1,451 Elo+
Party 1
Team Averages
Level 67
1,554 SR
1,462 Elo+

VS

Team Averages
Level 92
1,572 SR
1,454 Elo+
Da Ji
Da Ji
 
Da Ji
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kali
Kali
Libbraa
Kali
Level 127
God Stats
7W - 3L
1,500 SR
Queue Stats
402W - 365L
1,443 Elo+
Party 3
Ao Kuang
Ao Kuang
MarquisMadHat
Ao Kuang
Level 80
God Stats
18W - 26L
1,829 SR
Queue Stats
527W - 542L
1,515 Elo+
Solo
Tiamat
Tiamat
baalvvinn
Tiamat
Level 52
God Stats
2W - 7L
1,467 SR
Queue Stats
41W - 42L
1,458 Elo+
Party 4
Terra
Terra
chibicakess
Terra
Level 79
God Stats
2W - 2L
1,566 SR
Queue Stats
184W - 195L
1,352 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
YoungDayParty
Jormungandr
17
2 / 5 / 12
10,737
429
14,412
25,331
20,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
6 / 7 / 6
12,680
507
15,785
14,944
4,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ao Kuang
20
11 / 1 / 5
13,653
546
18,160
19,110
8,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tyr
satgei
Tyr
17
0 / 2 / 4
11,417
457
10,376
20,265
21,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
tyrant30001
Danzaburou
20
8 / 1 / 6
13,196
528
20,455
16,745
6,822
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
8 / 10 / 2
10,891
436
16,945
20,641
8,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kali
Libbraa
Kali
19
6 / 3 / 4
12,582
503
18,246
25,088
16,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
MarquisMadHat
Ao Kuang
19
0 / 2 / 3
10,965
439
8,996
23,584
11,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
baalvvinn
Tiamat
10
1 / 5 / 3
7,808
312
5,474
13,029
5,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
0 / 7 / 5
9,668
387
5,373
25,412
20,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
32
27
Kills
15
16
Deaths
27
33
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
8
10
2
0.9
L
Kali
Libbraa
Kali
6
3
4
2.67
L
Ao Kuang
MarquisMadHat
Ao Kuang
0
2
3
0.75
W
Jormungandr
YoungDayParty
Jormungandr
2
5
12
1.6
L
Tiamat
baalvvinn
Tiamat
1
5
3
0.5
L
0
7
5
0.36
W
6
7
6
1.29
W
Ao Kuang
11
1
5
13.5
W
Tyr
satgei
Tyr
0
2
4
1
W
Danzaburou
tyrant30001
Danzaburou
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,188
Damage
55,034
96,395
Taken
107,754
62,132
Mitigated
61,528
33,402
Healing
34,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
16,945
6,280
0
570
20,641
8,118
0
10,806
9,263
0
52,362
L
Kali
Libbraa
Kali
18,246
9,913
0
7,349
25,088
16,038
147
12,828
11,810
0
97,307
L
Ao Kuang
MarquisMadHat
Ao Kuang
8,996
2,010
444
12,249
23,584
11,629
853
9,149
13,524
71,300
0
W
Jormungandr
YoungDayParty
Jormungandr
14,412
3,879
1,418
3,079
25,331
20,715
929
6,501
18,830
55,383
0
L
Tiamat
baalvvinn
Tiamat
5,474
1,040
198
4,612
13,029
5,266
0
4,557
8,284
28,060
0
L
5,373
392
1,651
6,976
25,412
20,477
0
9,443
15,703
43,189
0
W
15,785
1,499
0
2,915
14,944
4,367
1,269
661
14,283
70,356
0
W
Ao Kuang
18,160
2,490
0
8,194
19,110
8,884
1,528
2,012
17,098
112,734
0
W
Tyr
satgei
Tyr
10,376
2,053
0
6,512
20,265
21,344
105
6,285
13,634
0
66,242
W
Danzaburou
tyrant30001
Danzaburou
20,455
8,783
1,787
9,497
16,745
6,822
6,818
4,384
12,361
0
98,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,683
Gold Earned
51,914
598
Minions Killed
434
0
Camps Cleared
0
2,331,463
Distance Traveled
2,100,637
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,891
436
76
3
0
431,052
1
L
Kali
12,582
503
131
5
0
492,108
7
L
Ao Kuang
10,965
439
137
5
0
456,852
2
W
Jormungandr
10,737
429
83
3
0
453,681
0
L
Tiamat
7,808
312
31
1
0
253,277
0
L
Terra
9,668
387
59
2
0
467,348
2
W
Janus
12,680
507
117
5
0
428,302
8
W
Ao Kuang
13,653
546
140
6
0
501,962
4
W
Tyr
11,417
457
125
5
0
511,171
3
W
Danzaburou
13,196
528
133
5
0
436,347
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role