Player Matchup

Janus
Janus
DinViеsel
Janus
Level 159
God Stats
3W - 2L
1,742 SR
Queue Stats
142W - 77L
1,627 Elo+
Party 1
Baron Samedi
Baron Samedi
DonOmαr
Baron Samedi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
OohSmite
Rama
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 19L
1,705 Elo+
Party 1
Bacchus
Bacchus
Veigas
Bacchus
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,213 Elo+
Party 1
Zhong Kui
Zhong Kui
cαzαdo
Zhong Kui
Level 156
God Stats
1W - 0L
1,285 SR
Queue Stats
74W - 37L
1,500 Elo+
Party 1
Team Averages
Level 135
1,505 SR
1,509 Elo+

VS

Team Averages
Level 138
1,500 SR
1,527 Elo+
Bastet
Bastet
Juniorcc
Bastet
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
PedinteMistico
Tiamat
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 30L
1,582 Elo+
Solo
Poseidon
Poseidon
ThorRada
Poseidon
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
l3quis
Danzaburou
Level 147
God Stats
13W - 13L
1,500 SR
Queue Stats
377W - 363L
1,552 Elo+
Solo
Pele
Pele
єℓмσикєу
Pele
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
6 / 0 / 2
7,391
672
4,352
4,229
1,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
DonOmαr
Baron Samedi
11
2 / 1 / 2
6,055
550
3,961
7,158
4,865
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rama
12
1 / 0 / 1
6,336
576
3,701
6,020
1,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
Veigas
Bacchus
9
2 / 0 / 3
5,659
514
1,387
4,523
2,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
cαzαdo
Zhong Kui
10
0 / 1 / 6
5,827
530
3,761
8,293
4,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Juniorcc
Bastet
10
1 / 1 / 0
5,723
520
4,037
6,202
2,060
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 3 / 0
4,880
444
2,120
5,736
4,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Poseidon
ThorRada
Poseidon
10
0 / 3 / 0
5,542
504
2,588
4,296
1,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
l3quis
Danzaburou
10
0 / 2 / 0
5,740
522
3,181
5,978
1,858
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
1 / 2 / 1
6,732
612
3,350
6,311
2,312
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
11
Kills
2
2
Deaths
11
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
6
0
2
7
W
Baron Samedi
DonOmαr
Baron Samedi
2
1
2
3
L
Bastet
Juniorcc
Bastet
1
1
0
1
W
Rama
1
0
1
1.5
L
0
3
0
0
L
Poseidon
ThorRada
Poseidon
0
3
0
0
W
Bacchus
Veigas
Bacchus
2
0
3
3.5
W
Zhong Kui
cαzαdo
Zhong Kui
0
1
6
3
L
Danzaburou
l3quis
Danzaburou
0
2
0
0
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,162
Damage
15,276
30,223
Taken
28,523
14,865
Mitigated
12,434
16,514
Healing
6,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
4,352
287
0
1,995
4,229
1,230
31
1,077
3,026
43,584
0
W
Baron Samedi
DonOmαr
Baron Samedi
3,961
515
585
4,372
7,158
4,865
0
288
6,856
32,045
0
L
Bastet
Juniorcc
Bastet
4,037
749
0
825
6,202
2,060
0
2,237
3,875
0
34,065
W
Rama
3,701
2,700
0
3,279
6,020
1,593
666
685
5,335
0
52,119
L
2,120
346
0
1,421
5,736
4,695
0
2,135
3,559
11,918
0
L
Poseidon
ThorRada
Poseidon
2,588
84
0
782
4,296
1,509
0
3,141
1,041
27,763
0
W
Bacchus
Veigas
Bacchus
1,387
184
0
1,373
4,523
2,334
0
1,463
3,014
7,778
0
W
Zhong Kui
cαzαdo
Zhong Kui
3,761
626
72
4,838
8,293
4,843
0
963
7,284
24,461
0
L
Danzaburou
l3quis
Danzaburou
3,181
707
0
2,916
5,978
1,858
0
746
5,232
0
35,426
L
3,350
567
0
961
6,311
2,312
0
4,956
1,355
0
40,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,268
Gold Earned
28,617
343
Minions Killed
332
0
Camps Cleared
0
1,072,061
Distance Traveled
1,055,780
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,391
672
92
8
0
223,853
3
W
Baron Samedi
6,055
550
59
5
0
193,073
3
L
Bastet
5,723
520
71
6
0
243,900
2
W
Rama
6,336
576
120
11
0
200,704
2
L
Tiamat
4,880
444
15
1
0
209,528
2
L
Poseidon
5,542
504
71
6
0
218,222
6
W
Bacchus
5,659
514
4
0
0
243,733
4
W
Zhong Kui
5,827
530
68
6
0
210,698
4
L
Danzaburou
5,740
522
77
7
0
187,051
6
L
Pele
6,732
612
98
9
0
197,079
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role