Player Matchup

Chaac
Chaac
AVGrimmly
Chaac
Level 134
God Stats
2W - 0L
1,814 SR
Queue Stats
26W - 27L
1,660 Elo+
Party 2
Nu Wa
Nu Wa
EliteHunter50
Nu Wa
Level 149
God Stats
3W - 0L
1,500 SR
Queue Stats
17W - 27L
1,390 Elo+
Party 2
Da Ji
Da Ji
RealiLListic
Da Ji
Level 101
God Stats
1W - 0L
1,735 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
TaintNiNj4twent
Baron Samedi
Level 89
God Stats
2W - 5L
1,370 SR
Queue Stats
15W - 12L
1,242 Elo+
Party 2
Chernobog
Chernobog
UnbeknownJohnny
Chernobog
Level 22
God Stats
1W - 0L
1,394 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 99
1,563 SR
1,459 Elo+

VS

Team Averages
Level 43
1,472 SR
1,170 Elo+
Tiamat
Tiamat
ActivateBlacknes
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 26L
1,149 Elo+
Party 1
Bellona
Bellona
Barrf12
Bellona
Level 28
God Stats
2W - 13L
1,256 SR
Queue Stats
4W - 29L
1,051 Elo+
Party 1
Hou Yi
Hou Yi
D-Run117
Hou Yi
Level 56
God Stats
0W - 6L
1,556 SR
Queue Stats
13W - 42L
1,140 Elo+
Party 1
Nemesis
Nemesis
EpicJustin666
Nemesis
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 52L
1,309 Elo+
Party 1
Osiris
Osiris
dajango
Osiris
Level 65
God Stats
9W - 10L
1,548 SR
Queue Stats
287W - 381L
1,204 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AVGrimmly
Chaac
20
10 / 2 / 10
13,464
518
17,283
28,313
28,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
4 / 8 / 13
13,305
512
27,981
13,741
5,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
13 / 3 / 4
14,060
541
22,781
22,181
10,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
TaintNiNj4twent
Baron Samedi
18
4 / 6 / 12
12,068
464
14,813
13,990
13,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chernobog
UnbeknownJohnny
Chernobog
12
1 / 1 / 1
9,778
376
404
3,302
961
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 6
10,051
387
4,915
20,916
9,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bellona
Barrf12
Bellona
17
3 / 8 / 4
11,690
450
18,448
22,978
21,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
D-Run117
Hou Yi
16
5 / 7 / 3
11,279
434
4,137
16,952
5,519
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
17
3 / 6 / 8
11,172
430
8,529
21,515
9,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Osiris
dajango
Osiris
18
6 / 6 / 9
12,588
484
9,222
28,913
21,812
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
48
32
Kills
18
20
Deaths
32
40
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Chaac
AVGrimmly
Chaac
10
2
10
7.5
L
1
5
6
0.8
L
Bellona
Barrf12
Bellona
3
8
4
0.63
L
Hou Yi
D-Run117
Hou Yi
5
7
3
0.93
W
4
8
13
1.31
L
Nemesis
3
6
8
1.17
W
13
3
4
5
W
Baron Samedi
TaintNiNj4twent
Baron Samedi
4
6
12
1.67
W
Chernobog
UnbeknownJohnny
Chernobog
1
1
1
1.5
L
Osiris
dajango
Osiris
6
6
9
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,262
Damage
45,251
81,527
Taken
111,274
57,876
Mitigated
67,360
24,656
Healing
23,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
AVGrimmly
Chaac
17,283
6,405
0
14,238
28,313
28,111
1,936
480
27,833
0
71,512
L
4,915
452
0
6,719
20,916
9,186
1,067
9,196
11,573
48,623
0
L
Bellona
Barrf12
Bellona
18,448
7,437
0
3,608
22,978
21,736
937
6,337
16,052
477
82,193
L
Hou Yi
D-Run117
Hou Yi
4,137
1,878
561
3,458
16,952
5,519
475
6,163
10,505
0
51,203
W
27,981
6,563
0
592
13,741
5,141
5,491
1,280
12,461
106,453
0
L
Nemesis
8,529
4,804
800
4,634
21,515
9,107
558
9,515
11,701
0
65,474
W
22,781
9,583
0
6,368
22,181
10,640
810
1,753
20,428
0
89,538
W
Baron Samedi
TaintNiNj4twent
Baron Samedi
14,813
1,945
1,215
2,139
13,990
13,023
2,357
1,221
12,769
58,371
0
W
Chernobog
UnbeknownJohnny
Chernobog
404
170
0
104
3,302
961
1,702
541
2,761
0
22,677
L
Osiris
dajango
Osiris
9,222
3,320
574
2,859
28,913
21,812
596
10,468
17,824
0
60,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,675
Gold Earned
56,780
517
Minions Killed
475
0
Camps Cleared
0
2,072,037
Distance Traveled
2,140,541
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,464
518
118
5
0
510,687
0
L
Tiamat
10,051
387
83
3
0
439,650
2
L
Bellona
11,690
450
133
5
0
436,243
0
L
Hou Yi
11,279
434
77
3
0
398,234
0
W
Nu Wa
13,305
512
129
5
0
420,068
5
L
Nemesis
11,172
430
89
3
0
417,092
0
W
Da Ji
14,060
541
112
4
0
503,654
4
W
Baron Samedi
12,068
464
109
4
0
453,444
3
W
Chernobog
9,778
376
49
2
0
184,184
1
L
Osiris
12,588
484
93
4
0
449,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role