Player Matchup

Odin
Odin
DothShoop
Odin
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 14L
1,483 Elo+
Party 1
Heimdallr
Heimdallr
Humius
Heimdallr
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 7L
1,478 Elo+
Party 1
Bakasura
Bakasura
InfernalEnd
Bakasura
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
REALsouljaboy
Chang'e
Level 12
God Stats
3W - 2L
1,684 SR
Queue Stats
43W - 37L
1,537 Elo+
Solo
Khepri
Khepri
vovuey
Khepri
Level 18
God Stats
3W - 6L
1,502 SR
Queue Stats
113W - 99L
1,544 Elo+
Solo
Team Averages
Level 21
1,537 SR
1,508 Elo+

VS

Team Averages
Level 25
1,587 SR
1,484 Elo+
Scylla
Scylla
Darktale27
Scylla
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
148W - 131L
1,546 Elo+
Solo
Ymir
Ymir
MCbecorn
Ymir
Level 25
God Stats
4W - 4L
1,738 SR
Queue Stats
312W - 291L
1,568 Elo+
Solo
Baron Samedi
Baron Samedi
Orensford
Baron Samedi
Level 28
God Stats
1W - 1L
1,621 SR
Queue Stats
1W - 2L
1,430 Elo+
Party 2
Camazotz
Camazotz
ProustV
Camazotz
Level 26
God Stats
1W - 5L
1,500 SR
Queue Stats
204W - 263L
1,445 Elo+
Solo
Medusa
Medusa
SinisterTea
Medusa
Level 29
God Stats
1W - 1L
1,573 SR
Queue Stats
2W - 3L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
6 / 0 / 2
7,105
592
7,202
9,453
5,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Heimdallr
Humius
Heimdallr
9
3 / 2 / 0
6,057
505
5,031
5,270
1,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
InfernalEnd
Bakasura
12
5 / 4 / 3
7,145
595
8,370
9,158
2,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
12
2 / 1 / 0
6,974
581
5,880
6,326
1,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Khepri
vovuey
Khepri
10
2 / 2 / 4
6,409
534
2,747
6,519
3,147
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Darktale27
Scylla
11
0 / 2 / 3
6,164
514
2,677
7,929
2,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
9
2 / 2 / 4
6,420
535
4,486
8,606
4,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
Orensford
Baron Samedi
8
0 / 6 / 1
5,423
452
4,076
8,732
2,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
ProustV
Camazotz
9
3 / 6 / 1
5,924
494
5,915
10,817
3,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
10
3 / 2 / 2
6,139
512
4,673
4,949
1,475
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
19
18
Kills
8
9
Deaths
18
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Scylla
Darktale27
Scylla
0
2
3
0.75
W
Odin
6
0
2
7
W
Heimdallr
Humius
Heimdallr
3
2
0
1.5
W
Bakasura
InfernalEnd
Bakasura
5
4
3
1.63
L
Ymir
2
2
4
2
L
Baron Samedi
Orensford
Baron Samedi
0
6
1
0.08
L
Camazotz
ProustV
Camazotz
3
6
1
0.58
W
Chang'e
2
1
0
2
L
Medusa
3
2
2
2
W
Khepri
vovuey
Khepri
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,230
Damage
21,827
36,726
Taken
41,033
15,483
Mitigated
14,877
11,931
Healing
13,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Darktale27
Scylla
2,677
565
0
3,287
7,929
2,490
116
3,874
3,864
29,852
0
W
Odin
7,202
2,603
0
2,983
9,453
5,738
586
3,653
5,800
0
25,650
W
Heimdallr
Humius
Heimdallr
5,031
2,189
0
1,954
5,270
1,784
322
1,180
4,090
0
20,983
W
Bakasura
InfernalEnd
Bakasura
8,370
5,827
0
1,415
9,158
2,920
0
1,146
7,966
0
36,375
L
Ymir
4,486
624
0
1,757
8,606
4,816
0
1,448
6,797
26,291
0
L
Baron Samedi
Orensford
Baron Samedi
4,076
165
0
2,850
8,732
2,879
0
352
7,880
21,397
0
L
Camazotz
ProustV
Camazotz
5,915
2,409
0
4,016
10,817
3,217
624
2,314
8,278
0
21,034
W
Chang'e
5,880
441
443
3,625
6,326
1,894
217
2,332
3,720
40,140
0
L
Medusa
4,673
2,642
0
1,440
4,949
1,475
148
639
4,166
0
21,430
W
Khepri
vovuey
Khepri
2,747
233
0
1,511
6,519
3,147
126
2,608
3,911
18,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,690
Gold Earned
30,070
248
Minions Killed
225
0
Camps Cleared
0
1,196,128
Distance Traveled
1,157,457
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,164
514
69
6
0
213,751
1
W
Odin
7,105
592
42
4
0
250,680
6
W
Heimdallr
6,057
505
36
3
0
194,264
0
W
Bakasura
7,145
595
66
6
0
245,618
4
L
Ymir
6,420
535
31
3
0
233,076
4
L
Baron Samedi
5,423
452
42
4
0
211,038
3
L
Camazotz
5,924
494
40
3
0
244,288
2
W
Chang'e
6,974
581
82
7
0
257,593
0
L
Medusa
6,139
512
43
4
0
255,304
2
W
Khepri
6,409
534
22
2
0
247,973
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role