Player Matchup

Danzaburou
Danzaburou
HomeboyModz
Danzaburou
Level 126
God Stats
4W - 1L
1,971 SR
Queue Stats
56W - 52L
1,768 Elo+
Party 1
Achilles
Achilles
Nortor27
Achilles
Level 103
God Stats
7W - 3L
1,553 SR
Queue Stats
135W - 120L
1,588 Elo+
Solo
Zeus
Zeus
icefromhell
Zeus
Level 66
God Stats
2W - 2L
1,680 SR
Queue Stats
8W - 9L
1,725 Elo+
Party 1
Team Averages
Level 98
1,734 SR
1,694 Elo+

VS

Team Averages
Level 59
1,442 SR
1,628 Elo+
Tiamat
Tiamat
Clutchpython
Tiamat
Level 53
God Stats
2W - 5L
1,542 SR
Queue Stats
39W - 33L
1,587 Elo+
Solo
Ullr
Ullr
ElMonteCarl1to
Ullr
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
illidan105
Geb
Level 89
God Stats
7W - 11L
1,285 SR
Queue Stats
920W - 707L
1,796 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HomeboyModz
Danzaburou
15
9 / 0 / 6
11,550
888
15,912
13,894
5,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Nortor27
Achilles
12
3 / 1 / 8
9,158
704
6,258
13,399
11,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
3 / 3 / 10
9,564
736
11,586
8,683
2,913
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
2 / 6 / 1
8,284
637
9,897
11,838
6,953
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 6 / 3
7,906
608
9,381
14,576
5,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
1 / 3 / 2
8,028
618
5,465
13,519
10,066
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
15
Kills
3
4
Deaths
15
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tiamat
2
6
1
0.42
L
0
6
3
0.25
W
Danzaburou
HomeboyModz
Danzaburou
9
0
6
12
W
Achilles
Nortor27
Achilles
3
1
8
7
W
3
3
10
2.67
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,756
Damage
24,743
35,976
Taken
39,933
19,667
Mitigated
22,480
13,945
Healing
8,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
9,897
1,758
0
2,424
11,838
6,953
48
4,225
7,532
32,181
0
L
9,381
3,196
0
3,009
14,576
5,461
0
5,096
9,355
0
30,130
W
Danzaburou
HomeboyModz
Danzaburou
15,912
5,925
0
7,568
13,894
5,584
2,534
5,291
8,603
0
87,980
W
Achilles
Nortor27
Achilles
6,258
1,843
0
3,155
13,399
11,170
0
6,539
6,860
0
17,839
W
11,586
1,096
0
3,222
8,683
2,913
607
3,584
5,099
36,775
0
L
5,465
968
0
2,857
13,519
10,066
0
2,336
10,963
17,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,272
Gold Earned
24,218
195
Minions Killed
123
0
Camps Cleared
0
746,755
Distance Traveled
703,897
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,284
637
54
4
0
224,615
1
L
Ullr
7,906
608
59
5
0
220,564
6
W
Danzaburou
11,550
888
126
10
0
249,768
4
W
Achilles
9,158
704
23
2
0
275,547
1
W
Zeus
9,564
736
46
4
0
221,440
0
L
Geb
8,028
618
10
1
0
258,718
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role