Player Matchup

Khepri
Khepri
 
Khepri
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
FlameSoda44
Tiamat
Level 109
God Stats
5W - 4L
1,457 SR
Queue Stats
368W - 372L
1,493 Elo+
Party 2
Izanami
Izanami
MrBlackOGMx
Izanami
Level 77
God Stats
4W - 7L
1,361 SR
Queue Stats
69W - 74L
1,449 Elo+
Party 2
Bellona
Bellona
Zir PikPlok
Bellona
Level 21
God Stats
1W - 2L
1,341 SR
Queue Stats
92W - 88L
1,399 Elo+
Party 2
Merlin
Merlin
ziroeuf
Merlin
Level 72
God Stats
11W - 13L
1,445 SR
Queue Stats
86W - 100L
1,571 Elo+
Party 2
Team Averages
Level 62
1,421 SR
1,482 Elo+

VS

Team Averages
Level 42
1,398 SR
1,502 Elo+
Cerberus
Cerberus
Campeon-Esclavo
Cerberus
Level 18
God Stats
1W - 2L
1,240 SR
Queue Stats
8W - 11L
1,420 Elo+
Party 3
Fenrir
Fenrir
Daniel_Wolf-300
Fenrir
Level 72
God Stats
8W - 3L
1,212 SR
Queue Stats
100W - 78L
1,507 Elo+
Party 3
Guan Yu
Guan Yu
DiamondTwig5409
Guan Yu
Level 48
God Stats
9W - 10L
1,504 SR
Queue Stats
9W - 11L
1,460 Elo+
Party 1
Ra
Ra
JT0AST
Ra
Level 43
God Stats
2W - 2L
1,534 SR
Queue Stats
71W - 57L
1,603 Elo+
Party 1
Jing Wei
Jing Wei
Jesseballoon
Jing Wei
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 41L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
0 / 2 / 2
6,298
420
1,865
7,735
4,054
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
13
1 / 2 / 0
7,556
504
4,468
8,204
4,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
MrBlackOGMx
Izanami
11
1 / 3 / 1
6,638
443
5,542
9,608
3,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
Zir PikPlok
Bellona
11
0 / 2 / 0
6,076
405
1,424
6,201
4,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
ziroeuf
Merlin
13
0 / 4 / 0
7,018
468
5,516
5,691
1,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
1 / 1 / 4
7,411
494
5,945
8,986
5,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 1 / 6
7,715
514
4,741
8,683
2,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 0 / 2
8,657
577
4,208
5,709
4,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ra
15
3 / 0 / 1
9,052
603
2,050
3,190
1,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
Jesseballoon
Jing Wei
14
4 / 0 / 1
8,006
534
9,099
8,126
2,615
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
2
Kills
13
13
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
2
2
0.5
W
Cerberus
1
1
4
3
W
2
1
6
5
W
3
0
2
4
L
Tiamat
1
2
0
0.5
W
Ra
3
0
1
3.5
W
Jing Wei
Jesseballoon
Jing Wei
4
0
1
4.5
L
Izanami
MrBlackOGMx
Izanami
1
3
1
0.5
L
Bellona
Zir PikPlok
Bellona
0
2
0
0
L
Merlin
ziroeuf
Merlin
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,815
Damage
26,043
37,439
Taken
34,694
18,729
Mitigated
16,802
10,430
Healing
16,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
1,865
63
0
1,482
7,735
4,054
0
3,148
4,587
17,843
0
W
Cerberus
5,945
226
0
2,326
8,986
5,737
34
2,703
6,243
23,538
0
W
4,741
747
0
3,422
8,683
2,906
0
2,624
5,999
0
36,341
W
4,208
1,060
511
2,078
5,709
4,426
1,456
2,046
3,615
0
47,338
L
Tiamat
4,468
566
0
3,685
8,204
4,818
0
236
7,920
50,706
0
W
Ra
2,050
444
496
1,547
3,190
1,118
396
2,001
833
58,988
0
W
Jing Wei
Jesseballoon
Jing Wei
9,099
6,904
0
5,885
8,126
2,615
0
1,939
6,155
0
62,629
L
Izanami
MrBlackOGMx
Izanami
5,542
3,210
0
3,172
9,608
3,310
0
2,758
6,850
0
43,586
L
Bellona
Zir PikPlok
Bellona
1,424
685
0
591
6,201
4,808
525
0
6,081
0
27,923
L
Merlin
ziroeuf
Merlin
5,516
0
0
1,500
5,691
1,739
0
1,675
3,851
47,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,586
Gold Earned
40,841
388
Minions Killed
456
0
Camps Cleared
0
1,304,376
Distance Traveled
1,476,630
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,298
420
21
1
0
276,078
3
W
Cerberus
7,411
494
43
3
0
289,574
6
W
Fenrir
7,715
514
70
5
0
320,684
0
W
Guan Yu
8,657
577
101
7
0
274,135
2
L
Tiamat
7,556
504
112
7
0
284,451
1
W
Ra
9,052
603
135
9
0
311,903
2
W
Jing Wei
8,006
534
107
7
0
280,334
2
L
Izanami
6,638
443
96
6
0
250,395
4
L
Bellona
6,076
405
63
4
0
242,447
0
L
Merlin
7,018
468
96
6
0
251,005
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role