Player Matchup

Thoth
Thoth
Platinum V
Dwonzis
Thoth
Platinum V
Level 154
God Stats
2W - 1L
2,014 SR
Queue Stats
18W - 9L
1,935 MMR
Party 2
Osiris
Osiris
Platinum V
camasots
Osiris
Platinum V
Level 127
God Stats
3W - 1L
1,459 SR
Queue Stats
37W - 18L
1,935 MMR
Party 2
Cerberus
Cerberus
Platinum V
xAidro
Cerberus
Platinum V
Level 146
God Stats
12W - 7L
1,957 SR
Queue Stats
18W - 9L
1,935 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 142
1,810 SR
1,935 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 83
1,707 SR
1,668 MMR
Horus
Horus
Gold III
KingBeneathTheMt
Horus
Gold III
Level 87
God Stats
2W - 3L
1,530 SR
Queue Stats
18W - 10L
1,689 MMR
Party 1
Chang'e
Chang'e
Gold III
XMuffinMan12X
Chang'e
Gold III
Level 65
God Stats
6W - 2L
1,790 SR
Queue Stats
19W - 10L
1,689 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold IV
nwzFrosty
Cu Chulainn
Gold IV
Level 97
God Stats
4W - 2L
1,800 SR
Queue Stats
19W - 10L
1,624 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Dwonzis
Thoth
16
4 / 3 / 4
11,846
658
12,166
8,602
2,939
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
camasots
Osiris
16
6 / 3 / 4
13,139
730
25,073
19,932
15,335
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
xAidro
Cerberus
14
1 / 3 / 8
11,991
666
10,364
19,819
21,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
PersephoneAphroditeDanzaburouGuan YuCthulhu

VS

Bans
CupidAh Muzen CabChaacAnhurMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 8
10,615
590
6,917
18,148
13,564
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chang'e
15
4 / 4 / 4
11,942
663
15,138
17,542
6,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cu Chulainn
nwzFrosty
Cu Chulainn
15
4 / 3 / 5
11,455
636
19,462
21,893
13,944
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
26
11
Kills
9
9
Deaths
11
16
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Thoth
Dwonzis
Thoth
4
3
4
2
L
1
4
8
1.25
L
Chang'e
4
4
4
1.5
W
Osiris
camasots
Osiris
6
3
4
2.67
L
Cu Chulainn
nwzFrosty
Cu Chulainn
4
3
5
2.17
W
Cerberus
xAidro
Cerberus
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,603
Damage
41,517
48,353
Taken
57,583
39,282
Mitigated
33,551
13,476
Healing
23,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Dwonzis
Thoth
12,166
385
0
1,765
8,602
2,939
862
1,825
6,683
88,556
0
L
6,917
3,149
4,247
5,394
18,148
13,564
354
6,812
11,336
0
16,981
L
Chang'e
15,138
649
5,103
7,667
17,542
6,043
0
8,452
9,090
58,839
0
W
Osiris
camasots
Osiris
25,073
11,010
0
4,573
19,932
15,335
1,023
7,443
12,163
0
68,472
L
Cu Chulainn
nwzFrosty
Cu Chulainn
19,462
6,270
0
740
21,893
13,944
0
7,402
14,491
5,879
61,406
W
Cerberus
xAidro
Cerberus
10,364
1,114
0
7,138
19,819
21,008
331
6,630
12,767
28,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,976
Gold Earned
34,012
229
Minions Killed
204
0
Camps Cleared
0
952,108
Distance Traveled
979,668
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,846
658
129
7
0
306,564
5
L
Horus
10,615
590
25
1
0
333,073
1
L
Chang'e
11,942
663
94
5
0
311,604
5
W
Osiris
13,139
730
64
4
0
331,952
4
L
Cu Chulainn
11,455
636
85
5
0
334,991
2
W
Cerberus
11,991
666
36
2
0
313,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role