Player Matchup

Tiamat
Tiamat
ConscriptG24
Tiamat
Level 26
God Stats
18W - 19L
1,395 SR
Queue Stats
128W - 127L
1,409 Elo+
Solo
Cthulhu
Cthulhu
Mktopsey
Cthulhu
Level 29
God Stats
12W - 9L
1,327 SR
Queue Stats
151W - 191L
1,508 Elo+
Solo
Bellona
Bellona
RipSkywalker256
Bellona
Level 18
God Stats
67W - 70L
1,579 SR
Queue Stats
580W - 645L
1,475 Elo+
Solo
Amaterasu
Amaterasu
Yojojoman
Amaterasu
Level 18
God Stats
2W - 5L
1,432 SR
Queue Stats
10W - 13L
1,416 Elo+
Solo
Nemesis
Nemesis
marskman489
Nemesis
Level 24
God Stats
4W - 4L
1,555 SR
Queue Stats
53W - 54L
1,496 Elo+
Solo
Team Averages
Level 23
1,458 SR
1,461 Elo+

VS

Team Averages
Level 33
1,563 SR
1,433 Elo+
Poseidon
Poseidon
F7Blackstone
Poseidon
Level 86
God Stats
14W - 12L
1,544 SR
Queue Stats
228W - 226L
1,373 Elo+
Party 1
Danzaburou
Danzaburou
ImKryptiiic
Danzaburou
Level 22
God Stats
58W - 56L
1,596 SR
Queue Stats
150W - 178L
1,330 Elo+
Party 2
Anubis
Anubis
Say_Hi_2God4Me
Anubis
Level 29
God Stats
19W - 26L
1,632 SR
Queue Stats
45W - 72L
1,501 Elo+
Party 2
Tiamat
Tiamat
TheWomfromGuam
Tiamat
Level 11
God Stats
10W - 2L
1,663 SR
Queue Stats
15W - 4L
1,664 Elo+
Party 1
Ares
Ares
metal tricky
Ares
Level 17
God Stats
10W - 9L
1,382 SR
Queue Stats
11W - 11L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
8
0 / 3 / 1
4,533
453
2,243
6,254
2,843
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Mktopsey
Cthulhu
6
2 / 2 / 0
4,646
465
2,655
4,818
1,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 4 / 0
4,804
480
2,516
6,137
3,097
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
Yojojoman
Amaterasu
6
0 / 6 / 3
4,500
450
1,065
8,023
4,770
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Nemesis
marskman489
Nemesis
7
1 / 1 / 0
4,604
460
2,266
4,845
1,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
F7Blackstone
Poseidon
9
1 / 1 / 4
5,492
549
3,525
3,065
858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Danzaburou
ImKryptiiic
Danzaburou
8
4 / 1 / 3
5,889
589
4,724
4,851
1,512
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
2 / 2 / 4
5,166
517
3,416
4,167
1,671
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
5 / 0 / 1
6,092
609
2,796
4,895
2,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
4 / 0 / 0
5,964
596
3,157
5,870
3,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
3
Kills
16
16
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
3
1
0.17
W
Poseidon
F7Blackstone
Poseidon
1
1
4
3
W
Danzaburou
ImKryptiiic
Danzaburou
4
1
3
5.5
L
Cthulhu
Mktopsey
Cthulhu
2
2
0
1
L
0
4
0
0
W
2
2
4
2
W
5
0
1
5.5
L
Amaterasu
Yojojoman
Amaterasu
0
6
3
0.25
L
Nemesis
marskman489
Nemesis
1
1
0
1
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,745
Damage
17,618
30,077
Taken
22,848
13,976
Mitigated
10,338
8,185
Healing
6,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
2,243
83
0
2,512
6,254
2,843
0
2,736
3,174
21,623
0
W
Poseidon
F7Blackstone
Poseidon
3,525
228
0
441
3,065
858
475
1,045
2,020
25,102
0
W
Danzaburou
ImKryptiiic
Danzaburou
4,724
2,278
306
657
4,851
1,512
1,662
1,404
3,447
0
17,230
L
Cthulhu
Mktopsey
Cthulhu
2,655
93
0
1,338
4,818
1,823
68
1,526
3,198
12,324
0
L
2,516
1,345
0
775
6,137
3,097
44
3,157
2,980
0
20,540
W
3,416
172
294
962
4,167
1,671
932
1,933
2,234
16,178
0
W
2,796
260
0
2,136
4,895
2,590
479
516
4,379
23,182
0
L
Amaterasu
Yojojoman
Amaterasu
1,065
246
0
2,094
8,023
4,770
0
2,438
5,549
0
7,950
L
Nemesis
marskman489
Nemesis
2,266
843
0
1,466
4,845
1,443
0
2,411
2,282
0
13,238
W
3,157
634
0
2,056
5,870
3,707
171
0
5,870
20,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,087
Gold Earned
28,603
140
Minions Killed
184
0
Camps Cleared
0
882,562
Distance Traveled
890,278
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,533
453
35
4
0
175,177
1
W
Poseidon
5,492
549
29
3
0
165,204
3
W
Danzaburou
5,889
589
35
4
0
183,948
0
L
Cthulhu
4,646
465
12
1
0
150,269
0
L
Bellona
4,804
480
42
4
0
176,024
0
W
Anubis
5,166
517
23
2
0
166,040
0
W
Tiamat
6,092
609
61
6
0
183,030
2
L
Amaterasu
4,500
450
19
2
0
167,755
0
L
Nemesis
4,604
460
32
3
0
213,337
2
W
Ares
5,964
596
36
4
0
192,056
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role