Player Matchup

Fenrir
Fenrir
Bigg_tizz
Fenrir
Level 16
God Stats
14W - 13L
1,406 SR
Queue Stats
19W - 20L
1,299 Elo+
Party 1
Cupid
Cupid
KING718MATRIX
Cupid
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 12L
1,315 Elo+
Solo
Medusa
Medusa
R_u_B_x_X_x_X_
Medusa
Level 15
God Stats
7W - 9L
1,377 SR
Queue Stats
7W - 12L
1,225 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SstrangeSerj
Cu Chulainn
Level 26
God Stats
14W - 13L
1,500 SR
Queue Stats
374W - 413L
1,305 Elo+
Solo
Olorun
Olorun
UglyRook357
Olorun
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,076 Elo+
Solo
Team Averages
Level 17
1,457 SR
1,244 Elo+

VS

Team Averages
Level 23
1,493 SR
1,283 Elo+
Anhur
Anhur
Arctic Iguana1
Anhur
Level 26
God Stats
24W - 19L
1,511 SR
Queue Stats
86W - 77L
1,305 Elo+
Solo
Jormungandr
Jormungandr
BrazenBone
Jormungandr
Level 16
God Stats
2W - 8L
1,122 SR
Queue Stats
4W - 14L
1,017 Elo+
Solo
Set
Set
GrinzlerELO
Set
Level 27
God Stats
10W - 5L
1,850 SR
Queue Stats
88W - 59L
1,464 Elo+
Solo
Raijin
Raijin
Opti-_-Biliju
Raijin
Level 18
God Stats
2W - 2L
1,480 SR
Queue Stats
32W - 48L
1,311 Elo+
Solo
Hera
Hera
princeszleda
Hera
Level 28
God Stats
6W - 5L
1,500 SR
Queue Stats
48W - 55L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bigg_tizz
Fenrir
9
5 / 1 / 0
5,603
623
2,278
5,535
1,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

3
0 / 2 / 1
3,439
382
565
1,651
446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 2 / 2
3,902
434
1,332
3,425
971
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cu Chulainn
SstrangeSerj
Cu Chulainn
5
0 / 3 / 1
3,851
428
1,067
5,008
1,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Olorun
6
0 / 5 / 1
3,955
439
1,523
6,017
1,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 1
6,051
672
4,409
4,071
1,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
BrazenBone
Jormungandr
7
4 / 5 / 1
5,285
587
2,279
5,008
1,756
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 0 / 0
5,518
613
315
5,324
1,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 1 / 0
5,552
617
1,675
2,294
484
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
2 / 1 / 2
5,141
571
3,228
2,991
789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
16
5
Kills
12
13
Deaths
7
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
L
Fenrir
Bigg_tizz
Fenrir
5
1
0
5
W
Jormungandr
BrazenBone
Jormungandr
4
5
1
0.9
W
0
0
0
0
L
0
2
1
0.25
W
2
1
0
2
L
0
2
2
0.5
L
Cu Chulainn
SstrangeSerj
Cu Chulainn
0
3
1
0.17
L
Olorun
0
5
1
0.1
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,765
Damage
11,906
21,636
Taken
19,688
6,003
Mitigated
5,507
6,491
Healing
6,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,409
2,092
0
1,800
4,071
1,062
422
214
3,657
0
22,476
L
Fenrir
Bigg_tizz
Fenrir
2,278
522
0
2,731
5,535
1,706
862
461
5,074
0
25,745
W
Jormungandr
BrazenBone
Jormungandr
2,279
614
210
511
5,008
1,756
467
342
4,641
7,912
0
W
315
128
0
3,411
5,324
1,416
0
0
5,324
0
27,711
L
565
285
0
199
1,651
446
0
1,300
351
0
2,330
W
1,675
166
0
149
2,294
484
2,060
99
2,195
23,472
0
L
1,332
645
0
480
3,425
971
23
1,711
1,714
0
7,559
L
Cu Chulainn
SstrangeSerj
Cu Chulainn
1,067
166
0
1,612
5,008
1,267
0
665
4,343
0
6,331
L
Olorun
1,523
554
71
1,398
6,017
1,613
0
3,045
2,972
8,369
0
W
3,228
1,734
0
0
2,991
789
422
868
2,098
18,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,750
Gold Earned
27,547
111
Minions Killed
204
0
Camps Cleared
0
628,288
Distance Traveled
671,131
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,051
672
37
4
0
151,990
2
L
Fenrir
5,603
623
70
8
0
151,521
0
W
Jormungandr
5,285
587
11
1
0
116,021
2
W
Set
5,518
613
69
8
0
134,987
0
L
Cupid
3,439
382
6
1
0
52,610
0
W
Raijin
5,552
617
60
7
0
135,066
0
L
Medusa
3,902
434
10
1
0
158,230
0
L
Cu Chulainn
3,851
428
10
1
0
118,686
1
L
Olorun
3,955
439
15
2
0
147,241
1
W
Hera
5,141
571
27
3
0
133,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role