Player Matchup

Cthulhu
Cthulhu
GREENI3ASTARD666
Cthulhu
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,467 Elo+
Party 2
Danzaburou
Danzaburou
TacoBenderOver
Danzaburou
Level 38
God Stats
2W - 1L
1,458 SR
Queue Stats
18W - 20L
1,484 Elo+
Party 2
Ah Puch
Ah Puch
big705d22
Ah Puch
Level 59
God Stats
17W - 11L
1,528 SR
Queue Stats
17W - 11L
1,546 Elo+
Solo
Team Averages
Level 54
1,496 SR
1,499 Elo+

VS

Team Averages
Level 88
1,520 SR
1,424 Elo+
Hou Yi
Hou Yi
GymGorillaJoe
Hou Yi
Level 87
God Stats
47W - 75L
1,446 SR
Queue Stats
73W - 125L
1,380 Elo+
Party 1
Mulan
Mulan
OLPZ-Azgelord
Mulan
Level 92
God Stats
13W - 16L
1,499 SR
Queue Stats
480W - 583L
1,524 Elo+
Solo
Tiamat
Tiamat
P L0w1598
Tiamat
Level 85
God Stats
6W - 6L
1,614 SR
Queue Stats
87W - 141L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 14
13,026
620
8,987
20,117
23,699
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
TacoBenderOver
Danzaburou
18
13 / 4 / 5
15,917
758
30,782
23,694
11,188
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
big705d22
Ah Puch
17
2 / 0 / 11
12,825
611
14,589
10,161
4,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 4
13,549
645
19,614
21,249
7,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 5 / 4
12,463
593
11,210
30,264
25,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
P L0w1598
Tiamat
16
3 / 6 / 3
12,436
592
13,803
18,991
13,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
18
Kills
8
8
Deaths
18
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
4
14
2.5
L
3
7
4
0.71
L
2
5
4
0.8
L
Tiamat
P L0w1598
Tiamat
3
6
3
0.75
W
Danzaburou
TacoBenderOver
Danzaburou
13
4
5
3.88
W
Ah Puch
big705d22
Ah Puch
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,358
Damage
44,627
53,972
Taken
70,504
39,316
Mitigated
46,043
9,577
Healing
21,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,987
157
1,235
1,212
20,117
23,699
278
6,051
13,796
22,690
0
L
19,614
8,988
183
6,843
21,249
7,655
455
8,397
12,852
0
110,998
L
11,210
611
0
5,444
30,264
25,311
559
8,644
21,620
0
41,344
L
Tiamat
P L0w1598
Tiamat
13,803
1,724
783
8,024
18,991
13,077
0
6,757
12,234
54,904
0
W
Danzaburou
TacoBenderOver
Danzaburou
30,782
16,669
0
6,341
23,694
11,188
1,960
6,322
17,122
0
74,373
W
Ah Puch
big705d22
Ah Puch
14,589
268
0
789
10,161
4,429
407
1,466
8,620
75,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,768
Gold Earned
38,448
241
Minions Killed
257
0
Camps Cleared
0
1,160,663
Distance Traveled
1,064,819
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,026
620
24
1
0
405,828
3
L
Hou Yi
13,549
645
126
6
0
328,418
1
L
Mulan
12,463
593
45
2
0
367,965
1
L
Tiamat
12,436
592
86
4
0
368,436
2
W
Danzaburou
15,917
758
96
5
0
351,165
0
W
Ah Puch
12,825
611
121
6
0
403,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role