Player Matchup

Sylvanus
Sylvanus
AGOOFYCHICKEN
Sylvanus
Level 152
God Stats
6W - 4L
1,532 SR
Queue Stats
553W - 566L
1,534 Elo+
Solo
Ganesha
Ganesha
CellularLevel
Ganesha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Crour
Jing Wei
Level 144
God Stats
4W - 3L
1,308 SR
Queue Stats
234W - 222L
1,610 Elo+
Solo
Neith
Neith
Teh Dirty Dee
Neith
Level 68
God Stats
15W - 14L
1,636 SR
Queue Stats
453W - 479L
1,568 Elo+
Solo
Merlin
Merlin
megaluss
Merlin
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
127W - 124L
1,598 Elo+
Solo
Team Averages
Level 126
1,495 SR
1,562 Elo+

VS

Team Averages
Level 83
1,500 SR
1,460 Elo+
Tiamat
Tiamat
DestinyTitanKing
Tiamat
Level 76
God Stats
2W - 1L
1,500 SR
Queue Stats
151W - 150L
1,353 Elo+
Solo
Baron Samedi
Baron Samedi
PapaFacher
Baron Samedi
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 44L
1,443 Elo+
Solo
Bakasura
Bakasura
SugarC0ated
Bakasura
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,507 Elo+
Solo
Odin
Odin
erickw0w
Odin
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
rakfloka
Chernobog
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AGOOFYCHICKEN
Sylvanus
18
6 / 3 / 12
12,951
720
7,696
26,019
31,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ganesha
20
0 / 2 / 22
11,600
644
16,969
34,774
26,692
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Crour
Jing Wei
20
5 / 1 / 12
12,107
673
15,521
13,630
7,104
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
7 / 3 / 5
12,386
688
19,100
14,189
8,275
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
megaluss
Merlin
20
5 / 2 / 11
12,660
703
23,029
17,911
9,781
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 5 / 5
11,758
653
24,061
17,819
8,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Baron Samedi
PapaFacher
Baron Samedi
18
2 / 5 / 8
11,075
615
23,424
20,600
8,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
SugarC0ated
Bakasura
16
1 / 6 / 4
10,228
568
7,542
16,343
5,938
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Odin
18
2 / 4 / 7
11,473
637
14,354
23,153
24,436
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chernobog
rakfloka
Chernobog
18
2 / 3 / 4
10,784
599
14,222
15,185
4,574
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
39
23
Kills
11
11
Deaths
23
62
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AGOOFYCHICKEN
Sylvanus
6
3
12
4
W
Ganesha
0
2
22
5.5
W
Jing Wei
Crour
Jing Wei
5
1
12
11
L
4
5
5
1.3
L
Baron Samedi
PapaFacher
Baron Samedi
2
5
8
1.2
L
Bakasura
SugarC0ated
Bakasura
1
6
4
0.5
W
7
3
5
3.17
L
Odin
2
4
7
1.38
W
Merlin
megaluss
Merlin
5
2
11
5.25
L
Chernobog
rakfloka
Chernobog
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,315
Damage
83,603
106,523
Taken
93,100
83,124
Mitigated
51,903
57,929
Healing
47,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AGOOFYCHICKEN
Sylvanus
7,696
883
16,169
10,273
26,019
31,272
365
13,902
12,117
11,061
0
W
Ganesha
16,969
135
3,304
14,759
34,774
26,692
480
11,939
22,430
32,681
0
W
Jing Wei
Crour
Jing Wei
15,521
11,616
1,548
1,989
13,630
7,104
1,836
5,641
7,832
0
41,752
L
24,061
858
2,987
4,525
17,819
8,717
0
8,445
9,374
47,419
0
L
Baron Samedi
PapaFacher
Baron Samedi
23,424
529
10,899
9,139
20,600
8,238
127
12,752
7,848
44,312
0
L
Bakasura
SugarC0ated
Bakasura
7,542
4,551
882
2,696
16,343
5,938
670
7,507
8,836
0
8,050
W
19,100
8,990
3,752
4,731
14,189
8,275
2,794
7,670
5,849
0
44,122
L
Odin
14,354
950
4,839
6,610
23,153
24,436
23
9,415
13,738
0
22,792
W
Merlin
megaluss
Merlin
23,029
812
483
921
17,911
9,781
1,116
8,333
8,997
52,933
0
L
Chernobog
rakfloka
Chernobog
14,222
8,397
3,149
1,499
15,185
4,574
2,912
9,575
5,610
0
37,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,704
Gold Earned
55,318
210
Minions Killed
189
0
Camps Cleared
0
1,532,130
Distance Traveled
1,492,738
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,951
720
10
1
0
284,298
3
W
Ganesha
11,600
644
1
0
0
333,508
1
W
Jing Wei
12,107
673
61
3
0
320,985
6
L
Tiamat
11,758
653
44
2
0
271,767
0
L
Baron Samedi
11,075
615
53
3
0
286,008
0
L
Bakasura
10,228
568
16
1
0
324,490
1
W
Neith
12,386
688
77
4
0
274,445
0
L
Odin
11,473
637
15
1
0
331,249
6
W
Merlin
12,660
703
61
3
0
318,894
0
L
Chernobog
10,784
599
61
3
0
279,224
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role