Player Matchup

Hercules
Hercules
Jiggafield11
Hercules
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
SirAsiann
Izanami
Level 66
God Stats
7W - 8L
1,727 SR
Queue Stats
95W - 100L
1,503 Elo+
Party 1
Fafnir
Fafnir
UltraNeonNinja
Fafnir
Level 52
God Stats
2W - 5L
1,500 SR
Queue Stats
72W - 84L
1,510 Elo+
Party 1
Chang'e
Chang'e
arya45
Chang'e
Level 26
God Stats
46W - 48L
1,512 SR
Queue Stats
122W - 163L
1,424 Elo+
Party 1
Ra
Ra
huyvo14
Ra
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 152L
1,487 Elo+
Party 1
Team Averages
Level 54
1,548 SR
1,485 Elo+

VS

Team Averages
Level 62
1,554 SR
1,572 Elo+
Bakasura
Bakasura
DeutscherGott
Bakasura
Level 107
God Stats
3W - 1L
1,299 SR
Queue Stats
45W - 39L
1,509 Elo+
Party 2
Amaterasu
Amaterasu
Psych0tikTv
Amaterasu
Level 17
God Stats
2W - 1L
1,806 SR
Queue Stats
79W - 60L
1,846 Elo+
Party 2
Thoth
Thoth
SantiagoM9
Thoth
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
SebasTorres
Apollo
Level 38
God Stats
1W - 1L
1,730 SR
Queue Stats
11W - 5L
1,592 Elo+
Party 3
Cerberus
Cerberus
jonathanGG04
Cerberus
Level 42
God Stats
40W - 41L
1,436 SR
Queue Stats
46W - 55L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Jiggafield11
Hercules
11
0 / 4 / 3
6,398
427
2,288
8,381
4,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
SirAsiann
Izanami
14
4 / 6 / 1
8,035
536
10,066
12,540
3,489
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
2 / 2 / 4
7,521
501
4,869
12,774
10,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
arya45
Chang'e
11
0 / 6 / 2
6,612
441
3,486
9,459
2,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
0 / 4 / 2
8,031
535
3,545
10,282
4,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DeutscherGott
Bakasura
19
10 / 0 / 1
10,828
722
10,618
11,980
5,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Amaterasu
Psych0tikTv
Amaterasu
15
3 / 0 / 2
8,895
593
3,048
7,055
3,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thoth
14
1 / 1 / 5
8,257
550
6,009
5,049
1,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
14
3 / 3 / 7
8,600
573
9,264
10,217
3,243
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
jonathanGG04
Cerberus
14
5 / 2 / 9
9,214
614
8,050
12,137
8,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
6
Kills
22
22
Deaths
6
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bakasura
DeutscherGott
Bakasura
10
0
1
10.5
L
Hercules
Jiggafield11
Hercules
0
4
3
0.38
W
Amaterasu
Psych0tikTv
Amaterasu
3
0
2
4
W
Thoth
1
1
5
3.5
W
Apollo
3
3
7
2.17
L
Izanami
SirAsiann
Izanami
4
6
1
0.75
L
2
2
4
2
L
Chang'e
arya45
Chang'e
0
6
2
0.17
L
0
4
2
0.25
W
Cerberus
jonathanGG04
Cerberus
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,254
Damage
36,989
53,436
Taken
46,438
24,619
Mitigated
22,607
14,383
Healing
24,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
DeutscherGott
Bakasura
10,618
7,662
0
9,253
11,980
5,966
580
1,331
10,551
0
86,936
L
Hercules
Jiggafield11
Hercules
2,288
429
0
2,495
8,381
4,415
158
1,105
6,803
0
26,497
W
Amaterasu
Psych0tikTv
Amaterasu
3,048
984
0
4,984
7,055
3,228
1,942
1,851
4,954
0
40,857
W
Thoth
6,009
435
0
512
5,049
1,709
132
2,591
2,258
45,769
0
W
Apollo
9,264
4,757
0
3,654
10,217
3,243
1,066
2,428
7,759
0
50,903
L
Izanami
SirAsiann
Izanami
10,066
6,925
0
2,096
12,540
3,489
622
3,932
8,369
0
61,999
L
4,869
1,123
567
2,635
12,774
10,050
0
3,592
9,174
19,606
0
L
Chang'e
arya45
Chang'e
3,486
213
446
2,116
9,459
2,391
0
1,548
7,543
29,336
0
L
3,545
710
443
3,585
10,282
4,274
0
3,512
6,256
58,431
0
W
Cerberus
jonathanGG04
Cerberus
8,050
43
0
5,803
12,137
8,461
66
3,091
9,016
33,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,597
Gold Earned
45,794
379
Minions Killed
526
0
Camps Cleared
0
1,424,671
Distance Traveled
1,491,892
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,828
722
175
12
0
358,414
2
L
Hercules
6,398
427
51
3
0
311,994
6
W
Amaterasu
8,895
593
92
6
0
288,568
0
W
Thoth
8,257
550
82
5
0
257,202
1
W
Apollo
8,600
573
104
7
0
260,847
0
L
Izanami
8,035
536
121
8
0
250,092
2
L
Fafnir
7,521
501
25
2
0
308,566
5
L
Chang'e
6,612
441
58
4
0
274,782
2
L
Ra
8,031
535
124
8
0
279,237
1
W
Cerberus
9,214
614
73
5
0
326,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role