Player Matchup

Khepri
Khepri
BeetusDefeatus
Khepri
Level 34
God Stats
31W - 5L
2,167 SR
Queue Stats
75W - 20L
2,013 Elo+
Party 2
Tiamat
Tiamat
ODST ARBITER11
Tiamat
Level 129
God Stats
17W - 5L
1,984 SR
Queue Stats
72W - 17L
2,033 Elo+
Party 2
Danzaburou
Danzaburou
QuarterrChubb
Danzaburou
Level 132
God Stats
14W - 6L
1,626 SR
Queue Stats
71W - 24L
2,013 Elo+
Party 2
Team Averages
Level 98
1,926 SR
2,019 Elo+

VS

Team Averages
Level 143
1,447 SR
1,595 Elo+
Geb
Geb
Xx ITz IAN xX
Geb
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 47L
1,567 Elo+
Party 1
Baron Samedi
Baron Samedi
xKrYSiSx
Baron Samedi
Level 146
God Stats
0W - 3L
1,483 SR
Queue Stats
25W - 30L
1,742 Elo+
Party 1
Izanami
Izanami
xMISFITxv2
Izanami
Level 129
God Stats
0W - 2L
1,359 SR
Queue Stats
16W - 24L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 10
12,994
684
6,956
19,681
24,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
4 / 2 / 11
12,554
661
15,001
12,210
10,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
QuarterrChubb
Danzaburou
18
9 / 2 / 6
14,049
739
18,557
19,170
9,700
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 3
10,403
548
11,232
19,266
21,263
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
xKrYSiSx
Baron Samedi
15
2 / 5 / 2
11,295
594
14,775
14,505
6,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
xMISFITxv2
Izanami
15
2 / 6 / 1
11,454
603
12,936
15,210
5,581
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
15
Kills
5
5
Deaths
15
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
1
10
7
W
4
2
11
4.75
W
Danzaburou
QuarterrChubb
Danzaburou
9
2
6
6
L
1
4
3
0.63
L
Baron Samedi
xKrYSiSx
Baron Samedi
2
5
2
0.6
L
Izanami
xMISFITxv2
Izanami
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,514
Damage
38,943
51,061
Taken
48,981
44,235
Mitigated
33,343
21,125
Healing
11,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,956
89
0
5,565
19,681
24,434
374
9,126
10,175
24,909
0
W
15,001
1,425
172
4,214
12,210
10,101
250
6,141
5,957
50,632
0
W
Danzaburou
QuarterrChubb
Danzaburou
18,557
9,349
0
11,174
19,170
9,700
3,535
9,952
8,812
0
100,766
L
11,232
990
0
925
19,266
21,263
180
6,868
12,086
34,440
0
L
Baron Samedi
xKrYSiSx
Baron Samedi
14,775
222
2,921
4,796
14,505
6,499
41
7,084
7,049
50,767
0
L
Izanami
xMISFITxv2
Izanami
12,936
9,086
0
2,528
15,210
5,581
983
7,071
7,821
0
72,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,597
Gold Earned
33,152
254
Minions Killed
233
0
Camps Cleared
0
953,244
Distance Traveled
921,473
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,994
684
17
1
0
363,371
6
W
Tiamat
12,554
661
93
5
0
307,718
1
W
Danzaburou
14,049
739
144
8
0
282,155
3
L
Geb
10,403
548
29
2
0
338,582
4
L
Baron Samedi
11,295
594
61
3
0
300,564
0
L
Izanami
11,454
603
143
8
0
282,327
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role