Player Matchup

Tyr
Tyr
Carlosvmz
Tyr
Level 24
God Stats
4W - 10L
1,320 SR
Queue Stats
93W - 103L
1,505 Elo+
Party 1
Sobek
Sobek
Favoringkaiky
Sobek
Level 44
God Stats
32W - 32L
1,818 SR
Queue Stats
168W - 172L
1,538 Elo+
Party 1
Ra
Ra
MorbidFat
Ra
Level 24
God Stats
4W - 3L
1,216 SR
Queue Stats
99W - 109L
1,486 Elo+
Solo
Danzaburou
Danzaburou
ThePandaSpider
Danzaburou
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 84L
1,617 Elo+
Solo
Fenrir
Fenrir
benii201
Fenrir
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 60L
1,540 Elo+
Party 1
Team Averages
Level 28
1,471 SR
1,537 Elo+

VS

Team Averages
Level 22
1,430 SR
1,541 Elo+
King Arthur
King Arthur
Cyf3rL337
King Arthur
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,508 Elo+
Solo
Geb
Geb
M4GO Lethaal
Geb
Level 18
God Stats
0W - 2L
1,306 SR
Queue Stats
25W - 38L
1,523 Elo+
Party 2
Awilix
Awilix
Monstro6661
Awilix
Level 40
God Stats
6W - 10L
1,593 SR
Queue Stats
31W - 49L
1,515 Elo+
Party 2
Chang'e
Chang'e
ZuluKabulu
Chang'e
Level 28
God Stats
6W - 9L
1,251 SR
Queue Stats
479W - 451L
1,552 Elo+
Solo
Danzaburou
Danzaburou
monogod3958
Danzaburou
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 35L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
7,193
514
7,131
8,619
5,888
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 0 / 7
7,688
549
4,365
9,646
7,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
5 / 1 / 1
8,878
634
5,380
6,300
2,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
ThePandaSpider
Danzaburou
14
10 / 0 / 1
9,337
667
12,266
6,074
1,948
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
benii201
Fenrir
11
0 / 2 / 4
6,594
471
2,571
9,343
3,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cyf3rL337
King Arthur
12
2 / 2 / 1
6,888
492
7,088
12,389
8,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
0 / 3 / 0
5,575
398
2,654
9,537
5,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
9
1 / 6 / 1
5,795
414
2,320
9,860
2,820
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
ZuluKabulu
Chang'e
13
3 / 4 / 0
7,546
539
7,872
9,207
3,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
monogod3958
Danzaburou
8
0 / 4 / 0
5,434
388
4,067
6,739
1,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
18
Kills
6
6
Deaths
19
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
3
1
0.83
L
King Arthur
Cyf3rL337
King Arthur
2
2
1
1.25
W
1
0
7
4.5
L
0
3
0
0
L
Awilix
1
6
1
0.25
W
5
1
1
5.5
W
Danzaburou
ThePandaSpider
Danzaburou
10
0
1
10.5
L
Chang'e
ZuluKabulu
Chang'e
3
4
0
0.75
W
Fenrir
benii201
Fenrir
0
2
4
1
L
Danzaburou
monogod3958
Danzaburou
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,713
Damage
24,001
39,982
Taken
47,732
20,950
Mitigated
21,774
15,466
Healing
11,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,131
1,216
0
1,132
8,619
5,888
0
0
8,177
0
30,524
L
King Arthur
Cyf3rL337
King Arthur
7,088
1,126
0
4,866
12,389
8,836
0
989
11,400
0
26,523
W
4,365
347
0
5,066
9,646
7,296
0
1,922
7,621
19,290
0
L
2,654
323
258
876
9,537
5,286
0
1,517
8,020
10,627
0
L
Awilix
2,320
677
0
470
9,860
2,820
0
748
9,112
0
22,845
W
5,380
770
139
2,836
6,300
2,387
688
4,399
1,653
55,579
0
W
Danzaburou
ThePandaSpider
Danzaburou
12,266
7,227
0
3,213
6,074
1,948
3,123
712
5,362
0
63,776
L
Chang'e
ZuluKabulu
Chang'e
7,872
877
48
2,999
9,207
3,232
0
5,198
3,703
50,948
0
W
Fenrir
benii201
Fenrir
2,571
421
0
3,080
9,343
3,431
0
3,089
6,101
0
29,807
L
Danzaburou
monogod3958
Danzaburou
4,067
1,344
0
1,488
6,739
1,600
0
987
5,752
0
26,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,690
Gold Earned
31,238
379
Minions Killed
248
0
Camps Cleared
0
1,373,272
Distance Traveled
1,172,282
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,193
514
59
4
0
257,809
1
L
King Arthur
6,888
492
53
4
0
248,449
4
W
Sobek
7,688
549
25
2
0
299,661
2
L
Geb
5,575
398
8
1
0
259,849
1
L
Awilix
5,795
414
43
3
0
255,500
2
W
Ra
8,878
634
116
8
0
272,319
2
W
Danzaburou
9,337
667
123
9
0
260,835
3
L
Chang'e
7,546
539
99
7
0
245,447
3
W
Fenrir
6,594
471
56
4
0
282,648
0
L
Danzaburou
5,434
388
45
3
0
163,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role