Player Matchup

Mercury
Mercury
 
Mercury
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
Frenchtoastfan
Ullr
Level 136
God Stats
28W - 26L
1,184 SR
Queue Stats
708W - 619L
1,421 Elo+
Party 2
Merlin
Merlin
jbbq
Merlin
Level 42
God Stats
2W - 3L
1,268 SR
Queue Stats
24W - 35L
1,448 Elo+
Party 4
Geb
Geb
maurirod
Geb
Level 25
God Stats
13W - 13L
1,500 SR
Queue Stats
146W - 140L
1,500 Elo+
Party 2
Odin
Odin
n4zd
Odin
Level 26
God Stats
4W - 7L
1,475 SR
Queue Stats
8W - 9L
1,464 Elo+
Party 4
Team Averages
Level 58
1,386 SR
1,467 Elo+

VS

Team Averages
Level 71
1,408 SR
1,449 Elo+
Athena
Athena
FERNANDICHI
Athena
Level 27
God Stats
0W - 4L
1,274 SR
Queue Stats
347W - 368L
1,358 Elo+
Party 1
Pele
Pele
InvisableLegend
Pele
Level 43
God Stats
12W - 7L
1,608 SR
Queue Stats
114W - 104L
1,497 Elo+
Party 3
Merlin
Merlin
Pyroicus
Merlin
Level 125
God Stats
5W - 4L
1,481 SR
Queue Stats
216W - 191L
1,511 Elo+
Party 3
Anhur
Anhur
SaintCP
Anhur
Level 20
God Stats
2W - 7L
1,474 SR
Queue Stats
184W - 182L
1,425 Elo+
Party 3
Da Ji
Da Ji
dxamify
Da Ji
Level 141
God Stats
4W - 8L
1,204 SR
Queue Stats
754W - 725L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
0 / 2 / 3
6,951
497
2,155
8,828
2,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
5 / 0 / 3
7,593
542
6,640
4,810
1,210
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
jbbq
Merlin
12
4 / 1 / 1
7,564
540
7,617
6,940
2,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 1 / 4
8,243
589
2,545
7,933
4,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Odin
n4zd
Odin
12
1 / 1 / 3
7,449
532
2,907
8,020
5,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
0 / 6 / 1
6,011
429
1,008
10,456
4,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 1 / 0
6,598
471
4,012
9,236
2,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
Pyroicus
Merlin
13
2 / 1 / 1
7,578
541
6,808
5,807
2,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Anhur
SaintCP
Anhur
9
0 / 5 / 1
5,873
420
1,767
8,336
2,116
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Da Ji
dxamify
Da Ji
12
1 / 2 / 2
7,432
531
6,378
9,570
3,588
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
14
Kills
4
5
Deaths
15
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
0
2
3
0.75
L
Athena
0
6
1
0.08
W
5
0
3
6.5
L
1
1
0
1
L
Merlin
Pyroicus
Merlin
2
1
1
2.5
L
Anhur
SaintCP
Anhur
0
5
1
0.1
L
Da Ji
dxamify
Da Ji
1
2
2
1
W
Merlin
jbbq
Merlin
4
1
1
4.5
W
4
1
4
6
W
Odin
n4zd
Odin
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,864
Damage
19,973
36,531
Taken
43,405
15,935
Mitigated
14,848
13,071
Healing
11,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
2,155
550
0
2,292
8,828
2,647
398
1,846
6,816
0
29,537
L
Athena
1,008
195
0
1,690
10,456
4,546
0
3,187
7,194
12,898
0
W
6,640
3,660
0
2,112
4,810
1,210
2,878
867
3,877
0
54,592
L
4,012
605
0
3,940
9,236
2,559
0
662
8,574
0
45,373
L
Merlin
Pyroicus
Merlin
6,808
601
0
974
5,807
2,039
457
2,506
3,301
45,707
0
L
Anhur
SaintCP
Anhur
1,767
1,269
0
1,178
8,336
2,116
0
1,863
6,473
0
29,663
L
Da Ji
dxamify
Da Ji
6,378
1,017
0
3,711
9,570
3,588
0
1,944
7,376
0
34,597
W
Merlin
jbbq
Merlin
7,617
673
0
2,820
6,940
2,264
376
2,540
4,194
39,484
0
W
2,545
597
0
3,282
7,933
4,434
430
1,517
6,274
19,736
0
W
Odin
n4zd
Odin
2,907
881
0
2,565
8,020
5,380
288
466
7,554
0
22,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,800
Gold Earned
33,492
320
Minions Killed
321
0
Camps Cleared
0
1,316,672
Distance Traveled
1,312,755
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,951
497
66
5
0
264,015
0
L
Athena
6,011
429
25
2
0
265,452
0
W
Ullr
7,593
542
103
7
0
221,450
4
L
Pele
6,598
471
72
5
0
272,984
0
L
Merlin
7,578
541
90
6
0
279,692
4
L
Anhur
5,873
420
47
3
0
194,525
0
L
Da Ji
7,432
531
87
6
0
300,102
2
W
Merlin
7,564
540
65
5
0
272,160
5
W
Geb
8,243
589
18
1
0
285,697
1
W
Odin
7,449
532
68
5
0
273,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role