Player Matchup

Sol
Sol
CPT_Walt
Sol
Level 160
God Stats
10W - 9L
1,477 SR
Queue Stats
362W - 381L
1,481 Elo+
Solo
Cabrakan
Cabrakan
EĮectroCUTE
Cabrakan
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
H0dorH0dorH0dor
Hel
Level 84
God Stats
4W - 9L
1,171 SR
Queue Stats
607W - 628L
1,496 Elo+
Solo
Hun Batz
Hun Batz
HTTRitsTheSkill
Hun Batz
Level 137
God Stats
2W - 4L
1,247 SR
Queue Stats
59W - 82L
1,473 Elo+
Solo
Ullr
Ullr
xPeepWRLDXX
Ullr
Level 85
God Stats
0W - 4L
1,500 SR
Queue Stats
506W - 526L
1,426 Elo+
Party 2
Team Averages
Level 124
1,379 SR
1,475 Elo+

VS

Team Averages
Level 122
1,335 SR
1,502 Elo+
Mercury
Mercury
DamselBunny
Mercury
Level 129
God Stats
1W - 0L
1,316 SR
Queue Stats
25W - 22L
1,475 Elo+
Party 1
Ganesha
Ganesha
Prvt SnowBall92
Ganesha
Level 145
God Stats
2W - 2L
1,500 SR
Queue Stats
417W - 478L
1,538 Elo+
Solo
He Bo
He Bo
R1chHard1816
He Bo
Level 113
God Stats
2W - 1L
1,258 SR
Queue Stats
111W - 93L
1,507 Elo+
Solo
Raijin
Raijin
UnbearableBoog
Raijin
Level 121
God Stats
1W - 0L
1,280 SR
Queue Stats
25W - 22L
1,475 Elo+
Party 1
Guan Yu
Guan Yu
winbur35
Guan Yu
Level 103
God Stats
3W - 3L
1,323 SR
Queue Stats
165W - 182L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 10
10,465
654
27,466
14,252
5,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cabrakan
EĮectroCUTE
Cabrakan
19
4 / 4 / 16
11,397
712
13,017
19,826
25,677
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
3 / 5 / 11
11,379
711
10,646
19,678
14,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
20
6 / 10 / 9
12,252
766
10,035
17,630
6,699
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 5 / 11
11,406
713
12,288
15,400
6,476
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DamselBunny
Mercury
18
6 / 5 / 13
11,601
725
8,883
14,339
7,158
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
0 / 4 / 27
11,154
697
13,475
23,298
22,231
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
11 / 4 / 11
13,238
827
17,839
15,175
6,721
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
6 / 6 / 17
11,830
739
20,439
16,145
8,119
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
winbur35
Guan Yu
20
6 / 3 / 17
13,088
818
11,440
26,406
34,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
114
22
Kills
29
29
Deaths
22
57
Assists
85
Player
Kills
Deaths
Assists
KDA
L
3
5
10
1.6
W
Mercury
DamselBunny
Mercury
6
5
13
2.5
L
Cabrakan
EĮectroCUTE
Cabrakan
4
4
16
3
L
3
5
11
1.7
L
Hun Batz
6
10
9
1.05
W
0
4
27
3.38
W
11
4
11
4.13
W
6
6
17
2.42
W
Guan Yu
winbur35
Guan Yu
6
3
17
4.83
L
6
5
11
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,452
Damage
72,076
86,786
Taken
95,363
58,662
Mitigated
79,081
39,013
Healing
42,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
27,466
3,405
1,557
2,908
14,252
5,399
1,712
7,422
6,782
47,500
0
W
Mercury
DamselBunny
Mercury
8,883
3,980
1,312
1,034
14,339
7,158
2,975
7,534
6,805
0
21,470
L
Cabrakan
EĮectroCUTE
Cabrakan
13,017
966
2,356
2,111
19,826
25,677
388
10,461
9,365
21,672
0
L
10,646
776
15,890
9,710
19,678
14,411
0
14,302
5,376
22,305
0
L
Hun Batz
10,035
2,018
682
904
17,630
6,699
0
6,913
10,717
0
30,802
W
13,475
924
1,193
1,551
23,298
22,231
756
14,148
9,150
31,254
0
W
17,839
1,044
3,252
2,456
15,175
6,721
351
8,434
6,741
36,584
0
W
20,439
2,308
1,980
1,123
16,145
8,119
581
8,717
7,428
35,791
0
W
Guan Yu
winbur35
Guan Yu
11,440
1,147
15,183
12,989
26,406
34,852
640
12,296
14,110
198
28,850
L
12,288
9,344
1,371
1,524
15,400
6,476
1,638
12,847
2,553
0
27,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,899
Gold Earned
60,911
142
Minions Killed
157
0
Camps Cleared
0
1,314,691
Distance Traveled
1,380,413
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,465
654
42
3
0
267,809
3
W
Mercury
11,601
725
27
2
0
320,881
0
L
Cabrakan
11,397
712
19
1
0
258,767
0
L
Hel
11,379
711
23
1
0
245,231
0
L
Hun Batz
12,252
766
29
2
0
275,951
0
W
Ganesha
11,154
697
4
0
0
251,931
0
W
He Bo
13,238
827
43
3
0
242,270
0
W
Raijin
11,830
739
38
2
0
244,621
2
W
Guan Yu
13,088
818
45
3
0
320,710
1
L
Ullr
11,406
713
29
2
0
266,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role